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HA is too Light after U35, make it more Heavy Like in U37 !

SPR_of_HA_community
SPR_of_HA_community
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Light Attacks - sounds light.

When you hear about HA - Heavy Attack - you expect it looks heavy and do heavy damage.

It does no heavy damage now. And it feels bad. On lightning staffs with only 3 hits (it was 4 before ! and you do no announce that you change it !) - it even looks bad !

You do not see and feel anything heavy in it !

Make Heavy Attacks of lightning staffs looks and feels heavy again !

At least give US our 4th hit of attack back !

It looks really bad ! It is like restoration staff now ! It does not look heavy ! I do not play lightning staff to heal with it ! I want to fire lightning's with it ! Why it feels now like restoration staffs heavy attacks ?

The same time why not to make Lightning Staffs buff periodic damage instead of AOE damage ?

It would look and work much better, because it is not to much good AOE skills (that make passive of lightning staffs bad and useless).

The same time if on fire staffs it buffs LA and HA, it do not buff HA of lightning staffs, it do not buff LA, it do not buff skills players usually use.

If it would be periodically damage buff and it would be buffed with such passive it would be good. A lot of good AOEs are dots like. A lot of good single target skills are dot like. Such passive will not be useless and fire staffs already buff such skills (they are single target) - so it will not be too OP.
At least it would be possible to use lightning staffs normally !

The same time different builds use a lot of DOTs, so such passive will not be just useless like now !

As example - vampire drain works just the same !

At least we can buff it with lightning staffs )

Or I hope HA of lightning staffs would look and feels better in some of updates.

3 hits - is not even serious ! Give our forth hit back ! )

It is better 4 hits that 3 for the same time even if damage is the same.

4 hits even looks much better !
Edited by SPR_of_HA_community on November 3, 2022 9:30AM
  • Sergykid
    Sergykid
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    difficult to read, and not cuz of ur english, u repeat things too much and spread them allover.

    yes, heavy attacks got weaker and feels bad. Lower resources recovered, lower damage, lower feeling
    -PC EU- / battlegrounds on my youtube
  • SPR_of_HA_community
    SPR_of_HA_community
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    I repeat it because it is just truth )))

    If it is not fixed, may be some one just do not knows it.

    So yes I do repeat )))

    Because even from moment of U35 we do not even get an answer - of changing HA hits number. It was not announced anywhere and even no such change anywhere )))

    And now it is already U36 )

    I think it is normal to expect skills work like it is writen in its text and changes be like in patch notes / annonce - right ? ))

    It is not so important as crush problem, If you crush each 2 minutes - may be it us not the first think you will look on. But after you finnally log in - you expect thingth work like it is written ? )
    Edited by SPR_of_HA_community on November 3, 2022 3:44PM
  • dmnqwk
    dmnqwk
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    This is just wrong on so many levels.

    Firstly, it's important to separate whether you are talking about the functionality or the aesthetics of heavy attacks, since those are separate discussions.

    If we start with aesthetics - that's a personal thing and, while debate can be healthy, is largely irrelevant because everybody has different tastes. I, personally, don't really mind how heavy attacks look. I do like the grunt signifying it's gone off with melee weapons so, yes, I concur it is advantageous to have a nice sound effect going well with a heavy attack.

    Secondly, the functionality of lightning staff heavy attacks is not bad. In fact, it's very strong - for a non-meta build you can see people parsing 100k with a heavy attack build. That's crazy! Doing 100k ticks on the trial dummy is mind blowing for how powerful heavy attacks can be - so it's important we appreciate that no, it's not weak because it ticks three times - you just have to build for it.

    Considering heavy attack builds have no sustain issues and ignore resources for the most part, it does not need to be buffed in any way shape or form as far as lightning staff heavies. In fact, the only thing I can suggest is that you check out how other people are doing 100k parses with it to find out where you're going wrong.
  • SPR_of_HA_community
    SPR_of_HA_community
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    In current moment META builds have no sustain problems too.

    The same time - I do not see reason only LA builds be META.

    I was OK when HA builds was good in PVP and PVE. It was not best build but good in PVE and PVP. But it was universal. Now it is not.

    After it was removed from PVP - I do not see a reason why such builds must not be best in PVE, if they can not be used normally in PVP.

    The same time HA players do the same 100k on 21kk dummy before U35 in U35 we get hard nerfs, and lose good PVP option.

    If so - I do not see a reason why Lightning Staffs must not become META.

    It existed for 7+ years, after so hard nerfs and rework - I think it is time to stop LA be META than.

    Or make HA like it was all time before U35,including return of Moltan Armaments to DK, like it was before U35 nerf.

    I do not see reason - to nerf all builds that alrwady was in game and was good just because some one like META builds and call that META, nerfing all other game sets and content.

    Bush builds was nerfed, HA builds was nerfed. They was not even best in game.

    Why it is not time to nerf al best META builds than ?

    If you nerf more weak builds - nerf best most powerfull builds already to the ground, like they do to all other not even best builds and sets on that moment !

    The same time after U35 dummy get 20-25 % more damage to it.

    And I think it is possible to make LA build with no sustain problems on 1-2 buttons, that will make 100k DPS on it and will not have sustain problems.

    Such builds on sorc already are on youtube by the way.

    META - already shows that some thing is for no reason better than the other.

    So such builds must be nerf in first place.

    Game has 200+sets. The only reason why only 10 of them are most popular is because they are much better than all others.

    If you nerf even worse sets - why the most OP builds and sets are not nerfed ?

    You can not do 120-130k DPS in any build you want. 110k DPS is OK for some sets and builds.

    If in some sets 120-130kDPS is possible - NERF that sets !!!

    Not buff dummy, not nerf weak sets.

    Nerf MOST OP most damage sets !
    Or buff other sets.

    It is how balance work !

    If you have the game where only 5-10 sets are good and 200 others are sets you will not want put on - what is it ?
    It is bad balanced sets and combat !

    The same for skills. If all top builds only use same skills - it shows that other skills are underperforming and useless.
    Edited by SPR_of_HA_community on November 8, 2022 2:07PM
  • Lalothen
    Lalothen
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    dmnqwk wrote: »
    Secondly, the functionality of lightning staff heavy attacks is not bad. In fact, it's very strong - for a non-meta build you can see people parsing 100k with a heavy attack build. That's crazy! Doing 100k ticks on the trial dummy is mind blowing for how powerful heavy attacks can be - so it's important we appreciate that no, it's not weak because it ticks three times - you just have to build for it.

    Considering heavy attack builds have no sustain issues and ignore resources for the most part, it does not need to be buffed in any way shape or form as far as lightning staff heavies. In fact, the only thing I can suggest is that you check out how other people are doing 100k parses with it to find out where you're going wrong.

    Let's put this into actual perspective compared to pre-U35 HA builds. These are some pre-U35 HA build parses:

    https://forums.elderscrollsonline.com/en/discussion/comment/7732338/#Comment_7732338

    As you can see, those builds were breaking into the 90-100k bracket - and that's without all the extra buffs that got applied to the Dummy with U35.

    The 100k build(s) floating around right now would be doing: (100,000/118)*100 = 86,956 DPS on the pre-U35 Dummy (and that's with me being generous and taking the lower end of the range for the percentage impact of the extra Dummy buffs), which is appreciably lower than the top pre-U35 HA builds were capable of. Other nerfs play their part in this reduction, but one of the most significant is the loss of the 3rd lightning staff tic, constituting a 16.7% base output reduction from a full lightning heavy. This is further compounded by the fact that there's 1 less tic to benefit from HA-related set and Empower buffs.

    HA builds do also have to take sustain and resources into consideration when in group content, especially given the fairly significant reduction in resource return from fully-charged HAs that came into effect with U35. The notable exception to this is the OakenSorc because the build is capable outputting high DPS whilst weaving HAs between every single skill cast. Two-bar HA builds still rely on a significant amount of LA weaving - particularly re-applying back-bar skills, just as LA builds do - so resource yield from HAs is much more limited. Exploiting off-balance for greater resource yield is a boon, but it does come at the expense of sacrificing one's rotation whenever off-balance procs, resulting in lower DPS (it's also something any build can take advantage of, so HA builds aren't special in that respect).

    Are HA builds in a bad place right now? Not particularly, despite them having their top output potential reduced compared to pre-U35. Could they be better at the top end - particularly for classes other than sorc? Very much so; the strength of the HA sorc is far and away superior to that of HA builds for any other class - and I co-main HA DK & HA Sorc, so I've got a fairly good idea of what I'm talking about. You can run an HA build on any class and "do ok", but that's frankly not good enough.

    That, however, also feeds into the larger debate about loading so much of sorc's damage potential into Daedric Prey - because when it comes to Oakensoul & HA builds, that 125% buff to the power of Daedric Prey seriously skews the top end.
    Edited by Lalothen on November 8, 2022 10:59PM
  • SPR_of_HA_community
    SPR_of_HA_community
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    With removing 4th hit of HA - not heavy attack builds start make more DPS on HA that HA builds.

    HA sets work by powering number of hits. With 3 hits:

    Meta builds start do more DPS on HA than HA builds.

    HA builds can not do LA effective damage, the same time - just as example:

    https://youtu.be/dFjyBbbbUBE

    It is just as example of 1 support and 1 DPS set on. With better second set - not Zen - just add 5-10% more DPS.

    The same time HA sets are useless in PVP now. So they are not best choise both on PVE and PVP and even on HA they do small ammount of damage - smaller than META builds even on HA !

    And on LA they can not do damage.

    That kills the full idea of HA builds - because why do you need a build if in ordinary sets you can do more HA damage ? And you can not do any other damage effective, you even can not use HA sets in PVP now - a lot of them do not activate on players and empower is PVE buff only now, moltan atmaments unique skill buff was deleted from the game.
    Edited by SPR_of_HA_community on November 9, 2022 7:03AM
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