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Class reps

cuddles_with_wroble
Hey what ever happened to the class rep system? was there a reason it went away? seems like that was a good step in the right direction for pvp and pve. it doesnt seem like the balance of the game is every really what players want and more and more patches keep comming out and everyone is leaving or just complaining and for good reason too. with every patch things seem to get worse but thats not really what i wanted to talk about. i wanna know why we dont have class reps anymore it always felt like a good idea have high end players speaking to the devs so they could better translate what we want in the game since we play 12 hours a day and they dont. theres a whole lot of changes that most top end players would advocate for that would be really easy to make and wouldnt destroy the balance of the game. id love to see something like this come back and some sort of way we can send actual feedback bcs it feels like posting on the forums is just screaming into an uncaring void and that feels really bad as a player. i dont get the feeling voice is heard nor any of the changes me or my friends propose are even being listened to. ive seen thousands of players say the same kinda things to and it just doesnt seem like the devs care. we always get the "we know whats best, trust us" weve trusted you for 7 years and it seems like you have no idea what we want or how most people even play your game. youve let us down hardcore with the last 3 ish years of changes and content and its really sad to see bcs i love this game and i hate seeing all my friends driven away by bad changes and devs who seem to not care about us as players/
  • Kite42
    Kite42
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    Format your screed, bro.
  • chessalavakia_ESO
    chessalavakia_ESO
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    I'd argue most of the issues with balance in gaming stem from developers being high end players or listening to high end players excessively.

    The experiences of people at the higher end don't necessarily have much in common with other players which leads to changes made to address their concerns frequently having lousy outcomes for other sections of the game.

    You also ram into the issue that the higher end players are also the group that is most incentivized to attempt to find cracks in balance and then exploit them and complain about them.

    Thus, your efforts to balance at the higher end are frequently going to end in failure even at the top.
  • fizl101
    fizl101
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  • llElLoboll
    llElLoboll
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    It was a great idea but in the end all that happened was the devs ignored the class reps almost entirely, while the community blamed the class reps for not fixing the game. Early on the original class reps were very active, but you can only be ignored and blamed for so long before you just give up.
  • cuddles_with_wroble
    I'd argue most of the issues with balance in gaming stem from developers being high end players or listening to high end players excessively.

    The experiences of people at the higher end don't necessarily have much in common with other players which leads to changes made to address their concerns frequently having lousy outcomes for other sections of the game.

    You also ram into the issue that the higher end players are also the group that is most incentivized to attempt to find cracks in balance and then exploit them and complain about them.

    Thus, your efforts to balance at the higher end are frequently going to end in failure even at the top.

    the devs arent high end players tho? gilliam plays at an mmo way lower than we normally do and you could only see him if your new to bgs or on a new toon. ive fought him in high mmr DM bgs he doesnt stand a chance he isnt at the same lvl. and rich is flexing his 100k parse on twitter while the rest of us are at 130-140k clearing trial trifectas. its not even the same league man
  • pelle412
    pelle412
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    the devs arent high end players tho? gilliam plays at an mmo way lower than we normally do and you could only see him if your new to bgs or on a new toon. ive fought him in high mmr DM bgs he doesnt stand a chance he isnt at the same lvl. and rich is flexing his 100k parse on twitter while the rest of us are at 130-140k clearing trial trifectas. its not even the same league man

    Wow, you must be a truly great player!

  • cuddles_with_wroble
    pelle412 wrote: »
    the devs arent high end players tho? gilliam plays at an mmo way lower than we normally do and you could only see him if your new to bgs or on a new toon. ive fought him in high mmr DM bgs he doesnt stand a chance he isnt at the same lvl. and rich is flexing his 100k parse on twitter while the rest of us are at 130-140k clearing trial trifectas. its not even the same league man

    Wow, you must be a truly great player!

    no but thats not the point man, he made a point that the devs are high end players and im simply telling him that hes wrong. im not saying the devs are bad they just arent on the lvl of the top 1%
  • chessalavakia_ESO
    chessalavakia_ESO
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    I'd argue most of the issues with balance in gaming stem from developers being high end players or listening to high end players excessively.

    The experiences of people at the higher end don't necessarily have much in common with other players which leads to changes made to address their concerns frequently having lousy outcomes for other sections of the game.

    You also ram into the issue that the higher end players are also the group that is most incentivized to attempt to find cracks in balance and then exploit them and complain about them.

    Thus, your efforts to balance at the higher end are frequently going to end in failure even at the top.

    the devs arent high end players tho? gilliam plays at an mmo way lower than we normally do and you could only see him if your new to bgs or on a new toon. ive fought him in high mmr DM bgs he doesnt stand a chance he isnt at the same lvl. and rich is flexing his 100k parse on twitter while the rest of us are at 130-140k clearing trial trifectas. its not even the same league man

    They are.

    It's just the very tippy top of the game is so heavily over represented on social media that people incorrectly assume that incredibly high levels of skill are normal when they aren't at all.

    You will find that many games such as ESO have millions of players.

    This means that the top 1 % of the game actually = tens of thousands of players.

    The people you see as being the high end players are actually just a small fraction of the top 1% which is also why catering to them at the expense of other sections is a mistake.




  • Alpheu5
    Alpheu5
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    I'd argue most of the issues with balance in gaming stem from developers being high end players or listening to high end players excessively.

    The experiences of people at the higher end don't necessarily have much in common with other players which leads to changes made to address their concerns frequently having lousy outcomes for other sections of the game.

    You also ram into the issue that the higher end players are also the group that is most incentivized to attempt to find cracks in balance and then exploit them and complain about them.

    Thus, your efforts to balance at the higher end are frequently going to end in failure even at the top.

    the devs arent high end players tho? gilliam plays at an mmo way lower than we normally do and you could only see him if your new to bgs or on a new toon. ive fought him in high mmr DM bgs he doesnt stand a chance he isnt at the same lvl. and rich is flexing his 100k parse on twitter while the rest of us are at 130-140k clearing trial trifectas. its not even the same league man

    If you don't think 100k is high end, please go tank a few hundred random queues to see that getting teammates that do over 60k is an anomaly. Your social circle is not representative of the game's population.
    Dalek-Rok - Argonian Sorcerer || Dalek-Shād - Argonian Nightblade || Dalek-Shul - Argonian Templar || Dalek-Xal - Argonian Dragonknight || Mounts-the-Snout - Argonian Warden || Dalek-Xul - Argonian Necromancer || Two-Spires - Argonian Arcanist || Dalek-Nesh - Argonian Sorcerer || Dalek-Kör - Argonian Dragonknight
    Don't incorporate bugs into your builds, and you won't have [an] issue.
  • cuddles_with_wroble
    Alpheu5 wrote: »
    I'd argue most of the issues with balance in gaming stem from developers being high end players or listening to high end players excessively.

    The experiences of people at the higher end don't necessarily have much in common with other players which leads to changes made to address their concerns frequently having lousy outcomes for other sections of the game.

    You also ram into the issue that the higher end players are also the group that is most incentivized to attempt to find cracks in balance and then exploit them and complain about them.

    Thus, your efforts to balance at the higher end are frequently going to end in failure even at the top.

    the devs arent high end players tho? gilliam plays at an mmo way lower than we normally do and you could only see him if your new to bgs or on a new toon. ive fought him in high mmr DM bgs he doesnt stand a chance he isnt at the same lvl. and rich is flexing his 100k parse on twitter while the rest of us are at 130-140k clearing trial trifectas. its not even the same league man

    If you don't think 100k is high end, please go tank a few hundred random queues to see that getting teammates that do over 60k is an anomaly. Your social circle is not representative of the game's population.

    how taking away 30% of overall dps with this patch help the 60k guy? its just a blanket nerf aimed at us that makes the game worse. forgive me but i dont see the point at all for half the changes when they def dont help you guys and are just a nerf to me and mine thats making the game overall worse
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