katanagirl1 wrote: »katanagirl1 wrote: »
The op does not wish to be bothered by additional slots, it seems, meanwhile you are upset you don’t have enough.
I was simply pointing out that a player need not use the extra slots if they don’t wish to…
Ok…. I am done with this thread.
Didn’t mean to be contrary. I was just saying that because of the way the wheels are designed, I cannot slot any more siege on the other wheels than I have on the first one, so they are of no use in my case.
They need to go back and rethink this implementation but I don’t know if that will happen.
katanagirl1 wrote: »katanagirl1 wrote: »
The op does not wish to be bothered by additional slots, it seems, meanwhile you are upset you don’t have enough.
I was simply pointing out that a player need not use the extra slots if they don’t wish to…
Ok…. I am done with this thread.
Didn’t mean to be contrary. I was just saying that because of the way the wheels are designed, I cannot slot any more siege on the other wheels than I have on the first one, so they are of no use in my case.
They need to go back and rethink this implementation but I don’t know if that will happen.
I have lots of possible spells to slot but only 5 allowable per bar. Making choices about what to slot is part of the game.
katanagirl1 wrote: »katanagirl1 wrote: »katanagirl1 wrote: »
The op does not wish to be bothered by additional slots, it seems, meanwhile you are upset you don’t have enough.
I was simply pointing out that a player need not use the extra slots if they don’t wish to…
Ok…. I am done with this thread.
Didn’t mean to be contrary. I was just saying that because of the way the wheels are designed, I cannot slot any more siege on the other wheels than I have on the first one, so they are of no use in my case.
They need to go back and rethink this implementation but I don’t know if that will happen.
I have lots of possible spells to slot but only 5 allowable per bar. Making choices about what to slot is part of the game.
That is not really the same thing. I have a bunch of new wheels but they are empty because I can’t put what I want on them. It’s the way this was implemented. Someone thought grouping things up was the way to go but not everyone needs a whole wheel for emotes or whatever.
katanagirl1 wrote: »katanagirl1 wrote: »katanagirl1 wrote: »
The op does not wish to be bothered by additional slots, it seems, meanwhile you are upset you don’t have enough.
I was simply pointing out that a player need not use the extra slots if they don’t wish to…
Ok…. I am done with this thread.
Didn’t mean to be contrary. I was just saying that because of the way the wheels are designed, I cannot slot any more siege on the other wheels than I have on the first one, so they are of no use in my case.
They need to go back and rethink this implementation but I don’t know if that will happen.
I have lots of possible spells to slot but only 5 allowable per bar. Making choices about what to slot is part of the game.
That is not really the same thing. I have a bunch of new wheels but they are empty because I can’t put what I want on them. It’s the way this was implemented. Someone thought grouping things up was the way to go but not everyone needs a whole wheel for emotes or whatever.
It is pretty much the same thing.
Each layer of the wheel is designed for a certain thing. (Emotes, companions, etc.) We have far more emotes than what we can slot. And we will eventually have more companions/assistants than what we can slot. But we are limited in what we can slot.
Just as I cannot slot spells into the quick slot areas, I cannot put say my banker on my spell bar.
We are limited in what we can slot. We have to make choices. .
Should there be a pvp centric ring? Sure I can see that. I would also love a personality quickslot ring. But that is a different request than what the OP of this thread is concerned about.
kringled_1 wrote: »katanagirl1 wrote: »katanagirl1 wrote: »katanagirl1 wrote: »
The op does not wish to be bothered by additional slots, it seems, meanwhile you are upset you don’t have enough.
I was simply pointing out that a player need not use the extra slots if they don’t wish to…
Ok…. I am done with this thread.
Didn’t mean to be contrary. I was just saying that because of the way the wheels are designed, I cannot slot any more siege on the other wheels than I have on the first one, so they are of no use in my case.
They need to go back and rethink this implementation but I don’t know if that will happen.
I have lots of possible spells to slot but only 5 allowable per bar. Making choices about what to slot is part of the game.
That is not really the same thing. I have a bunch of new wheels but they are empty because I can’t put what I want on them. It’s the way this was implemented. Someone thought grouping things up was the way to go but not everyone needs a whole wheel for emotes or whatever.
It is pretty much the same thing.
Each layer of the wheel is designed for a certain thing. (Emotes, companions, etc.) We have far more emotes than what we can slot. And we will eventually have more companions/assistants than what we can slot. But we are limited in what we can slot.
Just as I cannot slot spells into the quick slot areas, I cannot put say my banker on my spell bar.
We are limited in what we can slot. We have to make choices. .
Should there be a pvp centric ring? Sure I can see that. I would also love a personality quickslot ring. But that is a different request than what the OP of this thread is concerned about.
You're missing an additional layer here.
Both traditional consumables(food, potions) and pvp siege/repairs can only be slotted on the main wheel, and given that you can't change what's on that wheel while in combat, and how common it is to be stuck in combat for extended periods of time while in Cyrodiil, people get stuck without the appropriate items frequently.
The other wheels are of no value in this situation, and most of them (tools, mementos, allies/assistants) aren't even usable in Cyrodiil.
DMuehlhausen wrote: »Why does it need to be disabled? Just don't scroll through them? Click and Hold Q. Don't use the right or left mouse button.
Maybe they should expand the wheel from 8 to 12 or more. The current multi-wheels are inafective and they are not very user friendly when trying to add to them.