@Stamicka The first Battlegrounds weekend event was Deathmatch. We did that in September.
Rhorlak_Wulfmare wrote: »I think that the special BG events are a good idea with bad execution. The AP gain needs to be increased and perhaps the mode needs to be changed daily for example...
Chaosball Thursday. Crazy king Friday. Death match Saturday etc.
There seems to be a very vocal group that speaks out against death match, but in my experience the people who consistently BG and feed the Q prefer death match.
DrNukenstein wrote: »-slower queues
-games dominated by builds tailored for the game mode (this time it was unkillable block tanks, last time it was unkillable speed tanks)
-an extra 2-4 potions worth of AP per game isn't getting people very saucy
I did see some new faces in BG's though, and interestingly IC seemed the busiest it's been in weeks. So there's that.
I think the format can really only work with deathmatch, since a deathmatch exploit build is just a good build. I think the rewards should be rethought too. 10 transmutes tied to the daily during these events would go along way towards driving participation, but that should really be the standard all the time and we should get Columbine and the infrequent Hakeijo too.