The thing is groups who tend to pursue hardest achievements related to raids like trifectas, are going to use the most efficient classes and sets in their group to make the process more easy and bearable.
So lets examine Dreadsail Reef where area of effect damage is so important for the first two bosses. Due to this reason people tend to choose Necromancer and Dragonknight and in some instances Templar class as damage dealers. So people just do not use other classes because aforementioned classes are better for this raid. I can blame a few things for this mentality.
Firstly this specific raid seems to be designed in a way that only the most efficient setups can clear its hard mode smoothly and get the hardest achievements. They can lower the difficulty a bit more so the player mentality can change a bit so they bring other classes to and just say, this class also performing well enough to clear this content too.
For the older raids like Kyne's Aegis or Halls of Fabrication, in my opinion you can just use any class and still do a smooth trifecta run without requiring insane player performance.
Second is hybridization because you can just get one Dragonknight tank along with a Nightblade healer and you have all the group buffs for maximum damage. Because players do not need to stack both weapon and spell damage or both weapon and spell critical, stacking one is enough. Then you can easily stack one class for damage dealers and be done with it. Why need another Nightblade damage dealer for Minor Savagery when you can just get a Necromancer for more area damage.
MurkyWetWolf198 wrote: »So, as far as I know, Nightblades and Necromancers are the best Damage classes, Dragonknights are high tier, Sorcerers and Templars are mediocre and Wardens are absolutely laughable. (This is in a high-end PvE environment with consistent Raid Buffs)
Why is this? Like, obviously Nightblade's have the +10% damage done while in Path, Necromancers have Blastbones and pair well with Ele Cat, Dragonknights have Whip, Standard and are nice for Zen's and possible Martial Knowledge (maybe, idk the second one for sure). But that can't be it right? What else do these classes have that make them so much stronger? Or what is the other classes are missing?