The only place legendary companion gear is mentioned is the boxes-within-boxes end-of-event reward, whose contents are bind on pickup. It does not mention that a companion is required (or required to be active) for those. Separately it is stated that companion gear drops from event boxes with Isobel or Ember active. It does not specify that those event box companion gear drops are going to be legendary.
Was it found to be that way on the PTS, or are these rewards being conflated?
- from the event page. Confirmed by ZOS_Kevin.Companion gear
Ember or Isobel must be your active companion
Treselegant wrote: »The only place legendary companion gear is mentioned is the boxes-within-boxes end-of-event reward, whose contents are bind on pickup. It does not mention that a companion is required (or required to be active) for those. Separately it is stated that companion gear drops from event boxes with Isobel or Ember active. It does not specify that those event box companion gear drops are going to be legendary.
Was it found to be that way on the PTS, or are these rewards being conflated?
I was recommended a video by Hack the Minotaur which mentioned it, so I maybe wrong about the gear being special quality. However, the real issue is that the companion gear will only drop if a High Isle companion is active.- from the event page. Confirmed by ZOS_Kevin.Companion gear
Ember or Isobel must be your active companion
It takes away a little bit of player agency here. Why should I have to use companions I don't ordinary use to get companion gear for the ones I do?
Short answer: to sell High Isle, which is the entire point of the event.
It does take away player choice, yes. But “play how you want” is always subjected to restrictions and gameplay mechanics implemented by ZOS, many of which are aimed at selling content.
I don't really see the problem. Legendary Companion Gear only has a chance to drop from 1 box per day. So, you literally only have to have Ember or Isobel out for like 10 seconds, or the time it takes to hit the button to turn in the quest and open the box.
Treselegant wrote: »The only place legendary companion gear is mentioned is the boxes-within-boxes end-of-event reward, whose contents are bind on pickup. It does not mention that a companion is required (or required to be active) for those. Separately it is stated that companion gear drops from event boxes with Isobel or Ember active. It does not specify that those event box companion gear drops are going to be legendary.
Was it found to be that way on the PTS, or are these rewards being conflated?
I was recommended a video by Hack the Minotaur which mentioned it, so I maybe wrong about the gear being special quality. However, the real issue is that the companion gear will only drop if a High Isle companion is active.- from the event page. Confirmed by ZOS_Kevin.Companion gear
Ember or Isobel must be your active companion
It takes away a little bit of player agency here. Why should I have to use companions I don't ordinary use to get companion gear for the ones I do?
Short answer: to sell High Isle, which is the entire point of the event.
It does take away player choice, yes. But “play how you want” is always subjected to restrictions and gameplay mechanics implemented by ZOS, many of which are aimed at selling content.
Carcamongus wrote: »I believe to get companion gear from the event boxes, you need Isobel or Ember active only at the moment you open them (the boxes, not the ladies, as that might be a bit gruesome). So you can go about your business with your follower of choice and only summon one of the two newcomers when opening the reward coffers.
Treselegant wrote: »Finding out that legendary companion gear drops only happen if you have Ember and Isobel active has killed any interest I had in this event. I do not like either companion and so do not use them at all. It pretty frustrating to be forced to use them so that I can gear up the Blackwood companions who I actually use. Why is my companion choice being taken away here? Is it not enough players are involved in the event - why is this a thing?
Treselegant wrote: »Carcamongus wrote: »I believe to get companion gear from the event boxes, you need Isobel or Ember active only at the moment you open them (the boxes, not the ladies, as that might be a bit gruesome). So you can go about your business with your follower of choice and only summon one of the two newcomers when opening the reward coffers.
I really don't understand why this is a thing. If you don't even have to do the quests with them or properly interact with them - then why make this requirement in the first place. It would be equally silly if they did this for Blackwood events. Feels like the they're are trying to make me try something 'in case you might like it' which is daft because you don't get players liking things by making the thing a chore.
This is the first I've heard of legendary companion gear... like gold companion gear?
Please someone who actually knows, is this really a thing? I am doubt.
The only place legendary companion gear is mentioned is the boxes-within-boxes end-of-event reward, whose contents are bind on pickup. It does not mention that a companion is required (or required to be active) for those. Separately it is stated that companion gear drops from event boxes with Isobel or Ember active. It does not specify that those event box companion gear drops are going to be legendary.
Was it found to be that way on the PTS, or are these rewards being conflated?
Treselegant wrote: »Short answer: to sell High Isle, which is the entire point of the event.
It does take away player choice, yes. But “play how you want” is always subjected to restrictions and gameplay mechanics implemented by ZOS, many of which are aimed at selling content.
I do think this is the most blantant I've seen for a while. 'Play how you want' definitely has its limitations but pressing players to play with particular companion characters in order get rewards seems a little much. Definitely doesn't improve how I feel about High Isle, that's for sure.
I see more and more things that seems only made to annoy people, really wonder what is going on with the game management.