ssewallb14_ESO wrote: »It doesn't really matter if it stacks, direct damage isn't what kills tanks and block mitigation isn't what makes them tanky. 30% on a tank is about 6% after diminishing returns which is pretty crap, and that's not even including diminishing returns from other sources of mitigation. You're way better off running something that heals you.
I can't see ball groups doing some weird tank strat with this when Snow Treaders is still so overtuned.
ssewallb14_ESO wrote: »It doesn't really matter if it stacks, direct damage isn't what kills tanks and block mitigation isn't what makes them tanky. 30% on a tank is about 6% after diminishing returns which is pretty crap, and that's not even including diminishing returns from other sources of mitigation. You're way better off running something that heals you.
I can't see ball groups doing some weird tank strat with this when Snow Treaders is still so overtuned.
ssewallb14_ESO wrote: »It doesn't really matter if it stacks, direct damage isn't what kills tanks and block mitigation isn't what makes them tanky. 30% on a tank is about 6% after diminishing returns which is pretty crap, and that's not even including diminishing returns from other sources of mitigation. You're way better off running something that heals you.
I can't see ball groups doing some weird tank strat with this when Snow Treaders is still so overtuned.
it's not making the tank wearing it tanky, it's making others around him tanky for a one piece bonus. the set doubling down with hp recovery means it's even harder to kill someone that holds lt.
This set will 100% be used in objective bgs and for troll groups in pvp.
Necrotech_Master wrote: »ssewallb14_ESO wrote: »It doesn't really matter if it stacks, direct damage isn't what kills tanks and block mitigation isn't what makes them tanky. 30% on a tank is about 6% after diminishing returns which is pretty crap, and that's not even including diminishing returns from other sources of mitigation. You're way better off running something that heals you.
I can't see ball groups doing some weird tank strat with this when Snow Treaders is still so overtuned.
it's not making the tank wearing it tanky, it's making others around him tanky for a one piece bonus. the set doubling down with hp recovery means it's even harder to kill someone that holds lt.
This set will 100% be used in objective bgs and for troll groups in pvp.
the hp recovery is only applied to allies
this mythic does effectively nothing for the wielder at all, gives allies extra block mitigation and health recovery while you are blocking, but at a personal cost of not moving while blocking
so in pvp, you would have to have allies nearby to have this mythic do anything, and even then the hp recovery is halved in pvp, so it would only be giving about 475 health recovery after battle spirit