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MashmalloMan
MashmalloMan
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This is fantastic. Please continue to make mythics like this instead of simple stat/damage boosting sets. We need more niche sets that introduce new ways to play, sets that break the rules of the core concept of the game make for interesting set choices. Oakensoul after the readjustment, is a good idea, as long as it's balanced.

Throwing this out there while I have your possible attention, create a mythic that enables unarmed combat to be a thing.

While I don't think this mythic will be meta, I can already see a situation where a Mag Sorc could use this and focus on their magicka pool for all aspects of their build, then rely on the 14-20k remaining stamina pool for things like Dark Exchange, Crystal Weapon, Bound Aramemnts, etc the same way Stam players have played for years with utility skills on their off resource.

If anyone has any ideas or examples of their own, feel free to share.
Edited by MashmalloMan on September 19, 2022 6:53PM
PC Beta - 2200+ CP

Stam Sorc Khajiit PvE/PVP Main || Stam Sorc Dark Elf PvP ||
Stam Templar Dark Elf || Stam Warden Wood Elf || Stam DK Nord || Stam Necro Orc || Stam Blade Khajiit


Mag Sorc High Elf || Mag Templar High Elf || Mag Warden Breton || Mag Necro Khajiit || Mag Blade Khajiit
  • YandereGirlfriend
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    Yes, this Mythic and the Quality Of Life changes are all very good.

    It would have been nice if the patch notes had simply ended there.
  • MashmalloMan
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    Yes, this Mythic and the Quality Of Life changes are all very good.

    It would have been nice if the patch notes had simply ended there.

    Honestly they didn't do enough if you ask me. Especially after U35, this was a bad time to choose to "focus on bugs".

    Whatever happened to the hybrid changes? Not a single Sorc change.. really? Anyway, off topic.

    Would you use this set and in what way?
    PC Beta - 2200+ CP

    Stam Sorc Khajiit PvE/PVP Main || Stam Sorc Dark Elf PvP ||
    Stam Templar Dark Elf || Stam Warden Wood Elf || Stam DK Nord || Stam Necro Orc || Stam Blade Khajiit


    Mag Sorc High Elf || Mag Templar High Elf || Mag Warden Breton || Mag Necro Khajiit || Mag Blade Khajiit
  • Firstmep
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    This new mythic looks extremely interesting.
    Looking at templar specifically, which doesnt have a built in way to restore both resources easily, this could be really good.
    Being able to shift most resource drain into just 1 aspect could be very strong.
  • MashmalloMan
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    Firstmep wrote: »
    This new mythic looks extremely interesting.
    Looking at templar specifically, which doesnt have a built in way to restore both resources easily, this could be really good.
    Being able to shift most resource drain into just 1 aspect could be very strong.

    Very true, the 300 flat mag regen alone is pretty nice. The fact that you can stick to 1 resource type with the odd utility for Vigor or PoTL is nice too. Really excited to see what people come up with.

    I guess the biggest opportunity/cost is the fact that you need to use this mythic over another, but you can also find a way to drop some sustain elsewhere in the build like Enchants or Food.

    There is also the reverse, what about a stam player that wants to use stamina all the time like magicka players, they can now use their 15k mag pool to dodge/block/sprint instead of their main pool. I typically have 300 regen on items for mag to make my builds work now, this covers that.

    Mind blown.
    Edited by MashmalloMan on September 19, 2022 6:50PM
    PC Beta - 2200+ CP

    Stam Sorc Khajiit PvE/PVP Main || Stam Sorc Dark Elf PvP ||
    Stam Templar Dark Elf || Stam Warden Wood Elf || Stam DK Nord || Stam Necro Orc || Stam Blade Khajiit


    Mag Sorc High Elf || Mag Templar High Elf || Mag Warden Breton || Mag Necro Khajiit || Mag Blade Khajiit
  • Tommy_The_Gun
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    The only thing it is missing is resources restored to be swaped, so I can equip resto staff, do a heavy attack and get stamina back instead of magicka, or use Two Handed heavy attack to get magicka back.

    ^ This would make this item soo amazing. Even if they would swap it with 300 mag recovery.
  • jaws343
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    Firstmep wrote: »
    This new mythic looks extremely interesting.
    Looking at templar specifically, which doesnt have a built in way to restore both resources easily, this could be really good.
    Being able to shift most resource drain into just 1 aspect could be very strong.

    I fully plan on using this on my magsorc.

    Drop trip stat food and tri stat glyphs, for max mag and max health. Cast dark exchange at will without worrying about needing stam for dodging.
  • MashmalloMan
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    jaws343 wrote: »
    Firstmep wrote: »
    This new mythic looks extremely interesting.
    Looking at templar specifically, which doesnt have a built in way to restore both resources easily, this could be really good.
    Being able to shift most resource drain into just 1 aspect could be very strong.

    I fully plan on using this on my magsorc.

    Drop trip stat food and tri stat glyphs, for max mag and max health. Cast dark exchange at will without worrying about needing stam for dodging.

    I primarily play stam sorc, so now I'm thinking about how cool it would be to use this, remove 1 piece Magma, Gaze of Sithis and Smoked Bear Haunch. Swap food to Saltrice or Artaeum, swap to a complete monster set for damage or mitigation.

    Question for me is.. would I be able to sustain roll dodges with Medium armor, well fitted, and a 16k mag pool only using the 300 it provides?

    My stam would be way easier to manage, especially with all the sprinting stam sorcs typically do. Plus, I use a controller on PC, dodging requires you to block first, which sometimes cancel's out the tick of stam return unfortunately.

    If nothing else, it would at least be fun to try. Losing Gaze of Sithis is pretty big, wasn't running any regen enchants personally.

    PC Beta - 2200+ CP

    Stam Sorc Khajiit PvE/PVP Main || Stam Sorc Dark Elf PvP ||
    Stam Templar Dark Elf || Stam Warden Wood Elf || Stam DK Nord || Stam Necro Orc || Stam Blade Khajiit


    Mag Sorc High Elf || Mag Templar High Elf || Mag Warden Breton || Mag Necro Khajiit || Mag Blade Khajiit
  • Firstmep
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    This also has some nice synergy with coral riptide. You can max out the bonus from the set without having to worry about resources for core combat skills.
  • MashmalloMan
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    Firstmep wrote: »
    This also has some nice synergy with coral riptide. You can max out the bonus from the set without having to worry about resources for core combat skills.

    Wow. Great point. Clever Alchemist level of weapon/spell damage active all the time if you manage it properly.
    PC Beta - 2200+ CP

    Stam Sorc Khajiit PvE/PVP Main || Stam Sorc Dark Elf PvP ||
    Stam Templar Dark Elf || Stam Warden Wood Elf || Stam DK Nord || Stam Necro Orc || Stam Blade Khajiit


    Mag Sorc High Elf || Mag Templar High Elf || Mag Warden Breton || Mag Necro Khajiit || Mag Blade Khajiit
  • Turtle_Bot
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    This mythic is one of the better and more requested idea's they've implemented.
    The only real complaint I have with it, is that it should have been an inherent mechanic that the core abilities should scale off of max stat instead of stamina only (or at least make it a toggle in the settings for which stat you want to use) and not tied to a mythic that takes up the only available mythic slot as well as being a light armor piece on a large armor slot.

    btw, I'd like to see all stamina players wear this mythic set alongside all their mag costing support skills, so they finally get to see just how restrictive having core combat abilities tied to the off stat has been for mag characters for the past near decade.
  • MashmalloMan
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    Turtle_Bot wrote: »
    btw, I'd like to see all stamina players wear this mythic set alongside all their mag costing support skills, so they finally get to see just how restrictive having core combat abilities tied to the off stat has been for mag characters for the past near decade.

    I would have to disagree, maybe in 2019, but times have changed drastically, so I don't think that statement is as much of a problem as it was before. I think it's fairly balanced between the 2, but usually when I switch from stam to mag, I actually have a much easier time managing my off resource than I do on stam toons because that pool does nothing (except Vigor), so it's always available.

    I remember playing with under 10k stamina, 1 roll dodge and a break free at 5500 cost and you were at close to 0 stamina which I had invested only 100-200 stam regen into. Now, 15-20k stamina and 360 stam regen is minimum and possible via haunch + race + tri glyphs. No need to waste an entire set bonus on Shacklebreaker and if you did want to, Wretched Vitality is WAY stronger.
    • When CP 2.0 came out, everyone got 4k mag/stam and 7k HP built in. This makes it easy to have 15-20k off resource where as before, 10k-14k was pretty common and at the time, we ran sets like Shacklebreaker to make that possible. A super inferior set to what is available today.
    • Double regen dipping bonuses like 1 piece of Magma Incarnate or 5 piece sets like Wretched Vitality.
    • Food like Jewels and Haunch having huge stat density while also giving you the off resource regen and HP you need.
    • Regen mundus stones buffed, more main resource regen leaves more space for off resource regen investment.
    • CP 2.0 has a ton of easy ways to reduce the cost of core combat abilities.
    • Armor types are now hybridized. Medium Armor always gave sprint/roll dodge reduction, but now light armor gives sprint/roll dodge and break free cost reduction.
    • Most abilities in the game are much cheaper and happen to last longer, if you can mitigate damage with regular skills, less reliance on using core combat abilities to survive.
    • Requirement for Impen on all pieces of your armor went down when we got 20% resist at base, they also nerfed it to 2% per piece, then buffed Well Fitted from like... 4.8% to 6% if I'm not mistaken. Most people run 4-6 Well Fitted.

    Edited by MashmalloMan on September 20, 2022 3:15PM
    PC Beta - 2200+ CP

    Stam Sorc Khajiit PvE/PVP Main || Stam Sorc Dark Elf PvP ||
    Stam Templar Dark Elf || Stam Warden Wood Elf || Stam DK Nord || Stam Necro Orc || Stam Blade Khajiit


    Mag Sorc High Elf || Mag Templar High Elf || Mag Warden Breton || Mag Necro Khajiit || Mag Blade Khajiit
  • Minalan
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    I like this piece, but probably not enough to use it though because the other mythics are better.

    Off hand this reminds me of tonal torc, which I don’t use because the other stuff is better. Fete is too good for shields/damage and Sithis is too good for defenses. Please change my mind here? Am I missing something?

    PS: I can’t help but think this would be better with 2.5-3K max magicka as the set bonus instead. I have enough regen, it’s max stat or spell damage that I need.
  • MashmalloMan
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    Minalan wrote: »
    I like this piece, but probably not enough to use it though because the other mythics are better.

    Off hand this reminds me of tonal torc, which I don’t use because the other stuff is better. Fete is too good for shields/damage and Sithis is too good for defenses. Please change my mind here? Am I missing something?

    PS: I can’t help but think this would be better with 2.5-3K max magicka as the set bonus instead. I have enough regen, it’s max stat or spell damage that I need.

    I'd say it's definitely more niche so I wouldn't expect it to work for most people. It seems fairly balanced imo.

    I am having a hard time figuring out how to get away from Sithis with the current Monster set options, but I do want to try this.

    I think the 300 mag regen is ideal and makes sense. If you think about it, stam typically has skills that cost -15% less to compensate the fact that you use 1 pool for your main skills and core combat abilities. The 300 regen is an effort to close that gap by switching, without outright applying another -15% cost to mag skills.

    Is the value enough? Not sure yet, but it's more useful than -15% cost since you can find ways to remove the regen you were probably investing already, elsewhere. I think it's definitely more useful than max mag since it works better for both sides of the coin, stam/mag builds which seems to be the intent here. At face value, it seems like a mag specific item, but in practice, a stam player may want to have their main pool regen all the time through sprint/block. It works both ways.
    Edited by MashmalloMan on September 20, 2022 4:57PM
    PC Beta - 2200+ CP

    Stam Sorc Khajiit PvE/PVP Main || Stam Sorc Dark Elf PvP ||
    Stam Templar Dark Elf || Stam Warden Wood Elf || Stam DK Nord || Stam Necro Orc || Stam Blade Khajiit


    Mag Sorc High Elf || Mag Templar High Elf || Mag Warden Breton || Mag Necro Khajiit || Mag Blade Khajiit
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