I play a frost warden and hit pretty good damage with it already, so I am very excited for these changes to make it a more widely viable option.
ZOS_Gilliam wrote: »Greetings, everyone!
[*] Advanced Species – a Warden passive – will be adjusted away from Penetration and instead will grant increased Critical Damage, as we’re noticing Light Armor-focused Wardens are down considerably more than their Medium Armor-clad cousins. Piercing Cold will also be moving away from enhancing specific damage types, and will instead enhance overall damage that will further increase when using an Ice Staff; the passive is currently hurting many morph options that are meant to offer damage, as the class has a myriad of damage types that are not being affected by the passive.
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As Magicka Warden is something like an Ice Mage - would it not make sense to make Magicka Morph of "Scorch" to do ice damage? It would be common sense friendly, lore friendly, most of Warden passive finally being helpful and Ice Mage Warden could become antipode to Magicka Dragonknight being a Fire Mage.
Thank you!
Nomadic_Atmoran wrote: »ZOS_Gilliam wrote: »
- Advanced Species – a Warden passive – will be adjusted away from Penetration and instead will grant increased Critical Damage, as we’re noticing Light Armor-focused Wardens are down considerably more than their Medium Armor-clad cousins. Piercing Cold will also be moving away from enhancing specific damage types, and will instead enhance overall damage that will further increase when using an Ice Staff; the passive is currently hurting many morph options that are meant to offer damage, as the class has a myriad of damage types that are not being affected by the passive.
ZOS: "Play as you like."
Also ZOS: "Wardens will need to use an Ice staff to take advantage of this ability."
Whats next? DKs need to use fire staves to better take advantage of their flame abilities? Sorcs need to use Lightning staves to take advantage of their shock abilities?
Make it make sense!
Also #WherestheQA
Iron_Warrior wrote: »You have to revisit and rebalance all the abilities that gives the empower because with the sweeping changes that you guys just did with the U35 a lot of these abilities has been nerfed or became completely useless like empowering grasp. I don't know what's the point of a necro healer anymore without this skill
Nomadic_Atmoran wrote: »ZOS_Gilliam wrote: »
- Advanced Species – a Warden passive – will be adjusted away from Penetration and instead will grant increased Critical Damage, as we’re noticing Light Armor-focused Wardens are down considerably more than their Medium Armor-clad cousins. Piercing Cold will also be moving away from enhancing specific damage types, and will instead enhance overall damage that will further increase when using an Ice Staff; the passive is currently hurting many morph options that are meant to offer damage, as the class has a myriad of damage types that are not being affected by the passive.
Whats next? DKs need to use fire staves to better take advantage of their flame abilities? Sorcs need to use Lightning staves to take advantage of their shock abilities?
Remathilis wrote: »Nomadic_Atmoran wrote: »ZOS_Gilliam wrote: »
- Advanced Species – a Warden passive – will be adjusted away from Penetration and instead will grant increased Critical Damage, as we’re noticing Light Armor-focused Wardens are down considerably more than their Medium Armor-clad cousins. Piercing Cold will also be moving away from enhancing specific damage types, and will instead enhance overall damage that will further increase when using an Ice Staff; the passive is currently hurting many morph options that are meant to offer damage, as the class has a myriad of damage types that are not being affected by the passive.
Whats next? DKs need to use fire staves to better take advantage of their flame abilities? Sorcs need to use Lightning staves to take advantage of their shock abilities?
I'd love it. I WANT reasons to use weapons other than twin daggers, greatswords and inferno staves. Give sorcerer bonuses with lightning staff, templar bonuses when using blunt weapons, nightblade bonuses when using bows. Etc. Give DPS some identity.
Why not just change piercing cold to increasing Frost and Bleed damage and making all of the Magicka warden skills into dealing Frost damage and changing Sun Assault into dealing bleed damage?
Nomadic_Atmoran wrote: »Warden was previously done well, with a 10% frost damage passive that made ice staff viable without being mandatory. It's a shame to see that removed and replaced with weird relationships between skills and weapon types. I much prefer a system where class passives can buff weapon types, not a system where class active skills only function when you are holding a certain weapon.ZOS_Gilliam wrote: »
- Advanced Species – a Warden passive – will be adjusted away from Penetration and instead will grant increased Critical Damage, as we’re noticing Light Armor-focused Wardens are down considerably more than their Medium Armor-clad cousins. Piercing Cold will also be moving away from enhancing specific damage types, and will instead enhance overall damage that will further increase when using an Ice Staff; the passive is currently hurting many morph options that are meant to offer damage, as the class has a myriad of damage types that are not being affected by the passive.
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Here's to hoping for U37 I guess? I literally cannot find groups for trials on PC-NA at this point due to the mass exodus of endgame players and clearly things aren't going to be improving any time soon.
[snip]
Here's to hoping for U37 I guess? I literally cannot find groups for trials on PC-NA at this point due to the mass exodus of endgame players and clearly things aren't going to be improving any time soon.
Uhh are you logging in at 3am??? Craglorn is still poppin at peak hours on PCNA
A little history.
There was upon a time a guy who started playing ESO in 2019 like a casual player. At the beginning was fun for him to be chasing new sets and making new combinations every 3 or so months, but after a while was too much, then he decided to focus in 2 classes to try to play them good enough to do Vet trials, Sorcerer and Templar, he was happy and progressing, then came U35.
The End.