SkaraMinoc wrote: »Normal? Would rather have 4 dps with a taunt and some off heals.
This is the reality of Normal dungeons, even DLC.
MidniteOwl1913 wrote: »I heal all most exclusively in normal. Normal dungeons have a wide range, for a lot of them, it s a speed run for high-level players and they don't really need a tank or a healer for that matter. But for most new players normal dungeons is where they start and where they learn. They need a tank who leads, who enters first, grabs agro, and holds the boss still. They need a healer who tops up the health bar and provides buffs and revives.
It's a disservice to those new players to say that for normal dungeons real tanks and healers aren't needed. It's dismissive of the help the support roles provide to the game even in the low-level content.
MidniteOwl1913 wrote: »I heal all most exclusively in normal. Normal dungeons have a wide range, for a lot of them, it s a speed run for high-level players and they don't really need a tank or a healer for that matter. But for most new players normal dungeons is where they start and where they learn. They need a tank who leads, who enters first, grabs agro, and holds the boss still. They need a healer who tops up the health bar and provides buffs and revives.
It's a disservice to those new players to say that for normal dungeons real tanks and healers aren't needed. It's dismissive of the help the support roles provide to the game even in the low-level content.
Yes and no. I agree with your general sentiment, but one should differ between 'a tank isn't needed' and 'a real tank isn't needed'. It's a fair assessment that for most normals you don't need an actual high end tank; anyone sturdier with a taunt and Major Breach that can survive and keep bosses in place will certainly do, which is what most in here posit.
people cry about ebon armory and offer their armchair expert advice about it, but i think it's perfectly fine to help with group survivability, especially when you have people at 16k hp who refuse to use food buffs even if you offer them some sugar skulls and they still keep dying.
Yoln is fine, you taunt and the team gets more dps (except on oaken builds). Ebon is fine, you exist and the team gets more hp. Powerful assault is also nice on the backbar but a healer could be running that instead.