Given most of them have flimsical lore placement at best... eh.
It could depend on how much power they had.
The weakest are Dragonknights and Nightblades, with no mystical powers
Necromancers control life and death, but are pretty poor at the death part so no insta-killing others.
Sorcerers control the elements and have summoning abilities (meaning they control made up creatures)
Wardens control the planet and the non-sentient creatures on it.
Templars control the sun
While it might seem Templars are the most powerful, it's like a nuclear option - use it and they're dead.
So Wardens are the most powerful, having enough control to wipe out everyone else.
Jarl_Ironheart wrote: »
francesinhalover wrote: »Jarl_Ironheart wrote: »
Is eso lore even cannon to es?
I see es lore youtubers all the time and they ignore eso's exists.
It's a tossup between Templars and Wardens for me. Between being able to control the sun and being able to control nature, Those are two people that, outside of the game, I would NOT want to mess with.
The weakest are Dragonknights and Nightblades, with no mystical powers
Yes, and has given more lore than any of the other games. The ones who claim it's not canon are fools.francesinhalover wrote: »Is eso lore even cannon to es?
I see es lore youtubers all the time and they ignore eso's exists.
Jarl_Ironheart wrote: »
I'd say it's going to be Sorcerer, or Necromancer with enough prep time.
A Templar will have an easy matchup against a Necromancer's undead army but will struggle when faced with the Necromancer in person due to a lack of fire power that is effective against mortals.
Dragonknights are strong, but should not be overestimated either. Their martial arts are not as powerful as the thu'um and Necromancers could get their hands on Draugr masters of the voice.
Without animals Wardens are kind of weak. In a jungle a Warden might win, provided nobody destroys all cover, which Necromancers, Sorcerers and Dragonknights are more than capable of, but even Nightblades can use that cover to their advantage as well.
Nightblades are obviously going to win if their targets aren't expecting the attack, but if they are, the Nightblade will again struggle the most with the Daedric armor of the Sorcerer and whatever false life tricks the Necromancer has. Not to mention that the undead and daedra have an easier time seeing through illusions and stealth.
Sorcerers have access to the best armor, the strongest offensive arsenal and tie for strongest defensive magic with Templars, only falling behind in healing which is not needed so long as injury can be avoided. But unlike Templars they also have Daedric minions on top of that.
Necromancers aren't very strong if they aren't prepared because most of the time you can only summon/raise one minion. Raising more than one at a time either involves preparations or incredible skill. If the Necromancer has incredible skill then so will the other classes for the sake of comparison and in the case of a Sorcerer that means a lot of Daedric trouble.
That's why I think the Sorcerer is #1 in a random encounter and the Necromancer is #1 with time to prepare.
Personally, dk's kills me the most.
My nb is 0% in this poll, lol.
Jarl_Ironheart wrote: »
charley222 wrote: »not sure why player vote dk , because in pvp sorc is able to wipe a bunch of player so quick with occule overload , also same in 1 vs 1 , sorc kill a lot faster
I_killed_Vivec wrote: »charley222 wrote: »not sure why player vote dk , because in pvp sorc is able to wipe a bunch of player so quick with occule overload , also same in 1 vs 1 , sorc kill a lot faster
Sorcs OP, nerf sorcs!
It wasn't really a question about lore, it was a "who should we nerf" poll
Jarl_Ironheart wrote: »francesinhalover wrote: »Jarl_Ironheart wrote: »
Is eso lore even cannon to es?
I see es lore youtubers all the time and they ignore eso's exists.
As far as I'm aware it is Canon. I've heard the theory that some powerful wizard erases all what has happened in ESO but that sounds cheap and stupid. So, according to ZOS I believe it is canon.