Maintenance for the week of December 2:
• PC/Mac: NA and EU megaservers for patch maintenance – December 2, 4:00AM EST (9:00 UTC) - 9:00AM EST (14:00 UTC)
• Xbox: NA and EU megaservers for patch maintenance – December 4, 6:00AM EST (11:00 UTC) - 12:00PM EST (17:00 UTC)
• PlayStation®: NA and EU megaservers for patch maintenance – December 4, 6:00AM EST (11:00 UTC) - 12:00PM EST (17:00 UTC)

Power of the light.

mmtaniac
mmtaniac
✭✭✭✭✭
Power of the light debuff still not changed to usefull one.
Right now POTL give minor breach that is easly accesible by light attacks , change it to Major one or add unique armor debuff to this skill.
As a stamplar player we need this and this. And extra few changes too but it can wait.
  • Necrotech_Master
    Necrotech_Master
    ✭✭✭✭✭
    ✭✭✭✭✭
    i personally would prefer to use the mag morph, but because of how these still basically use the "old" scaling its not feasible to really use on a stamplar, but it would help provide an extra source of healing that the stam jabs doesnt give you
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • mmtaniac
    mmtaniac
    ✭✭✭✭✭
    Other morph is good but i don't like costs , this skill is similiar to spammable you need cast it more frequent than purge or living dark and without sustain set like wretched or something it will be harder to use. I use orzorga food but still sometimes those magicka is required somewhere else. Potl still need changes , game has changed sundered debuff come this minor breach is little wrong right now.
    Edited by mmtaniac on August 12, 2022 8:25AM
  • Stx
    Stx
    ✭✭✭✭✭
    ✭✭
    i personally would prefer to use the mag morph, but because of how these still basically use the "old" scaling its not feasible to really use on a stamplar, but it would help provide an extra source of healing that the stam jabs doesnt give you

    Templar has minor sorcery, so why wouldn't you run spell power glyphs on your jewelry? Then the mag morph would be optimal.

    With the hybridization changes, stamplar basically doesn't exist anymore. Mag morphs of every skill on templar are better, and you get more skills to choose from.
  • mmtaniac
    mmtaniac
    ✭✭✭✭✭
    If they want us to be full magicka then just change everything to magicka. Like in first years of the game where's magicka was only option. I know stamina is worse options but it still option and they should change it to working, if not just change morphs to magicka costs and tell people play this way and f... off.
  • Necrotech_Master
    Necrotech_Master
    ✭✭✭✭✭
    ✭✭✭✭✭
    Stx wrote: »
    i personally would prefer to use the mag morph, but because of how these still basically use the "old" scaling its not feasible to really use on a stamplar, but it would help provide an extra source of healing that the stam jabs doesnt give you

    Templar has minor sorcery, so why wouldn't you run spell power glyphs on your jewelry? Then the mag morph would be optimal.

    With the hybridization changes, stamplar basically doesn't exist anymore. Mag morphs of every skill on templar are better, and you get more skills to choose from.

    using mag morphs on a stam build is very poor sustain with 16-18k mag and 35k stam, i couldnt spam jabs more than a couple times etc

    hybridization allows some of those skills to be effective but it didnt hybrid sustain, repentence only restores stamina for example, so i can sustain that almost indefinitely assuming there are any adds in the fight, i have twice as much stam recov as mag recov

    not to mention on my stamplar there is a solid difference of 1-2k on weapon dmg over spell dmg, minor sorcery wont close that gap (i think im only using 1 or 2 dmg glyphs anyway due to sustain issues), if i changed that glyph they would just stay equal and i would end up losing dmg overall
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • gariondavey
    gariondavey
    ✭✭✭✭✭
    ✭✭
    Stx wrote: »
    i personally would prefer to use the mag morph, but because of how these still basically use the "old" scaling its not feasible to really use on a stamplar, but it would help provide an extra source of healing that the stam jabs doesnt give you

    Templar has minor sorcery, so why wouldn't you run spell power glyphs on your jewelry? Then the mag morph would be optimal.

    With the hybridization changes, stamplar basically doesn't exist anymore. Mag morphs of every skill on templar are better, and you get more skills to choose from.

    using mag morphs on a stam build is very poor sustain with 16-18k mag and 35k stam, i couldnt spam jabs more than a couple times etc

    hybridization allows some of those skills to be effective but it didnt hybrid sustain, repentence only restores stamina for example, so i can sustain that almost indefinitely assuming there are any adds in the fight, i have twice as much stam recov as mag recov

    not to mention on my stamplar there is a solid difference of 1-2k on weapon dmg over spell dmg, minor sorcery wont close that gap (i think im only using 1 or 2 dmg glyphs anyway due to sustain issues), if i changed that glyph they would just stay equal and i would end up losing dmg overall

    This seems weird to me.
    Your weapon and spell damage should be virtually identical without minor sorcery, if you have just 1-2 damage glyphs.
    All the sources of increase are hybrid.
    If you are using jabs you are getting major sorcery and major brutality.
    I can't see you having more than 500 more wd than sd given the information you have provided.
    Even then you would have minor sorcery which would equalize these values or put sd above wd.
    PC NA @gariondavey, BG, IC & Cyrodiil Focused Since October 2017 Stamplar (main), Magplar, Magsorc, Stamsorc, StamDK, MagDK, Stamblade, Magblade, Magden, Stamden
  • Necrotech_Master
    Necrotech_Master
    ✭✭✭✭✭
    ✭✭✭✭✭
    Stx wrote: »
    i personally would prefer to use the mag morph, but because of how these still basically use the "old" scaling its not feasible to really use on a stamplar, but it would help provide an extra source of healing that the stam jabs doesnt give you

    Templar has minor sorcery, so why wouldn't you run spell power glyphs on your jewelry? Then the mag morph would be optimal.

    With the hybridization changes, stamplar basically doesn't exist anymore. Mag morphs of every skill on templar are better, and you get more skills to choose from.

    using mag morphs on a stam build is very poor sustain with 16-18k mag and 35k stam, i couldnt spam jabs more than a couple times etc

    hybridization allows some of those skills to be effective but it didnt hybrid sustain, repentence only restores stamina for example, so i can sustain that almost indefinitely assuming there are any adds in the fight, i have twice as much stam recov as mag recov

    not to mention on my stamplar there is a solid difference of 1-2k on weapon dmg over spell dmg, minor sorcery wont close that gap (i think im only using 1 or 2 dmg glyphs anyway due to sustain issues), if i changed that glyph they would just stay equal and i would end up losing dmg overall

    This seems weird to me.
    Your weapon and spell damage should be virtually identical without minor sorcery, if you have just 1-2 damage glyphs.
    All the sources of increase are hybrid.
    If you are using jabs you are getting major sorcery and major brutality.
    I can't see you having more than 500 more wd than sd given the information you have provided.
    Even then you would have minor sorcery which would equalize these values or put sd above wd.

    i could check tonight on the exact values, but i run addons to see all my stats while im in combat, and weapon dmg is always higher than spell dmg, and that is probably with minor sorcery active too (again not in game right now to verify)

    my main point in that post was that while some of the mag skills are better, if your on a stam focused build you cannot sustain a full mag rotation, and topping it off my weapon dmg is most certainly higher than spell dmg

    edit: @gariondavey to follow up on this from earlier, in an unbuffed state my stamplar has 3817 spell dmg compared to 4280 weapon dmg, and i actually am not running any dmg glyphs on my jewelry (they are all still recovery ones), doing a quick parse on a 300k dummy my max spell dmg was consistently about 200 lower than max weapon dmg, effective was closer but still about 140 pts lower spell dmg

    not entirely sure why there is that disparity there, but there is (if your dmg numbers count max stats like mag and stam in whats displayed, that could be the reason of the disparity because i have about 11k more max stam than max mag)
    Edited by Necrotech_Master on August 13, 2022 12:50AM
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • gariondavey
    gariondavey
    ✭✭✭✭✭
    ✭✭
    Stx wrote: »
    i personally would prefer to use the mag morph, but because of how these still basically use the "old" scaling its not feasible to really use on a stamplar, but it would help provide an extra source of healing that the stam jabs doesnt give you

    Templar has minor sorcery, so why wouldn't you run spell power glyphs on your jewelry? Then the mag morph would be optimal.

    With the hybridization changes, stamplar basically doesn't exist anymore. Mag morphs of every skill on templar are better, and you get more skills to choose from.

    using mag morphs on a stam build is very poor sustain with 16-18k mag and 35k stam, i couldnt spam jabs more than a couple times etc

    hybridization allows some of those skills to be effective but it didnt hybrid sustain, repentence only restores stamina for example, so i can sustain that almost indefinitely assuming there are any adds in the fight, i have twice as much stam recov as mag recov

    not to mention on my stamplar there is a solid difference of 1-2k on weapon dmg over spell dmg, minor sorcery wont close that gap (i think im only using 1 or 2 dmg glyphs anyway due to sustain issues), if i changed that glyph they would just stay equal and i would end up losing dmg overall

    This seems weird to me.
    Your weapon and spell damage should be virtually identical without minor sorcery, if you have just 1-2 damage glyphs.
    All the sources of increase are hybrid.
    If you are using jabs you are getting major sorcery and major brutality.
    I can't see you having more than 500 more wd than sd given the information you have provided.
    Even then you would have minor sorcery which would equalize these values or put sd above wd.

    i could check tonight on the exact values, but i run addons to see all my stats while im in combat, and weapon dmg is always higher than spell dmg, and that is probably with minor sorcery active too (again not in game right now to verify)

    my main point in that post was that while some of the mag skills are better, if your on a stam focused build you cannot sustain a full mag rotation, and topping it off my weapon dmg is most certainly higher than spell dmg

    Jusy back bar wretched vitality and use half mag abilities and half stam abilities. That's the best you can do on stamplar. Back bar resto staff and front bar melee weapon
    PC NA @gariondavey, BG, IC & Cyrodiil Focused Since October 2017 Stamplar (main), Magplar, Magsorc, Stamsorc, StamDK, MagDK, Stamblade, Magblade, Magden, Stamden
  • Necrotech_Master
    Necrotech_Master
    ✭✭✭✭✭
    ✭✭✭✭✭
    Stx wrote: »
    i personally would prefer to use the mag morph, but because of how these still basically use the "old" scaling its not feasible to really use on a stamplar, but it would help provide an extra source of healing that the stam jabs doesnt give you

    Templar has minor sorcery, so why wouldn't you run spell power glyphs on your jewelry? Then the mag morph would be optimal.

    With the hybridization changes, stamplar basically doesn't exist anymore. Mag morphs of every skill on templar are better, and you get more skills to choose from.

    using mag morphs on a stam build is very poor sustain with 16-18k mag and 35k stam, i couldnt spam jabs more than a couple times etc

    hybridization allows some of those skills to be effective but it didnt hybrid sustain, repentence only restores stamina for example, so i can sustain that almost indefinitely assuming there are any adds in the fight, i have twice as much stam recov as mag recov

    not to mention on my stamplar there is a solid difference of 1-2k on weapon dmg over spell dmg, minor sorcery wont close that gap (i think im only using 1 or 2 dmg glyphs anyway due to sustain issues), if i changed that glyph they would just stay equal and i would end up losing dmg overall

    This seems weird to me.
    Your weapon and spell damage should be virtually identical without minor sorcery, if you have just 1-2 damage glyphs.
    All the sources of increase are hybrid.
    If you are using jabs you are getting major sorcery and major brutality.
    I can't see you having more than 500 more wd than sd given the information you have provided.
    Even then you would have minor sorcery which would equalize these values or put sd above wd.

    i could check tonight on the exact values, but i run addons to see all my stats while im in combat, and weapon dmg is always higher than spell dmg, and that is probably with minor sorcery active too (again not in game right now to verify)

    my main point in that post was that while some of the mag skills are better, if your on a stam focused build you cannot sustain a full mag rotation, and topping it off my weapon dmg is most certainly higher than spell dmg

    Jusy back bar wretched vitality and use half mag abilities and half stam abilities. That's the best you can do on stamplar. Back bar resto staff and front bar melee weapon

    right now im backbarring maelstrom bow, and where i keep most of my buffs/heals/shields, front bar is currently 2h and almost all dmg skills except the rune that gives me armor and more stam restore

    if i make any changes to the build when U35 comes out, it would be to change the maelstrom 2h im currently using to probably the blackrose duel wield, but will have to do some testing when the patch hits the fan
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • gariondavey
    gariondavey
    ✭✭✭✭✭
    ✭✭
    Stx wrote: »
    i personally would prefer to use the mag morph, but because of how these still basically use the "old" scaling its not feasible to really use on a stamplar, but it would help provide an extra source of healing that the stam jabs doesnt give you

    Templar has minor sorcery, so why wouldn't you run spell power glyphs on your jewelry? Then the mag morph would be optimal.

    With the hybridization changes, stamplar basically doesn't exist anymore. Mag morphs of every skill on templar are better, and you get more skills to choose from.

    using mag morphs on a stam build is very poor sustain with 16-18k mag and 35k stam, i couldnt spam jabs more than a couple times etc

    hybridization allows some of those skills to be effective but it didnt hybrid sustain, repentence only restores stamina for example, so i can sustain that almost indefinitely assuming there are any adds in the fight, i have twice as much stam recov as mag recov

    not to mention on my stamplar there is a solid difference of 1-2k on weapon dmg over spell dmg, minor sorcery wont close that gap (i think im only using 1 or 2 dmg glyphs anyway due to sustain issues), if i changed that glyph they would just stay equal and i would end up losing dmg overall

    This seems weird to me.
    Your weapon and spell damage should be virtually identical without minor sorcery, if you have just 1-2 damage glyphs.
    All the sources of increase are hybrid.
    If you are using jabs you are getting major sorcery and major brutality.
    I can't see you having more than 500 more wd than sd given the information you have provided.
    Even then you would have minor sorcery which would equalize these values or put sd above wd.

    i could check tonight on the exact values, but i run addons to see all my stats while im in combat, and weapon dmg is always higher than spell dmg, and that is probably with minor sorcery active too (again not in game right now to verify)

    my main point in that post was that while some of the mag skills are better, if your on a stam focused build you cannot sustain a full mag rotation, and topping it off my weapon dmg is most certainly higher than spell dmg

    Jusy back bar wretched vitality and use half mag abilities and half stam abilities. That's the best you can do on stamplar. Back bar resto staff and front bar melee weapon

    right now im backbarring maelstrom bow, and where i keep most of my buffs/heals/shields, front bar is currently 2h and almost all dmg skills except the rune that gives me armor and more stam restore

    if i make any changes to the build when U35 comes out, it would be to change the maelstrom 2h im currently using to probably the blackrose duel wield, but will have to do some testing when the patch hits the fan

    I was speaking about pvp...I assumed you were too. I can see now that you aren't lol
    PC NA @gariondavey, BG, IC & Cyrodiil Focused Since October 2017 Stamplar (main), Magplar, Magsorc, Stamsorc, StamDK, MagDK, Stamblade, Magblade, Magden, Stamden
Sign In or Register to comment.