VaranisArano wrote: »It's less than 300 players responding when I looked at it. So that's a major caveat when it comes to drawing conclusions as if this was representative of the playerbase.
With that in mind, I'll note that it's only a rough 1/3rd of respondents who see nothing positive. Roughly 50% of respondents don't know/don't care or think it's good/mostly good. Which honestly seems about right, maybe even a little low for the Live playerbase, which may not pay attention to any fan site or forum.
Of that 1/3rd who see nothing positive, we can safely assume that only a portion of those are cancelling subs and even fewer are actually going to quit for real.
So while I expect the feedback on Update 35 on the forums to remain pretty negative, it's worth keeping in mind that a LOT of players are in the "don't know/don't care or see something positive" camp.
The players who are canceling subs and quitting are a loud minority. That's not to say that ZOS shouldn't listen to the message they send or that losing a sizeable enough minority of players isn't a big deal, just that realistically, they aren't even close to the majority of the playerbase.
Edit: percentages obviously subject to change as more people vote.
VaranisArano wrote: »It's less than 300 players responding when I looked at it. So that's a major caveat when it comes to drawing conclusions as if this was representative of the playerbase.
With that in mind, I'll note that it's only a rough 1/3rd of respondents who see nothing positive. Roughly 50% of respondents don't know/don't care or think it's good/mostly good. Which honestly seems about right, maybe even a little low for the Live playerbase, which may not pay attention to any fan site or forum.
Of that 1/3rd who see nothing positive, we can safely assume that only a portion of those are cancelling subs and even fewer are actually going to quit for real.
So while I expect the feedback on Update 35 on the forums to remain pretty negative, it's worth keeping in mind that a LOT of players are in the "don't know/don't care or see something positive" camp.
The players who are canceling subs and quitting are a loud minority. That's not to say that ZOS shouldn't listen to the message they send or that losing a sizeable enough minority of players isn't a big deal, just that realistically, they aren't even close to the majority of the playerbase.
Edit: percentages obviously subject to change as more people vote.
Bodycounter wrote: »The game has millions of players and the best polls being shown here struggle to get one thousand votes. You can't really believe that these polls do reflect the community.
Bodycounter wrote: »The game has millions of players and the best polls being shown here struggle to get one thousand votes. You can't really believe that these polls do reflect the community.
Keep in mind most of the playerbase probably doesnt care for game balance, and most of the changes are specifically for end game.
Ofc people who only do quests and such wont care if trial goers now have to medium weave.
Bodycounter wrote: »The game has millions of players and the best polls being shown here struggle to get one thousand votes. You can't really believe that these polls do reflect the community.
Keep in mind most of the playerbase probably doesnt care for game balance, and most of the changes are specifically for end game.
Ofc people who only do quests and such wont care if trial goers now have to medium weave.
If people voting on that poll are at least somewhat basing their vote on how they feel about U35 it would seem that you are correct in your assessment.
Which I find... well, sad.
I strongly disagree with the work the combat team has done on this patch but at least I care enough about their work - and how it reflects in my experience - to disagree.
However the majority of the players simply don't care. I guess within the niche - when it comes to gaming - that is MMOs those of us expressing ourselves in this forum are just but a niche subset.
At least is a sobering realisation.
Bodycounter wrote: »The game has millions of players and the best polls being shown here struggle to get one thousand votes. You can't really believe that these polls do reflect the community.
Keep in mind most of the playerbase probably doesnt care for game balance, and most of the changes are specifically for end game.
Ofc people who only do quests and such wont care if trial goers now have to medium weave.
VaranisArano wrote: »It's less than 300 players responding when I looked at it. So that's a major caveat when it comes to drawing conclusions as if this was representative of the playerbase.
With that in mind, I'll note that it's only a rough 1/3rd of respondents who see nothing positive. Roughly 50% of respondents don't know/don't care or think it's good/mostly good. Which honestly seems about right, maybe even a little low for the Live playerbase, which may not pay attention to any fan site or forum.
Of that 1/3rd who see nothing positive, we can safely assume that only a portion of those are cancelling subs and even fewer are actually going to quit for real.
So while I expect the feedback on Update 35 on the forums to remain pretty negative, it's worth keeping in mind that a LOT of players are in the "don't know/don't care or see something positive" camp.
The players who are canceling subs and quitting are a loud minority. That's not to say that ZOS shouldn't listen to the message they send or that losing a sizeable enough minority of players isn't a big deal, just that realistically, they aren't even close to the majority of the playerbase.
Edit: percentages obviously subject to change as more people vote.
current results , its now up to 384 say the vast majority of the update is bad , and 457 dont know or care. that gap closed fast , and always remember just because they "dont know" doesnt necesarily mean they wont care and just may change that opinion to saying the update is hot garbage.
Bodycounter wrote: »The game has millions of players and the best polls being shown here struggle to get one thousand votes. You can't really believe that these polls do reflect the community.
VaranisArano wrote: »VaranisArano wrote: »It's less than 300 players responding when I looked at it. So that's a major caveat when it comes to drawing conclusions as if this was representative of the playerbase.
With that in mind, I'll note that it's only a rough 1/3rd of respondents who see nothing positive. Roughly 50% of respondents don't know/don't care or think it's good/mostly good. Which honestly seems about right, maybe even a little low for the Live playerbase, which may not pay attention to any fan site or forum.
Of that 1/3rd who see nothing positive, we can safely assume that only a portion of those are cancelling subs and even fewer are actually going to quit for real.
So while I expect the feedback on Update 35 on the forums to remain pretty negative, it's worth keeping in mind that a LOT of players are in the "don't know/don't care or see something positive" camp.
The players who are canceling subs and quitting are a loud minority. That's not to say that ZOS shouldn't listen to the message they send or that losing a sizeable enough minority of players isn't a big deal, just that realistically, they aren't even close to the majority of the playerbase.
Edit: percentages obviously subject to change as more people vote.
current results , its now up to 384 say the vast majority of the update is bad , and 457 dont know or care. that gap closed fast , and always remember just because they "dont know" doesnt necesarily mean they wont care and just may change that opinion to saying the update is hot garbage.
Currently up to 1791 votes.
Still roughly 30% of voters who see nothing positive at all.
Still roughly 50% of voters who are mostly positive or don't know/don't care.
Sure, that's not to say that the 50% won't change their minds when it goes Live. I'm expecting a pretty large influx of players to the forums after August 22nd and when it launches on Console going "What happened?'
But if forum posters are banking on a huge swath of ESO+ cancellations and quitting players to force ZOS to play ball, its wise to keep in mind that IF this poll is representative, then only a portion of that frustrated 30% is going to cancel subs and even fewer are going to quit.
This is a "loud minority" situation. It's just a more sizeable minority than usual. Moreover, it's a minority comprised of more of the end-game community than usual.
If nothing else, it goes to show why ZOS is banking on the Live rollout going less disastrously than the PTS rollout, and hoping they can retain most of their negative playerbase by fixing the worst pain points in three-six months.
KrawatteKamm961 wrote: »Bodycounter wrote: »The game has millions of players and the best polls being shown here struggle to get one thousand votes. You can't really believe that these polls do reflect the community.
Millions of registered players maybe.
IZZEFlameLash wrote: »Some people need to learn the concept of sample size and what it means for stats instead of just claiming 'too few people, not representative enough'. Sampling is a thing in stats and it is used to draw rather accurate general consensus on how people think on an issue as long as the data isn't corrupted by questions that force answers to the likings of person/entity that conducts the poll and that sample was chosen holistically, not people those who are likely to give you the answer you like.
So, assuming that none of the taints are there, if majority of people in forums that participated in the poll didn't like the patch, there's a high likelihood that majority of player base feels the same way in around same percentages once they become aware of these changes.
mpicklesster wrote: »IZZEFlameLash wrote: »Some people need to learn the concept of sample size and what it means for stats instead of just claiming 'too few people, not representative enough'. Sampling is a thing in stats and it is used to draw rather accurate general consensus on how people think on an issue as long as the data isn't corrupted by questions that force answers to the likings of person/entity that conducts the poll and that sample was chosen holistically, not people those who are likely to give you the answer you like.
So, assuming that none of the taints are there, if majority of people in forums that participated in the poll didn't like the patch, there's a high likelihood that majority of player base feels the same way in around same percentages once they become aware of these changes.
Another extremely common misconception about sample size is that you need thousands of people to make an inference. When, in reality, it actually takes far fewer.
For example, the minimum recommended sample size for using the Z-test (one of the most robust statistical tests) is just 30 people. At that level, your sampling distribution will at least approximate the Normal Distribution. If you have 300 people, then your sampling distribution will almost perfectly conform to the Normal Distribution.
And not to mention, some of the most accurate presidential election polls (i.e., the ones that most accurately predict outcomes) sample just 1500 people! That's far more than you need to use most conventional statistical tools, but probably far fewer than what a layperson thinks is necessary.
TL; DR: What the general public thinks is too small of a sample size is actually more than sufficient in the vast majority of cases. The problem is that most people don't know how things like sampling distributions (or the Central Limit Theorem) work. Source: I taught stats for 7 years (5 in grad school, 2 after).
Edit: P.S. Ultimately, the primary determinant of your minimum sample size is the effect size you expect to see. For example, if you expect to detect a large effect like a strong correlation (i.e., about .7 or higher), then a small sample of about a dozen people will suffice. If, however, you expect to detect a small effect like a weak correlation (i.e., about .3 or lower), then you might need a sample size of about 80 people or more. Here's a table of critical value thresholds for the curious: https://www.statisticssolutions.com/free-resources/directory-of-statistical-analyses/pearsons-correlation-coefficient/table-of-critical-values-pearson-correlation/
Bodycounter wrote: »The game has millions of players and the best polls being shown here struggle to get one thousand votes. You can't really believe that these polls do reflect the community.
Bodycounter wrote: »The game has millions of players and the best polls being shown here struggle to get one thousand votes. You can't really believe that these polls do reflect the community.
mpicklesster wrote: »IZZEFlameLash wrote: »Some people need to learn the concept of sample size and what it means for stats instead of just claiming 'too few people, not representative enough'. Sampling is a thing in stats and it is used to draw rather accurate general consensus on how people think on an issue as long as the data isn't corrupted by questions that force answers to the likings of person/entity that conducts the poll and that sample was chosen holistically, not people those who are likely to give you the answer you like.
So, assuming that none of the taints are there, if majority of people in forums that participated in the poll didn't like the patch, there's a high likelihood that majority of player base feels the same way in around same percentages once they become aware of these changes.
Another extremely common misconception about sample size is that you need thousands of people to make an inference. When, in reality, it actually takes far fewer.
For example, the minimum recommended sample size for using the Z-test (one of the most robust statistical tests) is just 30 people. At that level, your sampling distribution will at least approximate the Normal Distribution. If you have 300 people, then your sampling distribution will almost perfectly conform to the Normal Distribution.
And not to mention, some of the most accurate presidential election polls (i.e., the ones that most accurately predict outcomes) sample just 1500 people! That's far more than you need to use most conventional statistical tools, but probably far fewer than what a layperson thinks is necessary.
TL; DR: What the general public thinks is too small of a sample size is actually more than sufficient in the vast majority of cases. The problem is that most people don't know how things like sampling distributions (or the Central Limit Theorem) work. Source: I taught stats for 7 years (5 in grad school, 2 after).
Edit: P.S. Ultimately, the primary determinant of your minimum sample size is the effect size you expect to see. For example, if you expect to detect a large effect like a strong correlation (i.e., about .7 or higher), then a small sample of about a dozen people will suffice. If, however, you expect to detect a small effect like a weak correlation (i.e., about .3 or lower), then you might need a sample size of about 80 people or more. Here's a table of critical value thresholds for the curious: https://www.statisticssolutions.com/free-resources/directory-of-statistical-analyses/pearsons-correlation-coefficient/table-of-critical-values-pearson-correlation/
gariondavey wrote: »KrawatteKamm961 wrote: »Bodycounter wrote: »The game has millions of players and the best polls being shown here struggle to get one thousand votes. You can't really believe that these polls do reflect the community.
Millions of registered players maybe.
Yeah, exactly. I believe the numbers are about 400,000 active users