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If the fix for massive DPS nerfs is simply changing boss health. . .

Krayl
Krayl
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. . .then I have to ask -

Why didn't you guys just, uh . . increase boss health in the first place instead of making combat less fun and nerfing everyone?

You've harped on the fact that you have this magical ability to tune bosses however you want so the nerfs aren't so substantial

so uh

color me confused as to why you needed to spend this quarter completely messing up combat if your solution to overnerfing is to just tune health?

I'm just really confused about your motivation lately. Making a game decidedly "less fun" seems like a weird choice. Not one I would make. This is like your post about dks and how they are "supposed to struggle for sustain". . . struggling for sustain is less fun.

ZOS - LESS FUN IS MOAR!
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