I was doing on my necromancer
Blastbones > skull/scythe > lightweight trap 11.5 sec > Siphon 12sec > Boneyard Swap > 10sec Barswap Endless hail 14 sec > Skeleton archer 16 sec.
Now this rotation has issues for example i would preffer to have boneyard first, but i need a corpse for siphon, and skeleton archer and endless hail don't line up that well because endless says 14 secs but it feels like it lasts 12.
But the rotation worked.
Now on pts i have to do
Blastbones > skull/scythe > Skeleton archer 20sec > Siphon 20sec > trap 20sec > BARSWAP
volley 10sec ( yes i don't use the morphs) > boneyard 10 sec or Master bow Poison injection 20 sec > No idea yet.
Now this update already ruined one of my rotations and will force me to do dragon star arena vet, but apparently there's many classes that have been tottaly ruined and can't properly fit skills now.
My sorc for example, was using Rapid strikes with Advancing yokeda, so i could reach advc max stacks faster. well they murdered my rapid strikes and took out the dmg boost from thaumaturge, so even if this update doesn't go live, i already lost 6% dmg on a spammable NO ONE in the game used before.
All of this because someone didn't like that rapid strikes did more dmg than jabs and instead of having jabs buffed nerfed rapid forever.
Edited by francesinhalover on August 6, 2022 4:37PM I am
@fluffypallascat pc eu if someone wants to play together
Shadow strike is the best cp passive ever!