Treselegant wrote: »I did not imply there was something that should not exist let alone state it.
Then...what exactly is your point.Treselegant wrote: »Thx for the verification as I have been saying from early on that it takes a good imagination and creativity to make such a thing rich and deep vs the shallow and limited aspects of the quests and conversations developers put into the companion dialogues and romance options
The roleplaying is in conjunction with the content most of the time. Thats how roleplaying in rpgs work. When people read books they imagine the events of the book in their head but they are still taking cues from the writing. I really don't get point you are trying to make.
Most RP players developed their own story.
In short, that was my point. You may read the entire post again for further detail.
Of course, I am speaking to RP players who would actually get into the whole character romance thing vs just going through the limited dialogue the developers would create since that is extremely limited.
I'm not at all interested in romance in the games I play, so I don't really care what happens with it when. But I don't see much point in all the arguing?
spartaxoxo wrote: »Treselegant wrote: »I did not imply there was something that should not exist let alone state it.
Then...what exactly is your point.Treselegant wrote: »Thx for the verification as I have been saying from early on that it takes a good imagination and creativity to make such a thing rich and deep vs the shallow and limited aspects of the quests and conversations developers put into the companion dialogues and romance options
The roleplaying is in conjunction with the content most of the time. Thats how roleplaying in rpgs work. When people read books they imagine the events of the book in their head but they are still taking cues from the writing. I really don't get point you are trying to make.
Most RP players developed their own story.
In short, that was my point. You may read the entire post again for further detail.
Of course, I am speaking to RP players who would actually get into the whole character romance thing vs just going through the limited dialogue the developers would create since that is extremely limited.
I'm sorry but what is the point of constantly using such dismissive language like it's all so shallow or whatever, if you're not trying to disregard the idea of them putting it in. What is your point about the work the developers are doing?
We all know roleplayers springboard off the story present in video games.
spartaxoxo wrote: »Treselegant wrote: »I did not imply there was something that should not exist let alone state it.
Then...what exactly is your point.Treselegant wrote: »Thx for the verification as I have been saying from early on that it takes a good imagination and creativity to make such a thing rich and deep vs the shallow and limited aspects of the quests and conversations developers put into the companion dialogues and romance options
The roleplaying is in conjunction with the content most of the time. Thats how roleplaying in rpgs work. When people read books they imagine the events of the book in their head but they are still taking cues from the writing. I really don't get point you are trying to make.
Most RP players developed their own story.
In short, that was my point. You may read the entire post again for further detail.
Of course, I am speaking to RP players who would actually get into the whole character romance thing vs just going through the limited dialogue the developers would create since that is extremely limited.
I'm sorry but what is the point of constantly using such dismissive language like it's all so shallow or whatever, if you're not trying to disregard the idea of them putting it in. What is your point about the work the developers are doing?
We all know roleplayers springboard off the story present in video games.
I merely pointed out that what the developers add is shallow. It is extremely limited, and unless someone adds more to the story on their own, it becomes nothing more than a footnote to their gaming experience.
I just brought out the reality of such a system and that it requires a player to do their own work if they want such a system to seem meaningful to their gaming experience.
spartaxoxo wrote: »spartaxoxo wrote: »Treselegant wrote: »I did not imply there was something that should not exist let alone state it.
Then...what exactly is your point.Treselegant wrote: »Thx for the verification as I have been saying from early on that it takes a good imagination and creativity to make such a thing rich and deep vs the shallow and limited aspects of the quests and conversations developers put into the companion dialogues and romance options
The roleplaying is in conjunction with the content most of the time. Thats how roleplaying in rpgs work. When people read books they imagine the events of the book in their head but they are still taking cues from the writing. I really don't get point you are trying to make.
Most RP players developed their own story.
In short, that was my point. You may read the entire post again for further detail.
Of course, I am speaking to RP players who would actually get into the whole character romance thing vs just going through the limited dialogue the developers would create since that is extremely limited.
I'm sorry but what is the point of constantly using such dismissive language like it's all so shallow or whatever, if you're not trying to disregard the idea of them putting it in. What is your point about the work the developers are doing?
We all know roleplayers springboard off the story present in video games.
I merely pointed out that what the developers add is shallow. It is extremely limited, and unless someone adds more to the story on their own, it becomes nothing more than a footnote to their gaming experience.
I just brought out the reality of such a system and that it requires a player to do their own work if they want such a system to seem meaningful to their gaming experience.
So your basically just trying to convince us that video game romance options are shallow? Okay. That's your opinion. Got it. Do you think they should add it? Because that's what I'm wondering.
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