The numbers for ESO on MMO-Population are based largely on sentiment. ZOS only rarely publicly releases player/subscriber numbers, and they're usually rounded; so what happens, likely, is that they compare the currently known to the previously known over a specific time period and then guess at what it currently is, along with what people are saying on places like Reddit, Twitter, etc.
Last count was somewhere around/over 19m players -- with no data or context on whether that was cold accounts, active accounts, etc. If they are looking at purchased copies of the game, several people on the forum here actively maintain multiple accounts (of course they're the minority and that isn't going to be a meaningful statistic, but all these things add up).
Senitiment isn't an accurate statistic for game population as you can not like something while simultaneously playing the game. People saying "I'm going to cancel my subscription" doesn't mean the same as "I'm leaving ESO for a different game." Plus, if the number that ZOS releases is based purely on purchased copies of the game (i.e. registered accounts) then player numbers will never actually go down.
Way to know it's bad data, when a Friday has lower player count than a Thursday.... just think about it that makes sense logically.
Well, there is no reliable way for anyone outside of zos to track player population in eso. They can make guesstimates using console and steam pops, but it doesn't account for everything.
It's also why we cannot trust what they [ZOS] say about their numbers - you notice they only occasionally brag about stuff and when they do it's specific stuff like players logged in or bought this chapter, or did this event, etc. i.e. they cherry pick b/c when they talk about numbers, it's just marketing, not actual sharing of information.
And looking at graphs like these can add to that guesstimate, but just be wary of treating it like hard data.
Darkstorne wrote: »That graph is only bouncing between 400k and 200k, and never settling on anything between the two. It's like it's rounding to the nearest 200k? I certainly wouldn't claim the patch halved the active player base looking at that data.
I think Steam Charts would be better, since they have concurrent login numbers that are most likely an accurate sample of the larger population of ESO.
Steam Charts also is a good indicator of trends and there is no "sentiment" involved. Just hard numbers on Steams own servers.
MaraxusTheOrc wrote: »I found data that says ESO has 20 billion players. I can call it data because it has numbers. It doesn't matter how the numbers were collected, what sort of biases exist in the methods or what limitations their are in the discussion of these numbers because the numbers support the narrative I am trying to forward.
mpicklesster wrote: »MaraxusTheOrc wrote: »I found data that says ESO has 20 billion players. I can call it data because it has numbers. It doesn't matter how the numbers were collected, what sort of biases exist in the methods or what limitations their are in the discussion of these numbers because the numbers support the narrative I am trying to forward.
Swing and a miss. The data I'm citing have a [checks notes] a source. And those sources have some measure of accountability (otherwise no one will do business with them).
Your "data" have no source and you have no accountability. Nice attempt at a hot take, but instead all you made was a false equivalent. Try again.
MaraxusTheOrc wrote: »mpicklesster wrote: »MaraxusTheOrc wrote: »I found data that says ESO has 20 billion players. I can call it data because it has numbers. It doesn't matter how the numbers were collected, what sort of biases exist in the methods or what limitations their are in the discussion of these numbers because the numbers support the narrative I am trying to forward.
Swing and a miss. The data I'm citing have a [checks notes] a source. And those sources have some measure of accountability (otherwise no one will do business with them).
Your "data" have no source and you have no accountability. Nice attempt at a hot take, but instead all you made was a false equivalent. Try again.
“So, we do it based on reddit subscriber information. We track the current subscribers, active users and history of both. This helps you to choose an MMO that has the required "activity" you'd like to see, or perhaps you are just interested.”
Those numbers are based on Reddit subscriber information. That is such an inherent methodological flaw in using mmo-population for any associative conclusions for update 35. I don’t think you need a PhD in biostats to see that.
MaraxusTheOrc wrote: »Your initial post *absolutely* misrepresents the data, hides the methods, and attempts to draw associative and/or causative conclusions off of significantly flawed data. It's misinformation in every sense of the word, attempting to pass off reddit activity as ESO user activity. I really hope you can forego your pride and admit that.
MaraxusTheOrc wrote: »My suspicion is you initially thought it was genuinely a population metric, and only once people pointed out it was actually a surrogate marker of a surrogate marker, you doubled down pretending to have known that.
MaraxusTheOrc wrote: »Update 35 is unpopular. We don't need to throw junk "data" out to show that.
mpicklesster wrote: »Well, there is no reliable way for anyone outside of zos to track player population in eso. They can make guesstimates using console and steam pops, but it doesn't account for everything.
True, but changes in the sub communities orbiting ESO are undoubtedly correlated with actual changes in ESO's overall population. So ignoring the data simply because the sample isn't perfect is a naive viewpoint. There is no such thing as a perfect sample. Ever. Scientific fields like epidemiology would be useless if they did nothing until they finally got an ideal sample. Nonetheless, there are plenty of useful samples, and that's the best one can hope for. That's also why it's most important to remember that in science we often use sample data as a measure of change, not a measure of absolute levels.It's also why we cannot trust what they [ZOS] say about their numbers - you notice they only occasionally brag about stuff and when they do it's specific stuff like players logged in or bought this chapter, or did this event, etc. i.e. they cherry pick b/c when they talk about numbers, it's just marketing, not actual sharing of information.
Also true, but these data aren't from ZOS. See my comments above.And looking at graphs like these can add to that guesstimate, but just be wary of treating it like hard data.
I'm not treating it like "hard data". In one of my comments above, I said the following: "In a nut shell, mmo-population is best for looking at relative change. I wouldn't dare say their numbers are a literal, absolute count of player activity. [...] However, they are a useful measure of the degree to which its population goes up or down. The drastic population fall off in ESO after 7/19 seems to track well with this notion."
MaraxusTheOrc wrote: »I found data that says ESO has 20 billion players. I can call it data because it has numbers. It doesn't matter how the numbers were collected, what sort of biases exist in the methods or what limitations their are in the discussion of these numbers because the numbers support the narrative I am trying to forward.
This graph means nothing with no comparison to same period in at least one last year.
It is summer.
francesinhalover wrote: »Better to just use steam charts
mpicklesster wrote: »Taken together, all of these results suggest that 1)ESO has shown an overall decline from last summer to this one and 2) there's also been a non-trivial drop in user activity within this past month.This graph means nothing with no comparison to same period in at least one last year.
It is summer.
FluffyBird wrote: »200k, half of population swings in one day? All points within 1k of either 200k or 400k? Someone either gathered the data, or processed it, or made this graph with their butt. Most likely, all three.
Also, with such drops it averaged around 350k, not 400k before the last drop