I have played since closed beta and thoroughly loved it and seeing the game change and grow in a lot of ways. from Nerfmire to the combat team changing over i got to see it all unfold.
This patch is single handedly one of the worst things ive ever witnessed to hit ESO. Every time the games balance seems to get to a reasonable place it lasts for 3-4 months before the combat team (especially this combat team) tries to completely wipe the slate clean like they are creating a brand new game. I am unsure if its the combat team desperately trying to vindicate there value by massively swinging the pendulum/combat changes each patch or if its the devs just randomly throwing darts at a board and proceeding to change whatever was on the dart board, there truly does not seem to be any logical reasoning of doing some of the changes other then just to say that they are doing changes. Working at a game store I get to talk to a lot of people (especially about ESO) and the main thing that turns everyone off (that I have talked to atleast) is they create a character, get there build to a nice spot and a few weeks later they can no longer do the content they were previously able to due (From all of the MASSIVE and FREQUENT changes). Its interesting that by trying to spice things up for new players its actually having the opposite effect. No one wants to respec there CP or grind new gear every few weeks/months.
The disconnect between what the Developers say there intentions are vs what their changes actually equal out to Vs what the actual player base wants is extremely disheartening.
I dont normally post on the forums or doom say but this truly does seem like the end of an era. And I cant be the only one who was so stoked to play when high isle came out and continued playing until reading the PTS notes to find ZoS has not learned anything and perpetually ropes people in with content such as an expansion with mythics and such only to completely revoke/destroy all changes*cough* vampirism *cough*
Now that Week 3 has hit it seems pretty clear cut they are not going to revert the other changes or tone the nerfs to Light attacks/heavy attacks down (I would've thought atleast Heavy attacks since others with disabilities benefitted from those builds). LA/HA were not mentioned even once in the latest notes, along with no context regarding how muffed werewolves will be now.
...I'm ron burgandy?