The spirit of the necromancer, if it is true that intensive mender has a high healing, but remember that on the live server it only heals you every 2 seconds, which was wanted to be done in the PTS, but currently it already does, spirit guardian that is the other morph of this skill is also governed by the same rule every 2 seconds.
Currently on the live server Intensive mender gives high healing but for me I have 5k of spll dmg permanently heals me 9k... but remember that it is EVERY 2 seconds!! which gives me 4.5k per second, Spirit guardian gives me only 4.6k Every 2 seconds, which would be 2.3k every second. It's all good... the big complaint is:
Why is -50% (-48%) healing nerfed to BOTH morphs? If you want to lower intensive mender a bit, lower it by 30%, 25%, but practically 50%? ok so we have the following:
-Spirit Guardian, (4.6k healing every 2 seconds with 5k spll dmg) will only heal 2.3k every 2 seconds, ... for pve maybe it can work but for pvp? , plus the 55% pvp reduction, we get around 1035 healing... BUT EVERY 2 SECONDS! , Which is practically useless to wear as a heal... (500 every 1s with 5k permanent spell dmg or 1k approx every 2 seconds.... ), this one shouldn't have such a huge nerf to healing.(Aside Now he dies, when they give you 300k damage, I don't know how it will work but it may be something short for pve I really should be immortal this is nonsense).
-Intensive mender, (9k healing every 2 seconds with 5k spll dmg ), if you drop 50% it will heal what the spirit guardian currently heals in live only every 2 seconds, and if you go to pvp it will heal about 2.5k every 2 seconds (1.250 every 1 second)..., why not lower it so that it heals about 5k 6k, I see it as excessive since all the cures of all classes and branches were barely lowered by 20%.
Total conclusion, these 2 morphs cannot be lowered 50% of healing since they ALREADY heal every 2 seconds which was what they planned in this new update.... lower healing okay perfect BUT NOT 50%, why not lower it to 50% vigor ? , why not restoration staff 50% ? , because they make it useless to heal, and the same thing happens with these morphs .. they are useless as healing (remember that all this is with 5k permanent spell dmg, it is not a low spell dmg , and for people who use bonus to get spell dmg temporarily it will heal less, I also apologize if I make mistakes as my english is not the best).
-Be happy ... play with magick but figth with stamina on StaminaCroll Online