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Nerfed me into leaving - A heavy attacker's story
I've been playing ESO for about 4-years now. I started out on PC NA and switched to Xbox NA. I'm middle-aged and have mild arthritis in my hands. For PVE I've used a lightning staff heavy attack build for the whole time and have seen it constantly be nerfed at least once a year. Whether it be via set nerfs or other means, the damage I can do with the lightning staff has been cut by about 2/3. I remember getting ticks of damage up to 32 or 36K when critting a few years ago. I passed vMA many times with this build and even vet dungeons and trials. Unfortunately with update 35 it seems this play style will be nerfed yet again and so much so that it will be difficult to even DPS in a normal dungeon this way. ZOS, you're effectively ensuring that anyone with physical issues can't play the game successfully or at least can't do very well or enjoy it. If you need to nerf heavy attacks in PVP do that separately to prevent 1-shots or ganking. But don't nerf the heavy attack play style so much so that a decent chunk of your player base can't play or enjoy the game any longer. Most of my lightning staff heavy attack ticks are 8-12K now. They tend to be toward the bottom of that range (and even lower depending on the enemy). What other play styles have been nerfed so much that they now do 1/3 of the damage that they used to? And how do you expect people to play now who can't or don't want to do light attack weaving? For a company that used a slogan of "play ESO any way you want to", ZOS seems more and more every patch like a company that is desperate to keep the game running by throwing band-aids on it to save money. Instead of fixing the root cause, which is poor performance of the game all the way around, you're making changes that nobody wants and that ruin the game. The fixes to your issues should be:
1. Finish replacing all your decade-old servers with modern hardware across the board.
2. Fix your code for PVP to improve the performance instead of dumbing down the game and nerfing things to make the game less taxing on hardware that should have already been replaced.
3. Listen to your player base and realize that many, many people cannot light attack weave or simply don't want to. (Make the game truly "Play any way you want to")
You're driving players away by the tends-of-thousands. If lightning staff heavy attacks are nerfed in even the slightest way when update 35 is released I will walk away from the game and never come back. I'm tired of spending hundreds of dollars a year on a game when the people who make it ignore the player base and make changes that ruin the game for us. If anything, lightning staff heavy attacks need to be buffed in PVE so that people with physical issues or who think that light attack weaving is stupid and not fun can still play and enjoy the game without a 75-90% limit on possible damage they can do. This really should be common sense! Unless you want this game's target player base to be elite E-sports athletes (which will cut your player base by 95%) then I should be able to get similar DPS in normal dungeons and other PVE playing any way I want to. You've made that impossible over the years and are continuing to do so.
Edited by Psiion on July 21, 2022 12:18AM