Necrotech_Master wrote: »i forsee people countering it with hard passive buffs that wont get removed
oaken for minor buffs, chudan for major resolve, people already use camo hunter for anti stealth which gives the major crit buff (or flare for major protection), or even go back to something like rattlecage for the major dmg buff
Finedaible wrote: »I don't know why the combat team keeps creating so many obvious headaches for themselves by introducing sets such as these which are obviously broken. You can expect it to get nerfed soon after it hits live like other things that obviously didn't fit their 'power budget' spreadsheet.
Finedaible wrote: »I don't know why the combat team keeps creating so many obvious headaches for themselves by introducing sets such as these which are obviously broken. You can expect it to get nerfed soon after it hits live like other things that obviously didn't fit their 'power budget' spreadsheet.
Finedaible wrote: »I don't know why the combat team keeps creating so many obvious headaches for themselves by introducing sets such as these which are obviously broken. You can expect it to get nerfed soon after it hits live like other things that obviously didn't fit their 'power budget' spreadsheet.
I despise purge (buff) mechanics.
It makes the combat, especially in PVP, so tedious. "Oh wait, did I get debuffed again? OK, switch to backbar, re-cast buff...wait, it got purged again? Sigh"
sabresandiego_ESO wrote: »Finedaible wrote: »I don't know why the combat team keeps creating so many obvious headaches for themselves by introducing sets such as these which are obviously broken. You can expect it to get nerfed soon after it hits live like other things that obviously didn't fit their 'power budget' spreadsheet.
I despise purge (buff) mechanics.
It makes the combat, especially in PVP, so tedious. "Oh wait, did I get debuffed again? OK, switch to backbar, re-cast buff...wait, it got purged again? Sigh"
Major resolve will rebuff every time you vigor or use an armor ability and potion buffs can’t be rebuffed. And permanent buffs can’t be removed. Where does the tedium come in?
Finedaible wrote: »I don't know why the combat team keeps creating so many obvious headaches for themselves by introducing sets such as these which are obviously broken. You can expect it to get nerfed soon after it hits live like other things that obviously didn't fit their 'power budget' spreadsheet.
I despise purge (buff) mechanics.
It makes the combat, especially in PVP, so tedious. "Oh wait, did I get debuffed again? OK, switch to backbar, re-cast buff...wait, it got purged again? Sigh"
Necrotech_Master wrote: »i forsee people countering it with hard passive buffs that wont get removed
oaken for minor buffs, chudan for major resolve, people already use camo hunter for anti stealth which gives the major crit buff (or flare for major protection), or even go back to something like rattlecage for the major dmg buff
MentalxHammer wrote: »Necrotech_Master wrote: »i forsee people countering it with hard passive buffs that wont get removed
oaken for minor buffs, chudan for major resolve, people already use camo hunter for anti stealth which gives the major crit buff (or flare for major protection), or even go back to something like rattlecage for the major dmg buff
We shouldn’t need to change our entire builds just because of one imbalanced set. Not saying you support/ don’t support the introduction of the set, but if players are forced to do this to respond to the set it really displays the lack of balance here.
Finedaible wrote: »I don't know why the combat team keeps creating so many obvious headaches for themselves by introducing sets such as these which are obviously broken. You can expect it to get nerfed soon after it hits live like other things that obviously didn't fit their 'power budget' spreadsheet.
Now will it get nerfed because it didn't fit their power budget or will it get nerfed because they met their quota for sales of High isle? Hmmmmm
MentalxHammer wrote: »Necrotech_Master wrote: »i forsee people countering it with hard passive buffs that wont get removed
oaken for minor buffs, chudan for major resolve, people already use camo hunter for anti stealth which gives the major crit buff (or flare for major protection), or even go back to something like rattlecage for the major dmg buff
We shouldn’t need to change our entire builds just because of one imbalanced set. Not saying you support/ don’t support the introduction of the set, but if players are forced to do this to respond to the set it really displays the lack of balance here.
Finedaible wrote: »I don't know why the combat team keeps creating so many obvious headaches for themselves by introducing sets such as these which are obviously broken. You can expect it to get nerfed soon after it hits live like other things that obviously didn't fit their 'power budget' spreadsheet.
Now will it get nerfed because it didn't fit their power budget or will it get nerfed because they met their quota for sales of High isle? Hmmmmm
It's a base game PvP set.