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Idea for updated 35

Marcus_Justicia
i have been playing the elder scrolls online since its release on xbox, i have seen many good and bad updates.
I am extremely experienced in pvp so I will limit myself to this area.
I think we've gotten to a point where the game has to make a real distinction between pvp and pve.
You could obsolete sets in either as you did during no proc.
Create a third pve morph for skills that will only work in pve.
Regarding HA and LA, I agree with reducing LA damage but it should always correlate to your weapon stats.
To reduce the APM I think we should increase the damage of the HA to promote weaving over a longer frequency, you could give regeneration with the LA and HA but in a much lower proportion for the LA because of their speed.
I will add regarding PVP that the meta tanks are too present and the cross healing is much too strong, so you should probably favor direct damage now that you are reducing the DOT in order to have a more incisive and attractive gameplay.
I know you're trying to smooth things over and think you're doing well but the community plays your game with passion, you should give them special attention when it comes to combat direction.
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