One of my takeaways from the PTS patch notes was that ZOS is trying to make ESO combat more accessible to new/less experienced players via increasing the duration of almost all DoTs. I understand their logic behind this: needing to cast different skills less frequently in a rotation does make the rotation easier to execute. However, many people have already voiced their concerns about the viability of DoTs in different types of content, and it seems that their use will be more niche rather than a staple of the game (as it has been).
Instead of implementing these drastic changes to combat across both PvE and PvP, I think there is a better way to increase accessibility to the combat system in ESO: remove one of the active skill slots from the skill bar. By removing 2 skill slots (front & back bar), this would still accomplish what longer duration DoTs do (which is reduce the number of different skills that need to be cast within a rotation), but it also doesn't take away the importance that casting and maintaining DoTs currently has in almost all content. Timers would be able to remain the same. The core composition of class rotations could remain the same. People would essentially just have 2 fewer DoTs to keep up (in PvE scenarios at least). This would still result in more spammables per rotation but not nearly as many as PTS patch note changes do.
Personally, I think this would be a good compromise between what ZOS wants (increasing accessibility to combat) and what many players want (not these major, sweeping changes to simplify combat). What are your thoughts? Would losing two skill slots be worse in your eyes?