Maintenance for the week of September 1:
• PC/Mac: No maintenance – September 1
• PC/Mac: NA and EU megaservers for patch maintenance – September 2, 4:00AM EDT (8:00 UTC) - 9:00AM EDT (13:00 UTC)
• Xbox: NA and EU megaservers for patch maintenance – September 3, 4:00AM EDT (8:00 UTC) - 12:00PM EDT (16:00 UTC)
• PlayStation®: NA and EU megaservers for patch maintenance – September 3, 4:00AM EDT (8:00 UTC) - 12:00PM EDT (16:00 UTC)
Dark Convergence Cool-down Nerf
Considering all the ridiculous changes that ZOS is toying with it seems silly to ask about something so small, but why change the cool-down of Dark Convergence for both PvE and PVP if the change dictates that the reason is to help "reduce the frequency in which it can introduce Ultimate-like effects to the battlefield."
That is obviously a PvP specific nerf, so make the nerf only active while in a PvP environment... Why change it for PvE and punish players who use the set for PvE? I built a fun set for PvE and with this change it will ruin the efficiency of the set.
ZOS consider making the change only active in PvP.