johnnyredbird wrote: »Lame....
nerevarine1138 wrote: »johnnyredbird wrote: »Lame....
In what world do you need to respec before then?
nerevarine1138 wrote: »johnnyredbird wrote: »Lame....
In what world do you need to respec before then?
The world in which you start of putting in skills and around level 7-9 you realise you are missing some key survivability skills. The game should allow you to fix a screw up without needing to start from scratch.
My first character was a templar and I didn't really know what I was doing when I was allocating skill points. I get to about level 9 and I'm stuck because the character has no survivability against 2 or more mobs. A reset option, even using up my scarce gold, would be nice.
SexyVette07 wrote: »Its 100g per skill point you have SPENT, not including what you ha e acquired but not spent. IE if you have 20 skill points total, invested 16 of them, and have 4 unspent, itll cost you 1600g
My biggest concern with the skill system is if you want to reset one skill you have to pay for your whole skill tree to be reset. When I'm choosing how to morph a skill, sometimes I'd like to be able to try out both morphs to see which one I find more efficient. But with the current system you are extremely punished for even wanting to just test-drive morphs. Its not a very friendly system in its current state.
nerevarine1138 wrote: »I'm still not buying it.
No matter how you spend your skill points, by level 9, there is no conceivable combination of skill points that should make encounters unsurvivable. I'm going to guess that you skipped the starter islands, so why not go back there and get some skyshards? Or collect some in your current area. Or get a friend to help you level to 10 and go get skill points in Cyrodiil.
There is no conceivable reason that you should need to respec before reaching the next major area, and even then, respecs are pretty pointless in a game with 300+ skill points.
ZurinArctus wrote: »Seems like you can do it as many times as you want if you have the money. The price does not increase either.
Id have to disagree. What if early on you were dumping points in crafting and decided it wasn't worth it, or a weapon skill you NEVER use? Also you forget that a majority of those 300+ points are in other factions zones which you cant access before level 50.
Also you forget that a majority of those 300+ points are in other factions zones which you cant access before level 50.
To all those claiming this penalizes players below lvl 20. You can go into any zone in your alliance at any level. You'll just have to be careful to avoid enemies. If you're smart about it, it's doable. I trotted to Bangkorai [lvl 40 zone] as a lvl 15. I just didn't attempt to kill anything... except that one pack of wolves, which quickly taught me a lesson in pain.
nerevarine1138 wrote: »I'm still not buying it.
No matter how you spend your skill points, by level 9, there is no conceivable combination of skill points that should make encounters unsurvivable. I'm going to guess that you skipped the starter islands, so why not go back there and get some skyshards? Or collect some in your current area. Or get a friend to help you level to 10 and go get skill points in Cyrodiil.
There is no conceivable reason that you should need to respec before reaching the next major area, and even then, respecs are pretty pointless in a game with 300+ skill points.