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https://forums.elderscrollsonline.com/en/discussion/648131/

Flurry Animation Change

merpins
merpins
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It might just be reusing the light attack animation for your right hand followed by your left hand, but sped up... But I mean... It feels so much better to use than the old version. It does about the same amount of damage, too, and the damage wasn't bad before. It could have used a little buff to its damage honestly, but as-is, I like it and will use it more often. Though there's a ton I hate about this PTS and coming patch, what with a ton of nerfs across the board, I can say that I like this.
Edited by merpins on July 12, 2022 1:42AM
  • TPishek
    TPishek
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    I ran out of stamina playing around with it and didn't even notice. I legitimately hate it and hope they change it to something actually clear and unique.
  • Busted
    Busted
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    Looks terrible and feels like weightless arm flailing.
  • merpins
    merpins
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    TPishek wrote: »
    I ran out of stamina playing around with it and didn't even notice. I legitimately hate it and hope they change it to something actually clear and unique.

    Better than before at least. I don't have sustain problems though, I can see why that would be a problem. It probably needs its own unique animation for that reason, but as a placeholder animation, I prefer it.
  • exodusdb_ESO
    exodusdb_ESO
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    I don't like it at all. I don't see why they would even change in it.🥺
    Change it back devs! Pls!
    Heiwa-Do | Kajiit - Nightblade
  • merpins
    merpins
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    I don't like it at all. I don't see why they would even change in it.🥺
    Change it back devs! Pls!

    I'm more upset about Jabs than Flurry. Flurry is fine, it looks less derpy though I hate how it's reused animation. Such a lazy way to make a "new" skill. I wouldn't mind it changing back personally, but I also wouldn't mind it staying how it is now.

    But I'll never play templar again with its change. That one is just unacceptable since the animation is so poorly made.
  • colossalvoids
    colossalvoids
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    merpins wrote: »
    I don't like it at all. I don't see why they would even change in it.🥺
    Change it back devs! Pls!

    I'm more upset about Jabs than Flurry. Flurry is fine, it looks less derpy though I hate how it's reused animation. Such a lazy way to make a "new" skill. I wouldn't mind it changing back personally, but I also wouldn't mind it staying how it is now.

    But I'll never play templar again with its change. That one is just unacceptable since the animation is so poorly made.

    That's why zos should stop with this random changes no one asked for, for me flurry is unusable in content due to no distinct enough visual and audio cues, also looking insanely poorly made compared to original but jabs I've used to it, while every plar main around hates it with passion. Those aren't healthy and making part of playerbase to abandon/hate skills they've loved before, while not even satisfying another end.
  • merpins
    merpins
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    merpins wrote: »
    I don't like it at all. I don't see why they would even change in it.🥺
    Change it back devs! Pls!

    I'm more upset about Jabs than Flurry. Flurry is fine, it looks less derpy though I hate how it's reused animation. Such a lazy way to make a "new" skill. I wouldn't mind it changing back personally, but I also wouldn't mind it staying how it is now.

    But I'll never play templar again with its change. That one is just unacceptable since the animation is so poorly made.

    That's why zos should stop with this random changes no one asked for, for me flurry is unusable in content due to no distinct enough visual and audio cues, also looking insanely poorly made compared to original but jabs I've used to it, while every plar main around hates it with passion. Those aren't healthy and making part of playerbase to abandon/hate skills they've loved before, while not even satisfying another end.

    I agree. I think many people were asking for a change to Flurry, [snip] and in this case it removes any visual flare as you said since it shares animation with heavy attack, which also looks similar to light attacking so you might lose it in rotation if you're not careful. And absolutely no one was asking for an animation change of Jabs, the most visually appealing skill animation in the game. The skill everyone was asking for a change was Cliff Racer, and that was left untouched. No idea why they seem so disconnected.

    [edited for bashing]
    Edited by ZOS_Icy on January 8, 2023 6:50PM
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