acastanza_ESO wrote: »Hello?
All this patch has done is take away all the good stamina skills that MagSorcs were using to compensate for their absolutely trash tier PVP performance.
Yes, stam sorcerer was over performing and needed to be nerfed but all this has done was make all sorcerers garbage and not worth running.
Now any semblance of reliable burst that we had by stacking crystal weapon and bound armaments with crushing shock has been absolutely destroyed.
There is literally nothing left. We're back to trying to stacking RNG (frags) that can easily be dodged on top of timed Curses that can easily be kited.
No mention of fixes for streak not working either.
As a MAGsorc main, you going to give me a class change token or should I just quit the game?
acastanza_ESO wrote: »Hello?
All this patch has done is take away all the good stamina skills that MagSorcs were using to compensate for their absolutely trash tier PVP performance.
Yes, stam sorcerer was over performing and needed to be nerfed but all this has done was make all sorcerers garbage and not worth running.
Now any semblance of reliable burst that we had by stacking crystal weapon and bound armaments with crushing shock has been absolutely destroyed.
There is literally nothing left. We're back to trying to stacking RNG (frags) that can easily be dodged on top of timed Curses that can easily be kited.
No mention of fixes for streak not working either.
As a MAGsorc main, you going to give me a class change token or should I just quit the game?
No one asked ZOS to proc Frags of stamina abilities, mag sorc uses no stamina abilities on front bar, except for Crystal Weapon, and afaik Crystal Weapon cannot proc Crystal Frag, or am I missing something?
Omg don't get me started on the dark conversion changes....
Channeled and interruptable animation
Low healing and not reliably spammable
On a MAGSORC with an already limited STAM pool the ONLY RELIABLE in-class heal now costs more stam than ever.
What about the Rapid Regen changes?
Still need to test this but at first glance it seems ....wierd? Definitely won't be able to use the AoE version anymore due to the 40% nerf....
Also what's with stamclasses getting their Armour buff from Vigour...freeing up a valuable skillslot ....
Should we be running vigour now as well?
Also STAFFs are getting shafted...10% dmge reduction on light attacks just cause ranged? Commom ZoS....we already do less dmge than melee in PvP and in Pve staffs are NEVER gonna be used just due to how close everyone has to stack in trials.... absolute XD
These patchnotes are to quote Ally Law....a madness!
acastanza_ESO wrote: »Omg don't get me started on the dark conversion changes....
Channeled and interruptable animation
Low healing and not reliably spammable
On a MAGSORC with an already limited STAM pool the ONLY RELIABLE in-class heal now costs more stam than ever.
What about the Rapid Regen changes?
Still need to test this but at first glance it seems ....wierd? Definitely won't be able to use the AoE version anymore due to the 40% nerf....
Also what's with stamclasses getting their Armour buff from Vigour...freeing up a valuable skillslot ....
Should we be running vigour now as well?
Also STAFFs are getting shafted...10% dmge reduction on light attacks just cause ranged? Commom ZoS....we already do less dmge than melee in PvP and in Pve staffs are NEVER gonna be used just due to how close everyone has to stack in trials.... absolute XD
These patchnotes are to quote Ally Law....a madness!
Sorcerers already had the worst self-heals in the game. What are they thinking? Why do they hate sorcerer so much?
Seriously, give us anything? The class is literally F tier at this point.
acastanza_ESO wrote: »Omg don't get me started on the dark conversion changes....
Channeled and interruptable animation
Low healing and not reliably spammable
On a MAGSORC with an already limited STAM pool the ONLY RELIABLE in-class heal now costs more stam than ever.
What about the Rapid Regen changes?
Still need to test this but at first glance it seems ....wierd? Definitely won't be able to use the AoE version anymore due to the 40% nerf....
Also what's with stamclasses getting their Armour buff from Vigour...freeing up a valuable skillslot ....
Should we be running vigour now as well?
Also STAFFs are getting shafted...10% dmge reduction on light attacks just cause ranged? Commom ZoS....we already do less dmge than melee in PvP and in Pve staffs are NEVER gonna be used just due to how close everyone has to stack in trials.... absolute XD
These patchnotes are to quote Ally Law....a madness!
Sorcerers already had the worst self-heals in the game. What are they thinking? Why do they hate sorcerer so much?
Seriously, give us anything? The class is literally F tier at this point.
Well, they buffed Lightning Splash.
As for healing, the reduction in DoT tick frequency will also really screw healing from Surge as well. After all the nerfs to crit chance, the skill has also never been adjusted.
acastanza_ESO wrote: »acastanza_ESO wrote: »Hello?
All this patch has done is take away all the good stamina skills that MagSorcs were using to compensate for their absolutely trash tier PVP performance.
Yes, stam sorcerer was over performing and needed to be nerfed but all this has done was make all sorcerers garbage and not worth running.
Now any semblance of reliable burst that we had by stacking crystal weapon and bound armaments with crushing shock has been absolutely destroyed.
There is literally nothing left. We're back to trying to stacking RNG (frags) that can easily be dodged on top of timed Curses that can easily be kited.
No mention of fixes for streak not working either.
As a MAGsorc main, you going to give me a class change token or should I just quit the game?
No one asked ZOS to proc Frags of stamina abilities, mag sorc uses no stamina abilities on front bar, except for Crystal Weapon, and afaik Crystal Weapon cannot proc Crystal Frag, or am I missing something?
Crystal weapon replaces Crystal Frags since they're both morphs of the same skill. The only frontbar stam skill that it might've been useful to have Frags proc off of was Bound Armaments - which is completely gutted in this patch and not worth running by anyone anymore.
xylena_lazarow wrote: »Savage Werewolf is replaceable, but they really took a dump on Crystal Wep, Bound Armaments, and Resolving Vigor. What does PvP Sorc even have left at this point? Streak and... ?
Also STAFFs are getting shafted...10% dmge reduction on light attacks just cause ranged? Commom ZoS....we already do less dmge than melee in PvP and in Pve staffs are NEVER gonna be used just due to how close everyone has to stack in trials.... absolute XD
Some "good sorcs" will now not be good. Even some God Sorcs will drop down a tier if they haven't already. Both stam and mag. I think zenimax has finally gotten Sorcerer to where they want it.