Very interesting. I've never played a game completely in-character, but for this game I may be willing to do so. I'd love to role-play with others on hereMy only issue is building a lore-friendly back-story for my character. Would anyone possibly be able to assist?
I will be yes. I love RP. Love the challenge of trying to stay IC when it would be so easy to fall into OOC.Will Many People Be Committing To Roleplaying Their Characters?
Thalesianulathrwb17_ESO wrote: »I will be yes. I love RP. Love the challenge of trying to stay IC when it would be so easy to fall into OOC.Will Many People Be Committing To Roleplaying Their Characters?
There are many differing styles of RP. I'm a unique and endangered breed, seemingly, of RPer that role-plays whilst playing the actual game. It can be very challenging (e.g. you need to be able to type well for one, as it's often RP on-the-move!). I've found it by far the most rewarding RP for me. Environmental, free-form, immersive, some call it.
I just call it fun, and my character is always on the lookout for the like minded.
reagen_lionel wrote: »Thalesianulathrwb17_ESO wrote: »I will be yes. I love RP. Love the challenge of trying to stay IC when it would be so easy to fall into OOC.Will Many People Be Committing To Roleplaying Their Characters?
There are many differing styles of RP. I'm a unique and endangered breed, seemingly, of RPer that role-plays whilst playing the actual game. It can be very challenging (e.g. you need to be able to type well for one, as it's often RP on-the-move!). I've found it by far the most rewarding RP for me. Environmental, free-form, immersive, some call it.
I just call it fun, and my character is always on the lookout for the like minded.
This is me. Please add me. Alot of roleplayers I've come to encounter seem to just tavern Rp. And I cant sit there and do that all day or for very long. I would much rather naturally roleplay while playing the game. In any game I Rp in, I do this.
@reagenlionel
VanillaSoap wrote: »I will be roleplaying as well but I think it is important that us, the RP community now as mad as it sounds but it seems to be the only way to reach the developers of MMOs.
what we should do is to nag about things that could be better for roleplayers. I am quite sure the chat bubbles will be forced into the game, there was two other major mmos that also did not have it during launch but people whined so much so they had to push it into the game.
With the megaserver technology they should have the technology to allow us to get a privacy button, what I mean with that is that we should be able to zone into a private stage of the zone you currently are in and then perhaps only friends and guildies could be allowed inside.
That is initially something they actually can do with the technology they are using now. Also would solve the problem with trolls and non-roleplayers ruining.
Thalesianulathrwb17_ESO wrote: »Will Many People Be Committing To Roleplaying Their Characters?
I will be yes. I love RP. Love the challenge of trying to stay IC when it would be so easy to fall into OOC.
There are many differing styles of RP. I'm a unique and endangered breed, seemingly, of RPer that role-plays whilst playing the actual game. It can be very challenging (e.g. you need to be able to type well for one, as it's often RP on-the-move!). I've found it by far the most rewarding RP for me. Environmental, free-form, immersive, some call it.
I just call it fun, and my character is always on the lookout for the like minded.
You have it right on the money. Guild wars 2 is widely known for this occurring in its youth. Apparently they didn't have any chat bubbles at all when they released the game but after enough players raised a ton of awareness about it and going to extremes to get their points across they finally, and quickly added it in a patch.
It annoys me to hear one or two players come onto a thread for role players trying to organize to get chat bubbles and talk them down. We really don't care if other players don't like chat bubbles, that's totally fine since all you have to do is just turn them off when they are implemented and go on your merry way.
Not all of us that role play care about PVP or level grinding or building the perfect powerhouse of a character, we adore the lore and being able to add to it and immerse ourselves in that part of the game. But we don't go around telling those players that PVP should be taken away and that level grinding should be reduced. Everyone has their cliches they fit into within MMO's and ousting one group completely will ultimately hurt the games chances at thriving after the first free month and maybe even longer than that.
In my opinion, the role players are what give any MMO life. We will always be around after others have had their fill of PVP, created all the perfect builds they can and completed the game to its fullest and either end up leaving or only coming on every once and a while to pummel the crap out of an npc or pc and log out once they have their fill. Who's going to pay a subscription fee just to do the boring parts that really are not Elder Scrollish and loose their luster after a while?
It also really hurts me personally how the DEV's says they are all about immersion into the world of ESO, when role playing IS immersion. It IS adding to the lore and creating a living character within the Elder Scrolls universe which gives you far more immersion than anything else the game currently offers. To take that away from us is just unbelievable.
I think we need to get loud and we need to get active about this.
Me personally, I refuse to pay a subscription fee if chat bubbles
I'll be roleplaying, but that being said - in most MMOs, the open world RP phase doesn't last very long. It doesn't take long for all roleplaying to become purely with guild members or friends you have met - which is still fun, don't get me wrong. But it takes an unbelievably awesome community to make fully public RP a longterm thing. Hopefully it can happen this time. Though in this case, there will be the usual impasses to cross-factional RP which is unfortunate.
Even if world roleplaying doesn't remain consistent, hopefully at least some sizable and active guilds can be made.
MercyKilling wrote: »I think that restricting RP to just guild members and friends lists is what kills genuine drama free fun RP in the first place.
In order for an "unbelievably awesome community" to form...people have to step up and start it. I'm stating that I, for one....will never join a guild, nor restrict my RP to just people on my friends list. I will take every opportunity to open world RP that I can, and I will never even acknowledge that an RP troll(or a troll in general) exists, for to even reply/comment about their behavior is feeding them....and we all know what that results in.
The setting in ESO is certainly more conducive. The sheer amount of lore and variation is good. WoW had very predictable lore without much depth.
And while it would be nice for roleplayers to be more heavily considered, I understand why they aren't - in every MMO RPers are by far the smallest community. It just simply doesn't make sense from a cost-effect standpoint to give them as much attention as the rest.