The Maomer being friendly with the main races to the point where they could be a player race seems abit farfetched.
And would only exacerbate the already awkward alliance between Orsimer and Bretons or the Alliance between Dunmer and Argonians.
Ayrenn is a benevolent ruler as far as Altmer rulers go, but it would be extremely farfetched for her to allow Maomer anywhere near the Summerset Isles or any AD controlled territory, and the AD would never treat with someone who harbours large Maomer populations.
Maomer don't work as a 4th faction, atleast not in the current format and they don't work as a neutral race because they hate everyone and everyone hates them.
Redguards_Revenge wrote: »I've been asking for this for about maybe 2-3 years now? maybe it will happen, maybe it won't. Unfortunately I read that pyandonea is a continent like Australia. Also, how would they fit in the war?
My knowledge on the lore is very limited. I did read the psijic order destroyed them some time in the lore. So this story could be about them placing the pieces together to that would set up those events.
it's unfortunate but i'm doubtful there will ever be a new playable race. though zos definitely have taken some creative liberties throughout this game's lifespan (looking at you dragonknights) it is pretty evident they are hesitant to stray too far from the core ideas of the single player games
i imagine it's a really tough balance to find the middle ground of. make cool new stuff for the elder scrolls universe, but don't step on the toes of bethesda's main series games...
Dark_Lord_Kuro wrote: »I 2 maomer can be member of the dragonguard, an oganisation tat operate on dominion land, without being hated by other member or hating them, it will be easy to explaine the player maomer being out there
And yes there would cononicly only be one player character maomer and every other wouldnt need any justification
I personnly dont see any problem with zos adding them
Give them
storm resist, the only elemental resist not yet a racial pasive
Some stam and mag, some wep and spell dammage or some other combination to mirror ther storm mage and sailors
Agreed. I think High Isle is completely new though. So we'll see.
I’d love a Maormer playable race. My only concern would be seeing them absolutely everywhere but if that were to happen it’s pretty easy to ignore. I don’t think we’d go Pyandonea though, at least not for an entire dlc. Maybe for part of a quest undercover or through a flashback sequence/dreamwalk.
Why would that concern you? I'm just curious. Also, I'm sadly believing that we won't see Pyandonea, at least for a while. But I really hope it happens.
I have heard on a stream that Q4 will have more Maormer information so... we will see what happens... holding out for more King Orgnum content myself.
cmetzger93 wrote: »I hope Todd Howard vetoes this idea so hard. Elder scrolls online is not the place to unveil new playable races especially when they would not sit in any faction since the dominion hates them
cmetzger93 wrote: »I hope Todd Howard vetoes this idea so hard. Elder scrolls online is not the place to unveil new playable races especially when they would not sit in any faction since the dominion hates them
Taken directly from TES's timeline, Queen Ayrenn actually establishes peace and forges an alliance with the Maormer at some point, presumably during the three banners war.
cmetzger93 wrote: »I hope Todd Howard vetoes this idea so hard. Elder scrolls online is not the place to unveil new playable races especially when they would not sit in any faction since the dominion hates them
Taken directly from TES's timeline, Queen Ayrenn actually establishes peace and forges an alliance with the Maormer at some point, presumably during the three banners war.
The alliance with the Maormer took place during the 2nd Aldmeri Dominion. ESO takes place during the first AD. There is a 250 year gap between them.
https://en.m.uesp.net/wiki/Lore:Aldmeri_DominionThen again, during the main quest on High Isle we learn that Ayrenn spend considerable time with the Maormer and even picked up some of their spellcasting ways.
cmetzger93 wrote: »I hope Todd Howard vetoes this idea so hard. Elder scrolls online is not the place to unveil new playable races especially when they would not sit in any faction since the dominion hates them
Taken directly from TES's timeline, Queen Ayrenn actually establishes peace and forges an alliance with the Maormer at some point, presumably during the three banners war.
The alliance with the Maormer took place during the 2nd Aldmeri Dominion. ESO takes place during the first AD. There is a 250 year gap between them.
https://en.m.uesp.net/wiki/Lore:Aldmeri_DominionThen again, during the main quest on High Isle we learn that Ayrenn spend considerable time with the Maormer and even picked up some of their spellcasting ways.
EDIT:
Talos' coming and his third empire is only a few decades away. After his conquests and the forging of his new empire, there is no Aldmeri Dominion until the 4th era after the collapse of the Septim empire, which is the THIRD Aldmeri Dominion we meet by TES Skyrim's time. The Second Aldmeri Dominion you're talking about is NOW in eso. Ayrenn's Dominion IS the second Dominion. The first Aldmeri Dominion existed quite a while before the events of ESO.
EDIT:
Talos' coming and his third empire is only a few decades away. After his conquests and the forging of his new empire, there is no Aldmeri Dominion until the 4th era after the collapse of the Septim empire, which is the THIRD Aldmeri Dominion we meet by TES Skyrim's time. The Second Aldmeri Dominion you're talking about is NOW in eso. Ayrenn's Dominion IS the second Dominion. The first Aldmeri Dominion existed quite a while before the events of ESO.
"The original Aldmeri Dominion, also known as the First Aldmeri Dominion, was an empire founded by Queen Ayrenn in 2E 580, in the midst of the Interregnum.[2][3]" -UESP
The Interregnum is the beginning of ESO. Tiber Septim's birth is also several hundred years away. I don't think Maormer being playable would break lore, as you have mentioned there are plenty of Maormer that are on Tamriel, but this statement about the Dominion is just plain wrong.
EDIT:
Talos' coming and his third empire is only a few decades away. After his conquests and the forging of his new empire, there is no Aldmeri Dominion until the 4th era after the collapse of the Septim empire, which is the THIRD Aldmeri Dominion we meet by TES Skyrim's time. The Second Aldmeri Dominion you're talking about is NOW in eso. Ayrenn's Dominion IS the second Dominion. The first Aldmeri Dominion existed quite a while before the events of ESO.
"The original Aldmeri Dominion, also known as the First Aldmeri Dominion, was an empire founded by Queen Ayrenn in 2E 580, in the midst of the Interregnum.[2][3]" -UESP
The Interregnum is the beginning of ESO. Tiber Septim's birth is also several hundred years away. I don't think Maormer being playable would break lore, as you have mentioned there are plenty of Maormer that are on Tamriel, but this statement about the Dominion is just plain wrong.
Yes I was, I figured that out a few minutes ago but didn't know how to edit a post.
cmetzger93 wrote: »I hope Todd Howard vetoes this idea so hard. Elder scrolls online is not the place to unveil new playable races especially when they would not sit in any faction since the dominion hates them
Taken directly from TES's timeline, Queen Ayrenn actually establishes peace and forges an alliance with the Maormer at some point, presumably during the three banners war.
The alliance with the Maormer took place during the 2nd Aldmeri Dominion. ESO takes place during the first AD. There is a 250 year gap between them.
https://en.m.uesp.net/wiki/Lore:Aldmeri_DominionThen again, during the main quest on High Isle we learn that Ayrenn spend considerable time with the Maormer and even picked up some of their spellcasting ways.
Hence why I wrote "why can Maormer not if Queen Ayrenn makes peace with them soon?". It hasn't happened yet, but I still kind of refuse to agree with the "It's not lore friendly!" argument. Well, it's not exactly lore unfriendly either, much like many other things that have been added to the game.
That would be a really poor compromiseBloodyStigmata wrote: »At
I've said this before, but the best we can hope for in this department is customizable polymorphs for non-playable races--we get to roleplay as whatever race we want and they don't have to commit to it. It's a perfect compromise.
NotaDaedraWorshipper wrote: »Better to just add maormer skin (a proper one) or polymorph. Less of a mess and people can roleplay a maormer as much as they want.
NotaDaedraWorshipper wrote: »Better to just add maormer skin (a proper one) or polymorph. Less of a mess and people can roleplay a maormer as much as they want.
I'm not sure why you think it would be such an easy thing to do. ZOS has a hard time balancing the Races we have now, it's not just a matter of cranking out pale Elves. They'd need to come up with Racial passives, they'd need to add another Race to character creation, and they'd also have to give at least one additional character slot for those with 18 already.Dark_Lord_Kuro wrote: »That would be a really poor compromiseBloodyStigmata wrote: »At
I've said this before, but the best we can hope for in this department is customizable polymorphs for non-playable races--we get to roleplay as whatever race we want and they don't have to commit to it. It's a perfect compromise.
Just release them and be done with it