If we can't get a new race, I'd rather have skins, adornments, markings, etc. to create a Maormer (or other race). Polymorphs allow for no aesthetic customization besides that one choice.
I'm not sure why you think it would be such an easy thing to do. ZOS has a hard time balancing the Races we have now, it's not just a matter of cranking out pale Elves. They'd need to come up with Racial passives, they'd need to add another Race to character creation, and they'd also have to give at least one additional character slot for those with 18 already.Dark_Lord_Kuro wrote: »That would be a really poor compromiseBloodyStigmata wrote: »At
I've said this before, but the best we can hope for in this department is customizable polymorphs for non-playable races--we get to roleplay as whatever race we want and they don't have to commit to it. It's a perfect compromise.
Just release them and be done with it
So yeah, a Polymorph would be better and less work. Besides that, it becomes a slippery slope of they add more Races. People will start demanding other Races going "well we got this one why can't we get these ones!". You also need to remember that ZOS has to follow what Bethesda tells them they can do. If Bethesda doesn't want them adding new Races, that's it. They're the ones who get to say what Races we get, not ZOS.
Ah yeah, I meant Skin lol. It'd be nice to get an actual Maormer Skin than the one we have now.I'm not sure why you think it would be such an easy thing to do. ZOS has a hard time balancing the Races we have now, it's not just a matter of cranking out pale Elves. They'd need to come up with Racial passives, they'd need to add another Race to character creation, and they'd also have to give at least one additional character slot for those with 18 already.Dark_Lord_Kuro wrote: »That would be a really poor compromiseBloodyStigmata wrote: »At
I've said this before, but the best we can hope for in this department is customizable polymorphs for non-playable races--we get to roleplay as whatever race we want and they don't have to commit to it. It's a perfect compromise.
Just release them and be done with it
So yeah, a Polymorph would be better and less work. Besides that, it becomes a slippery slope of they add more Races. People will start demanding other Races going "well we got this one why can't we get these ones!". You also need to remember that ZOS has to follow what Bethesda tells them they can do. If Bethesda doesn't want them adding new Races, that's it. They're the ones who get to say what Races we get, not ZOS.
A skin would be even better than a polymorph, because you can't further customize a polymorphed character. A skin could easily give a player the bluish skin, eyes and fin-like ears. And then you could customize it further to whatever you like. That would make me very happy, and I'd be willing to spend a ridiculous amount of money for it...
I'm not sure why you think it would be such an easy thing to do. ZOS has a hard time balancing the Races we have now, it's not just a matter of cranking out pale Elves. They'd need to come up with Racial passives, they'd need to add another Race to character creation, and they'd also have to give at least one additional character slot for those with 18 already.Dark_Lord_Kuro wrote: »That would be a really poor compromiseBloodyStigmata wrote: »At
I've said this before, but the best we can hope for in this department is customizable polymorphs for non-playable races--we get to roleplay as whatever race we want and they don't have to commit to it. It's a perfect compromise.
Just release them and be done with it
So yeah, a Polymorph would be better and less work. Besides that, it becomes a slippery slope of they add more Races. People will start demanding other Races going "well we got this one why can't we get these ones!". You also need to remember that ZOS has to follow what Bethesda tells them they can do. If Bethesda doesn't want them adding new Races, that's it. They're the ones who get to say what Races we get, not ZOS.
Dark_Lord_Kuro wrote: »I'm not sure why you think it would be such an easy thing to do. ZOS has a hard time balancing the Races we have now, it's not just a matter of cranking out pale Elves. They'd need to come up with Racial passives, they'd need to add another Race to character creation, and they'd also have to give at least one additional character slot for those with 18 already.Dark_Lord_Kuro wrote: »That would be a really poor compromiseBloodyStigmata wrote: »At
I've said this before, but the best we can hope for in this department is customizable polymorphs for non-playable races--we get to roleplay as whatever race we want and they don't have to commit to it. It's a perfect compromise.
Just release them and be done with it
So yeah, a Polymorph would be better and less work. Besides that, it becomes a slippery slope of they add more Races. People will start demanding other Races going "well we got this one why can't we get these ones!". You also need to remember that ZOS has to follow what Bethesda tells them they can do. If Bethesda doesn't want them adding new Races, that's it. They're the ones who get to say what Races we get, not ZOS.
Yeah but polymorph are trash
No custmisation at all
As for passive
Storm resist, max stam(pirate), max magika
Done
Or even use dunmer ones but replace fire resist by storm resist therefore no balancing issue, took all of 2 min
For bethesda approval, we have zero indication of teir opinion on the subject
Also, if they manage 2 whole class, pretty sure they can manage a new race
You're making it look harder than it is
The only real obstacl would be having bethesda approuval and we dont even know if it will be one
Dark_Lord_Kuro wrote: »I'm not sure why you think it would be such an easy thing to do. ZOS has a hard time balancing the Races we have now, it's not just a matter of cranking out pale Elves. They'd need to come up with Racial passives, they'd need to add another Race to character creation, and they'd also have to give at least one additional character slot for those with 18 already.Dark_Lord_Kuro wrote: »That would be a really poor compromiseBloodyStigmata wrote: »At
I've said this before, but the best we can hope for in this department is customizable polymorphs for non-playable races--we get to roleplay as whatever race we want and they don't have to commit to it. It's a perfect compromise.
Just release them and be done with it
So yeah, a Polymorph would be better and less work. Besides that, it becomes a slippery slope of they add more Races. People will start demanding other Races going "well we got this one why can't we get these ones!". You also need to remember that ZOS has to follow what Bethesda tells them they can do. If Bethesda doesn't want them adding new Races, that's it. They're the ones who get to say what Races we get, not ZOS.
Yeah but polymorph are trash
No custmisation at all
As for passive
Storm resist, max stam(pirate), max magika
Done
Or even use dunmer ones but replace fire resist by storm resist therefore no balancing issue, took all of 2 min
For bethesda approval, we have zero indication of teir opinion on the subject
Also if they manage 2 whole class, pretty sure they can manage a new race
You're making it look harder than it is
The only real obstacl would be having bethesda approuval and we dont even know if it will be one
Dark_Lord_Kuro wrote: »That would be a really poor compromise
Just release them and be done with it
NotaDaedraWorshipper wrote: »Dark_Lord_Kuro wrote: »I'm not sure why you think it would be such an easy thing to do. ZOS has a hard time balancing the Races we have now, it's not just a matter of cranking out pale Elves. They'd need to come up with Racial passives, they'd need to add another Race to character creation, and they'd also have to give at least one additional character slot for those with 18 already.Dark_Lord_Kuro wrote: »That would be a really poor compromiseBloodyStigmata wrote: »At
I've said this before, but the best we can hope for in this department is customizable polymorphs for non-playable races--we get to roleplay as whatever race we want and they don't have to commit to it. It's a perfect compromise.
Just release them and be done with it
So yeah, a Polymorph would be better and less work. Besides that, it becomes a slippery slope of they add more Races. People will start demanding other Races going "well we got this one why can't we get these ones!". You also need to remember that ZOS has to follow what Bethesda tells them they can do. If Bethesda doesn't want them adding new Races, that's it. They're the ones who get to say what Races we get, not ZOS.
Yeah but polymorph are trash
No custmisation at all
As for passive
Storm resist, max stam(pirate), max magika
Done
Or even use dunmer ones but replace fire resist by storm resist therefore no balancing issue, took all of 2 min
For bethesda approval, we have zero indication of teir opinion on the subject
Also if they manage 2 whole class, pretty sure they can manage a new race
You're making it look harder than it is
The only real obstacl would be having bethesda approuval and we dont even know if it will be one
No, you're oversimplifying something that is not that easy. Besides the whole ordeal and everything it entails of adding another race, which has not been done before in ESO, there's also a big difference between adding new classes which skills has already been a thing in TES for decades, and adding a race which has never been playable before in a game that is technically a prequel. If you want maormer then hope they are in TES 6 because ESO is not the place for them.
Otherwise ask for a proper looking skin or somesuch.
I mean there are plenty of races that could only become playable in a prequel, as they went extinct or lost their socially acceptable status;NotaDaedraWorshipper wrote: »adding a race which has never been playable before in a game that is technically a prequel.
phantasmalD wrote: »
Tho tbh I don't know why people are so enamoured with the idea of a slightly differently coloured quasi-human race, instead of something truly alien, like Sloads or Lilmothiit.
Balance issues aren't as trivial as you're trying to claim they are. Just look at what happens practically every patch. Also what you're suggesting is basically just Sorc 2.0 in terms of storm stuff. You can't just throw out random passive skills without actually thinking about how they'd impact the game, the Race, and overlap with other Racial skills. Max Mag and Max Stam is pretty much any hybrid Race.Dark_Lord_Kuro wrote: »I'm not sure why you think it would be such an easy thing to do. ZOS has a hard time balancing the Races we have now, it's not just a matter of cranking out pale Elves. They'd need to come up with Racial passives, they'd need to add another Race to character creation, and they'd also have to give at least one additional character slot for those with 18 already.Dark_Lord_Kuro wrote: »That would be a really poor compromiseBloodyStigmata wrote: »At
I've said this before, but the best we can hope for in this department is customizable polymorphs for non-playable races--we get to roleplay as whatever race we want and they don't have to commit to it. It's a perfect compromise.
Just release them and be done with it
So yeah, a Polymorph would be better and less work. Besides that, it becomes a slippery slope of they add more Races. People will start demanding other Races going "well we got this one why can't we get these ones!". You also need to remember that ZOS has to follow what Bethesda tells them they can do. If Bethesda doesn't want them adding new Races, that's it. They're the ones who get to say what Races we get, not ZOS.
Yeah but polymorph are trash
No custmisation at all
As for passive
Storm resist, max stam(pirate), max magika
Done
Or even use dunmer ones but replace fire resist by storm resist therefore no balancing issue, took all of 2 min
For bethesda approval, we have zero indication of teir opinion on the subject
Also if they manage 2 whole class, pretty sure they can manage a new race
You're making it look harder than it is
The only real obstacl would be having bethesda approuval and we dont even know if it will be one
If we speak of TES, well, we started out with less than 10 playable races. At least Orcs and Imperials were added in later TES games, and in Battlespire, you had just six playable races IIRC. So the spirit of TES would be to add more races if circumstances allowed for it.Parasaurolophus wrote: »I still would like to keep the spirit of TES and not add any new races as playable. Pyandonea - yes. Maormer polymorph - yes. Playable race - no.