ATTN : ZOS DEVS - Petrified Oak Loop lead HUB AutoLoot Trolling

WeylandLabs
WeylandLabs
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Please type/share your experiences with trying to attain this lead. As other players have already got the lead but still AutoLooting boxes to troll other players.

We all know this is bad RNG game design and will be fixed later from ZOS. If this isn't fixed they will be more hate and anger in this zone promoting irl hatred and irl violence and is extremely toxic in zone chat yes we can block ppl but its literally everyone.

So again this is a HUB for helping ZOS understand what is happening, because some of us don't like to sit at a safebox for 16 hours and only loot it once when we have day jobs.

Screen shots videos formal reporting complaints would help... Lets keep it constructive so we can make a difference and help one another thanks.
  • Vonkarolinas
    Vonkarolinas
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    Not sure about this lead or where it drops from. I'm just curious how autolooting is trolling?
  • HonestLoverr
    HonestLoverr
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    People assume others can get the lead from the heavily farmed safeboxes with dozents of players at each safebox spawn, while the person who initially unlocked it can get the lead with every looting the box afterwards having a chance to get a lead too. For those its trolling to just autoloot it without anyone else getting a chance at looting anymore, since the safebox spawn timer starts again from 5-30+ minutes at each spot.

    Though some other people assume it can only drop for the very first person who unlocks the box, hence why letting others loot it too will only make the spawn time of chest longer if 10+ player looting it afterwards.

    Also you got people taking the boxes as hostage, not looting nor closing the lootwindow of the boxes. And you got people spawning bank npcs and casting ultis and such onto the safeboxes to hinder others from looting.

    Besides this, murkmire chat is filled with the most perverted sex talk, as well as insulting, blaming, hating, trolling, and whatnot. A [snip] non-stop. The same people keep trolling for hours.

    This truely is a huge mess ZOS created with this lead drop.

    [edited for profanity bypass]
    Edited by ZOS_Lunar on June 8, 2022 2:25PM
  • Pevey
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    Murkmire right now is the most toxic game environment I’ve seen in a long time. Name-calling, threats, hate speech, and no one having fun. I just cannot understand why zos would do this.
  • groober13
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    I'm puzzled who actually thought that it's a good idea to spawn lead in strongboxes? If they wanted more people to come to Murkmire it could be spawned in harvesting nodes, WBs, etc...
    Current setup is quite unfriendly to players and community. And I have to agree - first time in my ESO history I had to "turn off" my chat because it was toxic, racist and awful.
  • HonestLoverr
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    Pevey wrote: »
    Murkmire right now is the most toxic game environment I’ve seen in a long time. Name-calling, threats, hate speech, and no one having fun. I just cannot understand why zos would do this.

    Indeed. ZERO ingame moderation and not even acknoledging the problems with the lead. its unbelievable how ZOS just lets all of this happen. Definitely the worst mmo DLC release in terms of community toxicity I ever experienced including WoW DLCs.
  • Pepegrillos
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    The amount of people with macros that spam E to get the box first is insane. I even saw a streamer making one live.
  • WeylandLabs
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    Not sure about this lead or where it drops from. I'm just curious how autolooting is trolling?

    Well if you already have the lead and your in zone on boxes still and laughing when the box goes away... but I get your point its not the autolooting is the character action from the player. Kind of like if I was a nightblade in pvp that kept ganking you and only you over and over and over and over... but how is that trolling ? you see my point ?
  • Pevey
    Pevey
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    Quality gameplay experience. /s

    I think, I really don’t want to do this, and then I go do something else. But then I think, I paid $50 for this. If I wanted to wait 6 months for things to settle down, I could have just bought it on sale down the road.
  • Drauz
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    This definately needs more attention
  • Kaelthorn_Nightbloom
    Kaelthorn_Nightbloom
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    Stacks of players at every node 24/7.

    vedmkBg.png

    Edited by Kaelthorn_Nightbloom on June 9, 2022 11:37AM
    PC NA
  • RevJJ
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    Pevey wrote: »
    Murkmire right now is the most toxic game environment I’ve seen in a long time. Name-calling, threats, hate speech, and no one having fun. I just cannot understand why zos would do this.

    Shadowfen last year was the same yet they did it again. [snip]

    [edited for bashing]
    Edited by ZOS_Lunar on June 8, 2022 2:27PM
  • Darkstorne
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    Players being funnelled into one location like this is one of the primary reasons I give it a few weeks before really jumping into new content. Addons being the other reason (give them time to get updated).

    I learnt this lesson from Morrowind's Chapter, in that first dungeon where a Dunmer asks for your help to reach an ancestor spirit in its tomb to ask some questions on behalf of Vivec. The NPC told me the place was crawling with Daedra and was too dangerous to go in alone, but the inside was FULL of other players blasting spell effects out of every orifice. Poor daedra were the ones in trouble, not this Dunmer.

    Archaic MMO game design decisions like that, and this safebox issue, where being around other players actively harms the game design and writing, is why I often wait until enough players have moved on before engaging in content. When your MMO is better without other players around, you have a problem with your game design. I really wish they'd give us the option to phase all solo designed content into a completely solo phase, and seamlessly join group phases around group content (world bosses, public dungeons, dolmens etc).
  • darvaria
    darvaria
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    Several people have considered getting this DLC just to get that ring.

    Do NOT get it.

    A complete mess. Everyone is unclear but it seems only the picker of the lock actually loots the clue.

    ZOS: Fix this immediately. Make it in all chests in zone and make drop rate 50% or higher. You have essentially ruined the excitement of this DLC for most players now.
  • SeaGtGruff
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    IMHO the players are doing it to themselves. What I mean is, you don't need to jump onto the bandwagon with everyone else and drive yourself crazy with grinding for whatever it is that Everyone(TM) is grinding for. Just play the game and have fun, and let the leads drop where and when they drop. I don't have a single mythic yet on my main server. Of course, I'm greatly underpowered by Everyone's(TM) DPS-o-meter, but I still have fun anyway. I do have 2 mythics on my alternate server, and one of them (Ring of the Wild Hunt) is pretty handy at times, but darned annoying at other times, so I only equip it when I need it. The other mythic is some vampire-themed cuirass that I currently have no use for. It amazes me how Everyone(TM) knows exactly where and how each new lead drops as soon as a new chapter or DLC drops, and then Everyone(TM) immediately starts grinding for the mythics. Personally, I'd rather get a lead and have it be a completely unexpected surprise, but that's just me, I guess. To each their own. Grind away if you want to, but don't forget to have fun as well-- abd grinding isn't any fun, as far as I'm concerned.
    I've fought mudcrabs more fearsome than me!
  • PvP_Exploiter
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    Auto-loot is a game mechanic, not trolling.
  • Jaimeh
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    I tried yesterday, both times the chest appeared (took over 40 minutes for 2 spawns) one player looted it before I even had the chance to check... It was later in the day and there had been ample messages both in zone and in that specific area chat about auto-looting etc. I gave up and left, and will try again in a few weeks when it will hopefully be quieter. Also, the zone chat was awful: people were spamming messages to turn auto-loon on in order to troll new comers, and so on. This exact thing happened with the Kilt lead in Shadowfen,[snip] Do they want to encourage turning the game into one giant solo game, where players hate each other... the mind boggles as to why they decided to repeat the exact same situation, with an arguably even more popular mythic lead.

    [edited for bashing]
    Edited by ZOS_Lunar on June 8, 2022 2:28PM
  • ResidentContrarian
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    Pevey wrote: »
    Murkmire right now is the most toxic game environment I’ve seen in a long time. Name-calling, threats, hate speech, and no one having fun. I just cannot understand why zos would do this.

    I can;t understand why players must have the item no matter what...

    Unless, it was massively OP just like I and others claimed compared to alternatives, despite all the forum defenders of the mythic.

    Yeah, that couldn't be the case...
  • Rowjoh
    Rowjoh
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    There's a brand new area to explore yet here we are camped in the corner of a room in an old bland abandoned area trying to get a lead while zone chat is overflowing with toxicicity.

    [snip]

    [edited for bashing]
    Edited by ZOS_Lunar on June 8, 2022 2:29PM
  • ResidentContrarian
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    Rowjoh wrote: »
    There's a brand new area to explore yet here we are camped in the corner of a room in an old bland abandoned area trying to get a lead while zone chat is overflowing with toxicicity.

    [snip]

    I don't know, ZOS sucessfully:

    Made super OP item that obviously has no replacement with little trade-off, pretend it's balanced, get multiple players that know it's not balanced to defend it

    Then, require purchase of a "chapter" to gain access to it. Again, since multiple players pretend it's balanced, they can shut down the P2W argument.

    Then, require a DLC that also needs to either have been purchased or you to subscribe (unless you got it for free a long time ago) with little content that appeases to most ESO players to get the lead.

    Then, require players to stay logged in and improve numbers for game stats.

    Seems like a pretty well thought-out plan for making money to me. That person deserves a raise.
    Edited by ZOS_Lunar on June 8, 2022 2:29PM
  • Coatmagic
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    Never wanted to call out addons, but there's a certain *helpful* one to keep inventory manageable that lets you set what you want to loot (or maybe not loot -- don't know exactly how it works as i've never used it but know people who have) ANYWAY for this type of item it is prime for those with nothing better to do than troll really.

    Have come very close to posting about it in the past when I've come across one too many nodes/boxes with nothing but garbage left in them. Fairly certain it commonly used to farm furnishing mats leaving only the basics behind.

    So here is my post, and probably nothing will be done about it, but it really should not be allowed, it's bad enough people leave things because they are too lazy to destroy the items (the game design is bad to begin with imo as far as nodes are concerned) and this addon just makes things worse and far too easy for farmers/trolls to do their thing.
  • ApoAlaia
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    I gave this a shot yesterday as what seemed like the entire server converged into Murkmire.

    It was a frustrating experience for sure but I was kind of 'mentally prepared' for that however what stood out for me wasn't the fact that the containers were being looted clean upon spawn but the sheer amount of players that actually didn't do so and tried to improvise some sort of 'process' on the spot to make the most of a far from ideal situation.

    Ultimately who is responsible for an entirely manufactured debacle, those who set the stage or those who willingly take the stage, and to what degree I cannot really say.

    Is going to be down to the individual to decide, there won't be an 'official ruling' either way.
    Edited by ApoAlaia on June 8, 2022 9:23AM
  • Toxic_Hemlock
    Toxic_Hemlock
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    Pevey wrote: »
    Murkmire right now is the most toxic game environment I’ve seen in a long time. Name-calling, threats, hate speech, and no one having fun. I just cannot understand why zos would do this.

    I can;t understand why players must have the item no matter what...

    Unless, it was massively OP just like I and others claimed compared to alternatives, despite all the forum defenders of the mythic.

    Yeah, that couldn't be the case...

    Well from a personal POV, I am their target audience as I almost never change bars anyways. That said I don't really care if it makes those in the top percentile godlings, what I care about is being able to do a few trials eventually with my diminished reflexes. This item to me is the difference between being able to enjoy more aspects of the game I pay for with ESO+ or just continue to do the base maps and crafting daily. So yes I want very badly to have it, but it seems it is not within my grasp after 9 hours of trying.

    So be it. I'm not even looking for the final lead anymore and will just continue my crafting writs daily instead until it is more available (and nerfed most likely). It seems to me to be a huge waste of an helpful mythic when the final lead is placed firmly behind a troll's dream scenario.
  • FinrodMacBeorn
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    RevJJ wrote: »
    Pevey wrote: »
    Murkmire right now is the most toxic game environment I’ve seen in a long time. Name-calling, threats, hate speech, and no one having fun. I just cannot understand why zos would do this.

    Shadowfen last year was the same yet they did it again. [snip]

    In view of the turmoil in Shadowfen, I cannot believe [snip]

    Apart from some other design decisions, the Shadowfen experience was a major contribution for me and my wife that we started to become disenchanted with ESO after being enthusiasts since beta. For the first time, we have not preordered the chapter, and looking at the chaos in Murkmire, we are glad we didn't.

    We are even thinking about cancelling ESO+ and taking a longer break. Our trust in the intentions of part of the design team has been shaken already, and the oakensoul lead is just another nail in the coffin.

    [edited for bashing]
    Edited by ZOS_Lunar on June 8, 2022 2:31PM
  • Holycannoli
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    Is Murkmire currently experiencing the same lag that Cyrodiil does when all these people congregate together?
  • StihlReign
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    The Murkmire experience is horrible. Hard to not tweet about how toxic and what a poor gameplay experience this has become.

    [snip]

    Spamming E in a crowd for a chest in an adventure game is bonkers.

    How is this fun? Isn't this supposed to be a game?

    [edited for bashing]
    Edited by ZOS_Lunar on June 8, 2022 2:24PM
    "O divine art of subtlety and secrecy!

    Through you we learn to be invisible, through you inaudible; and hence we can hold the enemy’s fate in our hands.” – Ch. VI, v. 8-9. — Master Sun Tzu

    "You haven't beaten me you've sacrificed sure footing for a killing stroke." — Ra's al Ghul

    He who is prudent and lies in wait for an enemy who is not, will be victorious — Master Sun Tzu

    LoS
  • The3sFinest
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    Shadowfen mythic lead was not even that bad (if you are talking about the nodes?). But putting leads in safeboxes needs to stop, not looking forward to console launch if they do not change this.
  • KitsuneShoujo
    KitsuneShoujo
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    They've had the farming nodes like this for ages. People would troll others like this in clockwork city during the events. What they NEED to do and SHOULD do, is make it so that nodes don't despawn when someone collects it. Make it cool down for them, but stay up for everyone else to collect too. Then the next person who picks it, it goes on cooldown for them, then the next person can pick it, and so on.

    No more drama, no more hatespeech - at least none stemming from this.
  • fred4
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    SeaGtGruff wrote: »
    IMHO the players are doing it to themselves. What I mean is, you don't need to jump onto the bandwagon with everyone else and drive yourself crazy with grinding for whatever it is that Everyone(TM) is grinding for. ... It amazes me how Everyone(TM) knows exactly where and how each new lead drops as soon as a new chapter or DLC drops, and then Everyone(TM) immediately starts grinding for the mythics.
    This ring may well be a meta PvP item. For others it may be the ticket to their first veteran solo arena completion. It looks to be OP and will quite possibly exist in this form for 3 months only. That is why people are jumping on it. While ZOS strive for some semblance of balance, they also consistently put out items that are at best, shall we say, unknown quantities or, at worst, deliberately overtuned. This appears to be one such item. I, for one, want to see it for myself. As an endgame player and mostly PvPer, I have zero interest in the new zone nor the card game nor the trial. I bought the expansion for the mythics.
  • zaria
    zaria
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    Auto-loot is a game mechanic, not trolling.
    Who is true, I have it on as default but not on stealing from containers.
    Simply as looking is not an crime only stealing is, especially in new zones I like to look in containers for stuff like new furniture blueprints. If I want the item, I can sneak and steal it.

    Now for safeboxes picking them in it self is an crime.
    But the reason not to use auto loot in this setting is that if second pickers has an chance for the lead, they will leave leaving fewer to fight over the boxes.
    Doubt many with the lead or no interest in it will farm the boxes, yes it might be some trolls but they are rare.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Mr_Stach
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    fred4 wrote: »
    SeaGtGruff wrote: »
    IMHO the players are doing it to themselves. What I mean is, you don't need to jump onto the bandwagon with everyone else and drive yourself crazy with grinding for whatever it is that Everyone(TM) is grinding for. ... It amazes me how Everyone(TM) knows exactly where and how each new lead drops as soon as a new chapter or DLC drops, and then Everyone(TM) immediately starts grinding for the mythics.
    This ring may well be a meta PvP item. For others it may be the ticket to their first veteran solo arena completion. It looks to be OP and will quite possibly exist in this form for 3 months only. That is why people are jumping on it. While ZOS strive for some semblance of balance, they also consistently put out items that are at best, shall we say, unknown quantities or, at worst, deliberately overtuned. This appears to be one such item. I, for one, want to see it for myself. As an endgame player and mostly PvPer, I have zero interest in the new zone nor the card game nor the trial. I bought the expansion for the mythics.


    Oakensoul is basically a Crutch Item. It will not outperform an Optimized build in either PvE or PvP. It will definitely help people who have a hard time with rotations or other people who have a hard time bar switching.

    I have Arthritis in my hands, I'm going to use a Oakensoul Build when that acts up but if I seriously want to perform well the rings coming off.

    In pvp you are giving up too many slots, which typically means you'll be giving up either Defensive or Offensive tools.

    I'm not saying it won't be good, it obviously is and people will want it in their tool kit to use, but it will by no means be Meta Defining.
    Edited by Mr_Stach on June 8, 2022 2:11PM
    Altoholic, Frost Warden Sympathizer and Main

    Glacial Guardian - Main - Frost Warden Zealot
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