harvspecial wrote: »I work in software development. Launches aren’t always perfect.
Is it unfortunate PCNA can’t login? Yes. It unfortunate for players because we are undoubtedly upset but it’s also unfortunate for ZOS in lost revenue.
Thanks devs, community, engineers and other folx working late today and throughout the entire day to get this issue resolved. WE APPRECIATE YOU!
harvspecial wrote: »I work in software development. Launches aren’t always perfect.
Is it unfortunate PCNA can’t login? Yes. It unfortunate for players because we are undoubtedly upset but it’s also unfortunate for ZOS in lost revenue.
Thanks devs, community, engineers and other folx working late today and throughout the entire day to get this issue resolved. WE APPRECIATE YOU!
SilverBride wrote: »
SainguinKrist wrote: »Even if I'm frustrated, I do understand how this kind of thing can be a complete mess for the team and isn't any easier for them.
harvspecial wrote: »I work in software development. Launches aren’t always perfect.... b
harvspecial wrote: »but it’s also unfortunate for ZOS in lost revenue.
BergisMacBride wrote: »That said, these major extended downtimes are becoming an increasingly frequent occurrence, and really does cause me to question whether they have the necessary resources in terms of personnel, etc… to handle the game as it currently exists. If this is an issue, that falls on the producers. When problems like these become commonplace, obviously something needs to change and the folks calling the shots need to address it post haste.
It's refreshing to read something positive, as opposed to "entitled rants."
Well.... I am a software developer and before we make a pass to the live server we make a test with a QA server containing the last live version and apply the last patch that will go live. We do several performance and stress tests and if some problem arises we check if the problem is software or hardware related and fix it with the maximum priority. This is done about a week before the deadline to make our last changes go to the live server.
ZOS should embrace such practice too.
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