wolfie1.0. wrote: »wolfie1.0. wrote: »wolfie1.0. wrote: »Hi,
I think if the economy would be innovated the game would be even more interesting
I think a good point would be crown-gold exchange and gold-crown exchange, where as in the market with dinamic rate of the price where the price increase and decrease.
Also i think it would be cool having soul gem droping from all fantasy creature, and gold only from humankind creature amd undead humankinds. Also make the teleport use with this soul gems.
Also would be cool having individual trader, with limited slots, so everyone could after playing go sit somewhere and sell the items he wants(this wont affect to the gild trade, as guild trader it is masive trader, while this way it would be little individual)
What do u think?
The one major hurdle for exchanging gold for crowns is that ZOS loses income on that exchange. they won't go for it. ZOS also most like won't want to have to manually manage adjusting crown to gold prices. Keep in mind that if ZOS sells gold for crowns and that gold does not come from players, then it is a big inflationary bump to the supply of gold in the game. they likely wont like that either.
personal traders sure they would be nice. However, what is the downside to having one? weekly upkeep fee? high taxes? have to be online to use? can't do anything while selling? there would have to be something to limit how much they get used, and i mean significant downsides. Why is this needed? simple really the servers can't handle the traffic. you think it might be little, but adds up fast if you have a bunch of people online selling stuff.
Well that is nonsense as well, sorry - to sell crowns someone has to buy them first from ZOS - so this is not reducing the revenue for ZOS at all, on the contrary - EVE is doing that with PLEX since several years and it has just enhanced their revenue from selling PLEX to customers. So the opposite of what you are saying is true - it would increase ZOS's revenue.
My interpretation on what the op stated was that ZOS would sell gold directly to the player for crowns, and allow the player to convert gold directly to crowns. The conversion of crowns directly to gold from zos would be a gold creation process not a transfer of wealth. If zos allows the purchase of crowns directly with gold without any irl funds changing hands it is a loss of revenue.
Op did not mention anything about having a secure method of transfer of crowns or gold between players.
If OP is wanting a system like that then they need to clarify.
Well, why would ZOS want to do that - crowns are there to make them money, they are acquired by real world money, not by ingame gold, which is worth nothing at all for the company. It has no real world value so it cannot buy crowns from ZOS - but it can well buy crowns from other players, who have paid real money for those crowns. It just makes sense like this and doesn't harm ingame economy.
Well I am glad you see my point. But please understand that there was lack of clarity in the OPs post which led to assumptions having to be made. You went one way and I went the other.
I don't disagree that it more direct player to player transfer method would be a nice to have. But I honestly don't see ZOS doing it. As it is they basically tell you that it's player beware when selling/buying crowns. If they do something more official then not only do they have to spend $$$ implementing it, but they also will then be accepting responsibility if issues occur in the process.
I just don't see zos doing that. I mean they may surprise me, but I feel that it's more likely they will ban the practice before they implement any formal or secure way of doing things.
wolfie1.0. wrote: »wolfie1.0. wrote: »wolfie1.0. wrote: »Hi,
I think if the economy would be innovated the game would be even more interesting
I think a good point would be crown-gold exchange and gold-crown exchange, where as in the market with dinamic rate of the price where the price increase and decrease.
Also i think it would be cool having soul gem droping from all fantasy creature, and gold only from humankind creature amd undead humankinds. Also make the teleport use with this soul gems.
Also would be cool having individual trader, with limited slots, so everyone could after playing go sit somewhere and sell the items he wants(this wont affect to the gild trade, as guild trader it is masive trader, while this way it would be little individual)
What do u think?
The one major hurdle for exchanging gold for crowns is that ZOS loses income on that exchange. they won't go for it. ZOS also most like won't want to have to manually manage adjusting crown to gold prices. Keep in mind that if ZOS sells gold for crowns and that gold does not come from players, then it is a big inflationary bump to the supply of gold in the game. they likely wont like that either.
personal traders sure they would be nice. However, what is the downside to having one? weekly upkeep fee? high taxes? have to be online to use? can't do anything while selling? there would have to be something to limit how much they get used, and i mean significant downsides. Why is this needed? simple really the servers can't handle the traffic. you think it might be little, but adds up fast if you have a bunch of people online selling stuff.
Well that is nonsense as well, sorry - to sell crowns someone has to buy them first from ZOS - so this is not reducing the revenue for ZOS at all, on the contrary - EVE is doing that with PLEX since several years and it has just enhanced their revenue from selling PLEX to customers. So the opposite of what you are saying is true - it would increase ZOS's revenue.
My interpretation on what the op stated was that ZOS would sell gold directly to the player for crowns, and allow the player to convert gold directly to crowns. The conversion of crowns directly to gold from zos would be a gold creation process not a transfer of wealth. If zos allows the purchase of crowns directly with gold without any irl funds changing hands it is a loss of revenue.
Op did not mention anything about having a secure method of transfer of crowns or gold between players.
If OP is wanting a system like that then they need to clarify.
Well, why would ZOS want to do that - crowns are there to make them money, they are acquired by real world money, not by ingame gold, which is worth nothing at all for the company. It has no real world value so it cannot buy crowns from ZOS - but it can well buy crowns from other players, who have paid real money for those crowns. It just makes sense like this and doesn't harm ingame economy.
Well I am glad you see my point. But please understand that there was lack of clarity in the OPs post which led to assumptions having to be made. You went one way and I went the other.
I don't disagree that it more direct player to player transfer method would be a nice to have. But I honestly don't see ZOS doing it. As it is they basically tell you that it's player beware when selling/buying crowns. If they do something more official then not only do they have to spend $$$ implementing it, but they also will then be accepting responsibility if issues occur in the process.
I just don't see zos doing that. I mean they may surprise me, but I feel that it's more likely they will ban the practice before they implement any formal or secure way of doing things.
It is proven successful doing that - EVE does it with PLEX this way since many years - a service token it is, tradable on the ingame market. It is so popular, that it even became the reserve currency for many - keeping wealth in PLEX. One can pay subscription with it or use it for services like character transfers between accounts.
We have heard your feedback of the increasingly difficult issue of the in-game economy, to help alleviate this, we have done a hard refresh on everyone's characters. You are now all at the same place financially.