ncallstar88 wrote: »If you can't handle npc guards in Cyrodiil, there's no way you're going to beat players.
The problem doesn't sound like guards being too strong, but your setup not being strong enough.
I actually been 1vx if for years and if you read what I said if a guard shows up while I’m 1vxing I’m prob gonna die to that guard not a player
If you can't handle npc guards in Cyrodiil, there's no way you're going to beat players.
The problem doesn't sound like guards being too strong, but your setup not being strong enough.
McTaterskins wrote: »I'm willing to bet if they updated the NPC's in Cyro/IC to have their class abilities match current ones, instead of mechanics from ages ago, they would not only be less annoying, but also not cause as many desync and performance issues upon entering an area where they are in the vicinity
They operate under whole other statistical barriers. That has to be taxing on memory and server calculations.
acastanza_ESO wrote: »
That said, as a Sorc main, I can still solo resources in a reasonable amount of time. Sure, I might have to run an immobilize in addition to Streak and do a little tower humping to pull the DK guards away from the healers to pull it off but I'm a Sorc, if we stand still we die.
Holycannoli wrote: »Nobody should be able to solo a resource. Maybe the guards need an increased aggro range or something so they all gang up on a soloer.
I'm not keen on buffing them to prevent soloing resources though. The solution has to be something else.
acastanza_ESO wrote: »That said, as a Sorc main, I can still solo resources in a reasonable amount of time. Sure, I might have to run an immobilize in addition to Streak and do a little tower humping to pull the DK guards away from the healers to pull it off but I'm a Sorc, if we stand still we die.
acastanza_ESO wrote: »That said, as a Sorc main, I can still solo resources in a reasonable amount of time. Sure, I might have to run an immobilize in addition to Streak and do a little tower humping to pull the DK guards away from the healers to pull it off but I'm a Sorc, if we stand still we die.
Just negate the flag and they'll become a test dummy to parse on them
Holycannoli wrote: »Nobody should be able to solo a resource. Maybe the guards need an increased aggro range or something so they all gang up on a soloer.
I'm not keen on buffing them to prevent soloing resources though. The solution has to be something else.
Nah guards are weak af and should be buffed actually.
Resource guards should be toned down while keep guards should be buffed way, way more! I feel like taking a keep with 2-3 players should be more of a challenge.