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Would anyone be okay with a content year break?

geekboy09
geekboy09
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What i'm saying is a year with no content but with a emphasis on fixing bugs, and improving older content?
  • TPishek
    TPishek
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    I would be fine with no balance changes, but I would just quit if there wasn't new story or dungeon content.
  • Sylvermynx
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    Different teams of devs do those - so you want the content team to get laid off while the bugfixers work double time?
  • geekboy09
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    Sylvermynx wrote: »
    Different teams of devs do those - so you want the content team to get laid off while the bugfixers work double time?

    Multiple people have been asking for the content team to revamp the older content. Have you not watched twitch or youtube videos?
  • Oreyn_Bearclaw
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    I would be fine with it, but ZOSs shareholders would not. Unfortunately they dont make money on bug fixes.
  • geekboy09
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    I would be fine with it, but ZOSs shareholders would not. Unfortunately they dont make money on bug fixes.

    I'm talking bout system revamps too. Ideas like brahwegotthis has can only happen if they take a year break
  • AzuraFan
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    TPishek wrote: »
    I would be fine with no balance changes, but I would just quit if there wasn't new story or dungeon content.

    Same. There wouldn't be much for me to do. Right now, I still have some PvE achievements to finish off, but not enough to keep me occupied for a year.
  • newtinmpls
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    I haven't finished all the original quests...I think the only actual DLC's that I've done completely are Murkmire and the Thieves questie stuff

    In other words I'm fine with it.

    The stuff I like least is the "more dungeons" especially since it continues to "lopsides" the 3 Undaunted quest givers (I think it should be AT LEAST 4).

    What I'd like is some option for a dungeon/undaunted that contains some randomness; which bosses show up, does the path go left, right or straight, little wrinkles.
    Tenesi Faryon of Telvanni - Dunmer Sorceress who deliberately sought sacrifice into Cold Harbor to rescue her beloved.
    Hisa Ni Caemaire - Altmer Sorceress, member of the Order Draconis and Adept of the House of Dibella.
    Broken Branch Toothmaul - goblin (for my goblin characters, I use either orsimer or bosmer templates) Templar, member of the Order Draconis and persistently unskilled pickpocket
    Mol gro Durga - Orsimer Socerer/Battlemage who died the first time when the Nibenay Valley chapterhouse of the Order Draconis was destroyed, then went back to Cold Harbor to rescue his second/partner who was still captive. He overestimated his resistance to the hopelessness of Oblivion, about to give up, and looked up to see the golden glow of atherius surrounding a beautiful young woman who extended her hand to him and said "I can help you". He carried Fianna Kingsley out of Cold Harbor on his shoulder. He carried Alvard Stower under one arm. He also irritated the Prophet who had intended the portal for only Mol and Lyris.
    ***
    Order Draconis - well c'mon there has to be some explanation for all those dragon tattoos.
    House of Dibella - If you have ever seen or read "Memoirs of a Geisha" that's just the beginning...
    Nibenay Valley Chapterhouse - Where now stands only desolate ground and a dolmen there once was a thriving community supporting one of the major chapterhouses of the Order Draconis
  • Destai
    Destai
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    No, not really. I'd just move on to other games. Like many old-timers, I have many max-level toons and don't really have any interest in replaying content for the 13th time.

    Questions like these assume that they're able to fix the issues in that timeframe and not introduce more bugs once the development moratorium ends. I don't believe that's possible, with some historical precedence.
  • joerginger
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    Sylvermynx wrote: »
    Different teams of devs do those - so you want the content team to get laid off while the bugfixers work double time?

    If the current content team gets laid off and is eventually replaced, the game might actually be improved. Of course the replacements might do things even worse. :(
  • Necrotech_Master
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    i would not be a fan of them stopping new content, but im also not really a fan of the "yearlong content story" thing

    i do kind of miss the quality content like wrothgar and single individual zone stories that dont need some kind of overarching worldwide threat

    even if high isle is not daedric related, its threat is still extending beyond the borders of high isle as we see from the dungeons and whatever "mini zone" dlc is after high isle
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • Sylvermynx
    Sylvermynx
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    geekboy09 wrote: »
    Sylvermynx wrote: »
    Different teams of devs do those - so you want the content team to get laid off while the bugfixers work double time?

    Multiple people have been asking for the content team to revamp the older content. Have you not watched twitch or youtube videos?

    Nope. I never watch that stuff. And I'm not upset about the older content - I don't find anything wrong with it.
    joerginger wrote: »
    Sylvermynx wrote: »
    Different teams of devs do those - so you want the content team to get laid off while the bugfixers work double time?

    If the current content team gets laid off and is eventually replaced, the game might actually be improved. Of course the replacements might do things even worse. :(

    Well, yeah, maybe. That's one of those things you don't know until it's done.... which might be too late.
    Edited by Sylvermynx on May 9, 2022 9:33PM
  • Jaimeh
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    I don't think something like that would easily happen: a lot of the playerbase in ESO waxes and wanes depending on whether it's release season or in-between release season--without the content bringing people back, the population (and subscriptions) would drop considerably, so it's definitely not something that would be in ZOS' interests. Having said that, I would personally prefer it if they spaced content further apart (or even 1-2 times a year) for a given year, in order to fix performance, but realistically I don't see it happening.
  • Drammanoth
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    I really would not mind ZOS taking a year-long break from creating content, and focusing on mending broken stuff - we will still play ESO, no doubts about it!

    But alas, shareholders...

    However, I would not mind ZOS making content at a slower pace - say, 18 months, not 12.
    Edited by Drammanoth on May 9, 2022 9:49PM
  • shadyjane62
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    Three lackluster releases in a row are not going to do the company much good in the long run. Better to stop for a year and reassess what the goal is for a company that increasingly is monetizing everything.
  • ArchMikem
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    Remaking base game content is teeeeeechnically still new content. ;)

    But they already said they'd think about revisiting the base game only after they've filled in the world map first. Still some spaces left.
    CP2,000 Master Explorer - AvA One Star General - Console Peasant - Khajiiti Aficionado - The Clan
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  • Tandor
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    It would be completely unnecessary so far as I'm concerned, and also totally pointless given that different teams do different things. It's also, of course, never going to happen.
  • Amottica
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    Nope. I would take my money and go elsewhere. I expect Zenimax knows that as well which is why they would not make such a bad business move.

    Also, they have people whose job is to create new content such as story writers and world builders. These people lack the skills to work on bug fixes and would have nothing to do without a complete team to work with and reason to develop new content. I do not think it is a good idea to pay them to do nothing and a worse idea to lay them off and have to do a search for new talent later on.

    So I say keep the talented people who develop new content and keep them working for our benefit.
  • bmnoble
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    I doubt they would it would be a big income hit to ZOS, not just giving up all the income from the chapter sales but all the players who would take a break from their subscription for that year, I probably would.

    As for bugs which exactly are stopping you from playing the game? I can't think of any that have affected me in awhile outside of the new ones they add whenever they add new content, like the issues with companion gear vanishing or the armoury system extra champion star issue both were fixed eventually.

    The only thing that has affected playing the game in PVP zones has been poor performance from what I hear that has finally started to see improvement.

    I fully expect new bugs when the next chapter goes live but I ask again which bugs are preventing you from playing or enjoying the game to such an extent you want them to hold off on new content?

    As for "improving old zones" if all that is, is to redo them with prettier graphics than pass not something I would pay for at all, see nothing wrong with how they look right now.

    Prettier looking zones don't give me a reason to go their and repeat the same old content and what happens when the base game zones look better than some of the older DLC that people can still purchase? Will they revamp them as well.

    What money will they get out of that, they can't withhold the changes until we pay, we have already paid for those zones, so what do they get out of redoing them from a business stand point?
  • whitecrow
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    How would they make money? A lot of people would probably drop their subscriptions.
  • Kiralyn2000
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    Online/live-service games that stop producing content for an extended period of time are considered to be dead/dying.
  • Freelancer_ESO
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    It would depend on what they are doing.

    I burn through content far faster than they produce it.

    Functionally, the difference between not getting content for a year and what we get now is maybe a month if that of having new content.

    The thing is, I'm not really sure people agree on what they want "fixed".
  • Lazuli
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    I'm okay with a year full of quality of life improvements only
  • Wolfpaw
    Wolfpaw
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    geekboy09 wrote: »
    What i'm saying is a year with no content but with a emphasis on fixing bugs, and improving older content?

    Yes: performance, combat balance, pvp, and crown store updates for revenue sounds great.
  • dmnqwk
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    I'd hate for the game to collapse because they took a year off making new content.

    It's easy to mistakenly think 'oh but the game will be so much better' - no it wont. If all the bugs were fixed, a few % of people will return while thousands leave out of boredom and/or there is new stuff in other games. On top of this nobody new would come in because they 'fixed the bugs'.

    It's lovely to dream of bugs being fixed, but not at the expense of the game collapsing. (Since those bugs have been untouched for years and haven't caused everybody to leave already, it stands to reason they are not worth fixing that badly'.
  • LordRukia
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    I think the status quo is making something engaging, no matter if its bad or not. As long as people are doing the content then its considered a success. Improving old content is not anywhere on their radar compared to new DLC which people are gonna swipe their cards on. From developer interviews through the years from various studios I've gleaned they do run on a priority list and bugs (if not game breaking) are on a low end of the spectrum along with other things :)

    If you've ever played WoW you have been through many year long content droughts and the game never improves from it. Devs are funny like that.
  • Blinx
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    I would probably revisit my White Mage in Eorzea if that were the case
  • merpins
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    Vet overland and revamped old content would be great. New quests added, things that have been added over the years folded into the main game and older expansions, that would be fantastic! But ZoS won't make money on that so it won't happen, at least not with their current mindset when it comes to this game.
  • propertyOfUndefined
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    1 year of no new content would probably mean a 1 year hiatus for me.
  • Ilumia
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    The thing is, they could probably do both if they decided to, eso makes enough money for them, so they could decide to put a bit more back into the game to make sure the new content seem finished, and also update some of the older stuff where it is needed.
  • Ksariyu
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    Personally I'd say yes. Of course that comes with the caveat that the game actually needs to be better after that time. I kind of chuckle at the people who say they'd leave/spend money elsewhere, as that's exactly what the game's current cycle has caused me to do.
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