McTaterskins wrote: »There's a lot of skepticism yet. Reports coming in from folks are that performance did see improvement. Whether or not it's just placebo effect yet remains to be seen, but we'll see?
Also, improvements seemed to mostly be in regard to FPS and Ping, though I did see some mentions of skills firing more smoothly and so on.
Less lag but big fights can still crash you, and then you get several “lost lobby connection” attempts in a row.
Overall it feels a bit strange to me that so many people are praising ZOS for doing something that makes this part of the game, a game people paid for, finally more playable after years. If a shop sells you a faulty tv and then after a loooong time of you contacting the shop to say the tv is faulty they finally show up and repair the tv… would you praise the place you bought the tv from?
Also at some point, with the original pvprs leaving, they have introduced some purple circle set to allow pve players to kill the remaining groups who pvpd. Literally some random pug kid puts on the set, stands there, and gets 'balance' in the fight by wiping team groups. That's how desperate Zos seems to have gotten.
SimonThesis wrote: »Now we are losing our minds because the Q times are baaad, 2hr Qs on each faction. Zos needs to fix this asap!
Well it's fixed, but now a new problem... is I can't play it its always full...
Finally First world problems