After dusting my stamplar I can definitely say I still like it, even with crap gear!
However…….the sustain is truly abysmal especially in no CP: how do you guys go about? Can you manage to use 2 damage sets?
gariondavey wrote: »After dusting my stamplar I can definitely say I still like it, even with crap gear!
However…….the sustain is truly abysmal especially in no CP: how do you guys go about? Can you manage to use 2 damage sets?
Wood elf + jewels of misrule + serpent stone is all I need for sustain
Alternatively any other race + serpent + WV back bar is sufficient
gariondavey wrote: »After dusting my stamplar I can definitely say I still like it, even with crap gear!
However…….the sustain is truly abysmal especially in no CP: how do you guys go about? Can you manage to use 2 damage sets?
Wood elf + jewels of misrule + serpent stone is all I need for sustain
Alternatively any other race + serpent + WV back bar is sufficient
what do you thin about imperial with the 6% reduce cost?
gariondavey wrote: »^ I feel like bear haunch and WV is overkill. I would use sugar skulls instead, but to each their own
Looks like a nice set up regardless.
Top op - like I mentioned in another thread, deadly, maelstrom 2h, ravager is nice
Ravager front WV back 1 markyn 1 trainee magma is good too
TechMaybeHic wrote: »Pariah back, deadly/proc set front, balorg, dubious with all spell damage glyphs/tristat with 1 or 2 Stam rec glyphs. I prefer the later and mix in mag abilities
gariondavey wrote: »TechMaybeHic wrote: »Pariah back, deadly/proc set front, balorg, dubious with all spell damage glyphs/tristat with 1 or 2 Stam rec glyphs. I prefer the later and mix in mag abilities
If you have 5 medium, armor master back bar might be a good idea instead of 1 bar pariah!
TechMaybeHic wrote: »gariondavey wrote: »TechMaybeHic wrote: »Pariah back, deadly/proc set front, balorg, dubious with all spell damage glyphs/tristat with 1 or 2 Stam rec glyphs. I prefer the later and mix in mag abilities
If you have 5 medium, armor master back bar might be a good idea instead of 1 bar pariah!
Yeah I've run that and it didn't feel like I got the mileage out of it I'd hoped. Then you get a bit more on pariah as you go to your backbar to heal and run where you need it most.
Getting real tempted with performance improvements, if they hold; to run another offensive set given I can actually break free and heal
OMG, too many combinations... What would be the best combo of weapons for stamplar? I don't like the idea for resto backbar.
Two handed + S&B
DW + S&B
DW + Two handed
Or is it all pure individual preference?
gariondavey wrote: »Resto back bar offers the most to any group
I love playing stamplar, i use Balorgh 2x , Wretched vitality main bar 2h ,Daedric Trickery off bar resto staff, Mythic - Markhyn ring of majesty.
Triple stat food, main bar unstoppable poison.
Have 6500 weapon damage fully buffed 30000 hp 30000 stam 15000 magicka. 25000 armor.
It's work nice. But i feel stamplar still have something lacking.
The chance an ability has to apply a secondary effect, such as burning, chilled, or concussed. These chances are:
Weapon enchants 20%
Single Target Direct Damage 10%
Area of Effect Direct Damage 5%
Single Target Damage over Time 3%
Area of Effect Damage over Time 1%
Light and Heavy Attacks 0%
Relying on it as a Proc from your 2h isn't the most reliable. It's also only a 4 second effect. Nearly all magplar skills don't do physical damage if you don't specifically spec for it.