Yeah 3 swift for sure. I know OP doesn’t want to use 2h but I think it’s viable for using rally.
This is what I’ve been considering, I don’t have much time for solo/small scale lately but I think it’d be good for how I play: https://en.m.uesp.net/wiki/Special:EsoBuildData?id=433942
6K spell damage? I didn't think that was possible in no proc/CP. I remember with 5 light armor I'm about 3,100 spell damage. When I put on Rattlecage it's around 3,900ish. So if I used a set like New Moon instead of Amber, that's another 530 + 20% = 636. And if I went all 3 jewelry with spell damage infused that would be another 1002 I think (with major sorcery buff). So 3900 + 636 + 1002 is about 5,500 and that is with 5 light armor, no recovery at all on jewelry and no recovery from amber because I replaced it with new moon. I'm sure my damage would be much better than it is now but my only sources of recovery would be mundus, food, and skills. I use Witchmother's Potent Brew because it's the best food/drink for mag toons that's not incredibly expensive. IMO the only one better is Clockwork Citrus which is very expensive and not worth it for extra health recovery that is nerfed anyway. If I went with Heartland I'd lose 300 spell damage (360 buffed) vs. Rattlecage (Major Sorcery I will have to get from Degeneration) So that should be a little over 5,100 spell damage with Heartland and New Moon. 4,600-4,700 with Heartland and Amber if my calculations are correct. It's a lot more than I have now and I'll try it, but I don't think you can get anywhere near 6K in no proc without going 100% into spell damage.
My pen now is about 12K and that's with the lover mundus and 4 or 5 divine armor. If I ditch lover and the divines buffs but get the buff from Heartland (I'm already front-bar sharpened) I'll be right back about 12kish pen. I'm talking about permanent pen and not with temporary buffs from skills etc. Anyway thanks for the input and ideas. I'm just trying to determine where you came up with that spell damage number with the heartland and amber sets. I can't make the math work.
Hi all,
For Ravenwatch only (no proc sets), what do you recommend for gear selections for a magplar wanting to play mostly offensive? I will not run a defensive set at all (like Pariah or Swift) but may consider vamp3 for help with damage reduction and may use the Gaze mythic for a bit of health and defense. But what do you recommend for the best offensive sets. I was thinking something like a combo of Rattlecage and War Maiden but I'm worried I won't have enough max mag. Some PVP fights or keep attacks can get a bit long in no CP/proc so I'm not sure if going more pure damage vs. more resources (which also provide damage but just not as much) is the way to go. Templar doesn't have a skill with major sorcery and I won't be using a 2H weapon so Rattlecase would provide a good amount of spell damage + the 20% boost. I will not be getting major sorcery from pots either as I prefer tri-pots for emergency resource restore and help with recovery. Your serious recommendations appreciated and keep in mind no CP/proc only thank you!