FlopsyPrince wrote: »It seems so. I can still beam to a random player, but I can't unlock wayshrines.
Why can't we get real bugs fixed instead of "fixing" things that aren't really broken?
The method BMU used could easily be used without any addons. Just start porting to a friend/guildmate and cancel once port animation starts. They didn't just break the addon, they fully removed a functionality that was in the base game.Beside, don't forget that Addons are 3rd party programs, tolerated by ZOS but not supported. It's at our own "risk" to use them and if there are troubles, ZOS has zero obligation to help. It's with the application owner.
Yes, I was quite surprised to see that ZOS had disabled wayshrine unlocking.
At a time when players are leaving the game at an unprecedented rate, you would think that QOL nerfs wouldn’t be high on the to-do list.
All the contrary.Beside, don't forget that Addons are 3rd party programs, tolerated by ZOS but not supported. It's at our own "risk" to use them and if there are troubles, ZOS has zero obligation to help. It's with the application owner.
Maybe there will be diaper cosmetics coming?
Yes, I was quite surprised to see that ZOS had disabled wayshrine unlocking.
At a time when players are leaving the game at an unprecedented rate, you would think that QOL nerfs wouldn’t be high on the to-do list.
You really shouldn't consider automated add-on functions to be QOL functionality of the game
Its not addon creator fault (who continued using the same function porting you to another player). Zos has also not changed that function, if your char knows all ws then beam me up works without issues.RisenEclipse wrote: »Ummm... beam me up isn't ZOS's problem to fix, or their fault it's broken LOL The person responsible for it breaking is the add on creator for failing to update the add on for any new updates on time. So see if there's an update. If there's not, go figure out how to get ahold of the add on creator and poke them to fix it.
RisenEclipse wrote: »Ummm... beam me up isn't ZOS's problem to fix, or their fault it's broken LOL The person responsible for it breaking is the add on creator for failing to update the add on for any new updates on time.
Source: 7.3.5 patch notes[...]
General[...]
- Jumping to someone on your friends list no longer unlocks the destination Wayshrine before the teleportation finishes.
perfiction wrote: »RisenEclipse wrote: »Ummm... beam me up isn't ZOS's problem to fix, or their fault it's broken LOL The person responsible for it breaking is the add on creator for failing to update the add on for any new updates on time.
Yeah not really, ZOS intentionally changed the way that porting to someone works (interrupting the port no longer unlocks the wayshrine and that's how BeamMeUp worked - it started then interrupted the teleport to every group/friendlist member in current zone).Source: 7.3.5 patch notes[...]
General[...]
- Jumping to someone on your friends list no longer unlocks the destination Wayshrine before the teleportation finishes.
RisenEclipse wrote: »perfiction wrote: »RisenEclipse wrote: »Ummm... beam me up isn't ZOS's problem to fix, or their fault it's broken LOL The person responsible for it breaking is the add on creator for failing to update the add on for any new updates on time.
Yeah not really, ZOS intentionally changed the way that porting to someone works (interrupting the port no longer unlocks the wayshrine and that's how BeamMeUp worked - it started then interrupted the teleport to every group/friendlist member in current zone).Source: 7.3.5 patch notes[...]
General[...]
- Jumping to someone on your friends list no longer unlocks the destination Wayshrine before the teleportation finishes.
Again. Still not their problem. The creator should have found other ways to make the add on work, or maybe someone else should make a new one. Addons are bonus things that players make for the game. Console does not even have addons. So if they put something in the game that suddenly makes an addon unusable... oh well? Creator should have come up with something. Coming here on the forums and expecting ZOS to... do something? Is just a waste of time. It isnt their problem. It's silly expecting them to do anything about it in this scenario.
What_In_Tarnation wrote: »It's acutally both not zos' problem and not addon creator's fault. It's simple that zos decided to "fixed" a quality of life feature and entirely remove it, so players can't unlocked wayshrine while teleporting to another player (interrupted the teleport behavior will also unlocked wayshrine)
What_In_Tarnation wrote: »RisenEclipse wrote: »perfiction wrote: »RisenEclipse wrote: »Ummm... beam me up isn't ZOS's problem to fix, or their fault it's broken LOL The person responsible for it breaking is the add on creator for failing to update the add on for any new updates on time.
Yeah not really, ZOS intentionally changed the way that porting to someone works (interrupting the port no longer unlocks the wayshrine and that's how BeamMeUp worked - it started then interrupted the teleport to every group/friendlist member in current zone).Source: 7.3.5 patch notes[...]
General[...]
- Jumping to someone on your friends list no longer unlocks the destination Wayshrine before the teleportation finishes.
Again. Still not their problem. The creator should have found other ways to make the add on work, or maybe someone else should make a new one. Addons are bonus things that players make for the game. Console does not even have addons. So if they put something in the game that suddenly makes an addon unusable... oh well? Creator should have come up with something. Coming here on the forums and expecting ZOS to... do something? Is just a waste of time. It isnt their problem. It's silly expecting them to do anything about it in this scenario.
It's acutally both not zos' problem and not addon creator's fault. It's simple that zos decided to "fixed" a quality of life feature and entirely remove it, so players can't unlocked wayshrine while teleporting to another player (interrupted the teleport behavior will also unlocked wayshrine)
This existed even before the addon created. So when you said it's addon creator failing of their update, then it is actually not. Maybe next time educated youself first then post it on here later.
Sorry can someone Please Clarify....
Is it that now if your not in a group you can no longer port to a Guild member or Friend if the Wayshrine is locked?
If so that has been a function of the game for years.
If its just the port then canceling that no longer unlocks the Wayshrine for travel - its not that big a deal.
Beside, don't forget that Addons are 3rd party programs, tolerated by ZOS but not supported. It's at our own "risk" to use them and if there are troubles, ZOS has zero obligation to help. It's with the application owner.
PapaJester wrote: »It's not that, "Troubles," sprang up, it's that ZOS decided to change the point at which a wayshrine unlocks when traveling to another player. That decision, which to the best of my knowledge was never explained and has absolutely no benefit to players at all, made it so the, "Unlock Wayshrines," function of the BeamMeUp addon no longer works (still a great addon, highly recommend).
I believe the OP's post was more an expression of frustration that ZOS spent time and resources making a pointless change, which may or may not have been targeted at that specific function of the addon, instead of of the myriad of bugs that actually detract from players' enjoyment of the game.
ZOS *does* have zero obligation to help. Just like I have zero obligation to apologize after farting in a crowded elevator.
I haven't noticed this occuring on PS4.
Kiralyn2000 wrote: »What_In_Tarnation wrote: »It's acutally both not zos' problem and not addon creator's fault. It's simple that zos decided to "fixed" a quality of life feature and entirely remove it, so players can't unlocked wayshrine while teleporting to another player (interrupted the teleport behavior will also unlocked wayshrine)
That doesn't sound like a "QOL feature", that sounds like a bug.
What_In_Tarnation wrote: »RisenEclipse wrote: »perfiction wrote: »RisenEclipse wrote: »Ummm... beam me up isn't ZOS's problem to fix, or their fault it's broken LOL The person responsible for it breaking is the add on creator for failing to update the add on for any new updates on time.
Yeah not really, ZOS intentionally changed the way that porting to someone works (interrupting the port no longer unlocks the wayshrine and that's how BeamMeUp worked - it started then interrupted the teleport to every group/friendlist member in current zone).Source: 7.3.5 patch notes[...]
General[...]
- Jumping to someone on your friends list no longer unlocks the destination Wayshrine before the teleportation finishes.
Again. Still not their problem. The creator should have found other ways to make the add on work, or maybe someone else should make a new one. Addons are bonus things that players make for the game. Console does not even have addons. So if they put something in the game that suddenly makes an addon unusable... oh well? Creator should have come up with something. Coming here on the forums and expecting ZOS to... do something? Is just a waste of time. It isnt their problem. It's silly expecting them to do anything about it in this scenario.
It's acutally both not zos' problem and not addon creator's fault. It's simple that zos decided to "fixed" a quality of life feature and entirely remove it, so players can't unlocked wayshrine while teleporting to another player (interrupted the teleport behavior will also unlocked wayshrine)
This existed even before the addon created. So when you said it's addon creator failing of their update, then it is actually not. Maybe next time educated youself first then post it on here later.
I would suggest it was more that the addon took advantage of the exploit rather than this being a QoL feature. Sure, some people will be upset that this no longer works as it did but it makes sense that we have to be near the shine to actually unlock it.
Danel_Vadan wrote: »More like ZOS fixed a bug that an add on was exploiting. Surprised they didn't ban people for abusing this glitch.
To be fair, I made a mistake during Blackwood event. I took newer toon to Blackwood when event just started and pressed Unlock button, with 100+ guildies in zone. I got booted from server.
So maybe it had some impact somewhere.
FlopsyPrince wrote: »They should just add a button to the map "unlock all wayshrines of guild members" for all platforms
My newly birthed baby characters are waddling around between wayshrines.. painfully slow. I wouldn't mind if they fixed this very convenient feature, if they'd implemented Account Wide Wayshrines at the same time.. to take its place. If I was a new player, it would feel normal and part of the game to travel slowly.. but as a vet player waddling around, it is quite frustrating.
Maybe there will be diaper cosmetics coming?
Kiralyn2000 wrote: »FlopsyPrince wrote: »They should just add a button to the map "unlock all wayshrines of guild members" for all platforms
No, why should they do that? That's not "QoL", that's just silly. If you want a Wayshrine, you should go to it.
(and why do guilds need yet more perks, anyway? There's already enough advantages, no need to pile even more against people who aren't in one.)
FlopsyPrince wrote: »
It never did make sense why one character could know where a wayshrine was and another would not. That was a problem when I played WoW too.
Running to all the wayshrines for the 27th time is about as exciting as fishing in the game!