Any new about this bug?

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Theros
Theros
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When will ZoS fix this:

gpwi1o26msc3.jpg

I create a new char, he is in Isle of Balfiera (Tutorial map), and have this completed in many other maps too. Any new when they ZoS will fix it?
  • Sylvermynx
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    I wouldn't hold your breath. I think it's likely working as they intended.
  • Theros
    Theros
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    Sylvermynx wrote: »
    I wouldn't hold your breath. I think it's likely working as they intended.

    You can't be serius!
  • tmbrinks
    tmbrinks
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    Yup, 94+ pages of feedback about this on the PTS, and they basically fixed nothing. So we have to assume this is what they wanted.

    We'd know if they'd say a thing to us about it. But, for all intents and purposes, silence from ZoS.
    The Unshattered - Tenacious Dreamer - Hurricane Herald - Godslayer - Dawnbringer - Gryphon Heart - Tick Tock Tormenter - Immortal Redeemer - Dro-m'Athra Destroyer
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    65,945 achievement points
  • Sylvermynx
    Sylvermynx
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    They haven't addressed this as a bug. They haven't indicated any "timeline" or even interest in changing anything about AWA so far.

    *shrug* I doubt it's a bug, and I doubt they're going to fix it. I don't care one way or the other as AWA doesn't upset me at all.
  • Agenericname
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    Theros wrote: »

    You can't be serius!

    Yeah, Im pretty sure she is, and pretty sure that she's right.
  • Theros
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    This do NOT happen in PC NA servers. Only in PC EU server!
    If it's not a bug in PC EU, then have to be in PC NA server -.-

    But does make any sence? A 100% new char with all boss completed, Delves, Some Dolmen 8not all) wtf?! This can't be "working as they intended"

    But if it is... well... plus is conting for Game Over :(
    Game lost 90% of the fun because AwA and now, We can't even create a new chars for Role-Play in ESO... dont make any sence!
  • FluffyReachWitch
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    I think this is how they intend it to be now. This post was made the day after Update 33 went live:

    https://forums.elderscrollsonline.com/en/discussion/600113/zone-guide-map-completion-with-account-wide-achievements/p1
  • Grizzbeorn
    Grizzbeorn
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    Theros wrote: »
    This do NOT happen in PC NA servers. Only in PC EU server!
    If it's not a bug in PC EU, then have to be in PC NA server -.-

    I don't quite understand what you are saying here, but yes, this is also happening on PC NA.
    And like people have said, it appears to be an intentional change, not a bug.
      PC/NA Warden Main
    • Theros
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      Hey everyone,

      We've been seeing a lot of questions about what types of things are being tracked on the Zone Guide and Map now that Account Wide Achievements have launched on PC. We wanted to provide some clarity on what is tracked on the account vs character level:
      • Zone Quests, Wayshrines, Points of Interest, Crafting Stations, Mundus Stones, Public Dungeons, Skyshards and Shalidor's Library Books are still character-specific in the Zone Guide.
      • Delves, Striking Locales, World Events and World Bosses use the Achievement to track progress in the Zone Guide but you will still need to discover these on individual characters on the Map.
      Additionally, it's worth mentioning there is currently a bug affecting completed Delves, World Bosses and World Events that are making them display as incomplete. We're working on getting this fixed for a future incremental patch.

      So... When we create a new char, i will have all Boss, delves, Dolmens and etc reveled? Is that? At this moment i dont have all of them reveled because its bug? The bug is not show all ?
    • dzugarueb17_ESO
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      This is not a bug, can't be and won't be fixed. The data is simply not there anymore (admittely, ZOS could use "not seen" flag to kinda reset this, but this data is not perfect of course - its not the same as "not completed by char X").

      You will have to live with it.

      Anyway, you can take a look at this (huge thanks to silvereyes for that)
      https://www.esoui.com/downloads/info3323-CharacterZoneTracker.html
    • Theros
      Theros
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      This is not a bug, can't be and won't be fixed. The data is simply not there anymore (admittely, ZOS could use "not seen" flag to kinda reset this, but this data is not perfect of course - its not the same as "not completed by char X").

      You will have to live with it.

      Anyway, you can take a look at this (huge thanks to silvereyes for that)
      https://www.esoui.com/downloads/info3323-CharacterZoneTracker.html

      What in the hell ZoS did to the game :(
      Now we have to use MOD just for simple Role-Play the game...

      This addon will do the work. But, this is so sad :(
    • Sarannah
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      As someone who is in favor of AwA. In my opinion, ZOS should fix the zone guide ASAP! It makes no sense half the zone is completed even on characters who have never been into that zone.

      A quickfix could be to not show all those things as completed in the zone guide, if they have not been discovered by the character yet(regardless of achievement status).

      Ohw, and ZOS should make delve bosses respawn every 30 seconds. I have done quite some delves since U33, and the delve bosses are like they do not even exist. Waiting for a long time for delve bosses, is just silly. Their loot is already restricted, so just make them respawn!

      This was a really sloppy implementation of AwA, and I can't believe they actually released AwA like this. AwA is not accountwide zone completion afterall.

      PS: I am someone who basically spends all his in-game time by 100% completing zones on different characters.
      Edited by Sarannah on March 23, 2022 2:05PM
    • aleksandr_ESO
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      they made account wide achievements to reduce the amount of stored and dowloaded data . Therefore, this is not a bug, but a feature. Killed bosses and delves are now acountwide.
    • Theros
      Theros
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      they made account wide achievements to reduce the amount of stored and dowloaded data . Therefore, this is not a bug, but a feature. Killed bosses and delves are now acountwide.

      They made nothing. They just kill Role-Play!
    • dzugarueb17_ESO
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      Sarannah wrote: »
      A quickfix could be to not show all those things as completed in the zone guide, if they have not been discovered by the character yet(regardless of achievement status).

      Thats only marginally better? They will be autocompleted the moment you ride a half kilometer near them.

      No, this is a deliberate choice by ZOS, many things are now related to you as a player. You completed them, in previous life, not your character. Its the same as some broken quest dialogs (or altogether things you can do just once now) - you did it, tough luck, get over it, no achievs and broken replayability for you.
    • dzugarueb17_ESO
      dzugarueb17_ESO
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      they made account wide achievements to reduce the amount of stored and dowloaded data . Therefore, this is not a bug, but a feature. Killed bosses and delves are now acountwide.

      (Un)ironically that was about 20kb per character.
    • Theros
      Theros
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      (Un)ironically that was about 20kb per character.

      Role-play in ESO worth 20kb :(

    • Sarannah
      Sarannah
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      Theros wrote: »

      So... When we create a new char, i will have all Boss, delves, Dolmens and etc reveled? Is that? At this moment i dont have all of them reveled because its bug? The bug is not show all ?
      No, they won't be instantly revealed on new characters. Only the zone guide willl show them as already fully completed, so they do NOT come as black/uncompleted anymore. The moment you actually discover them, they will instantly become white, as if fully completed.
      The bug ZOS mentions, is the one where already discovered world bosses/world events/delves are currently shown as uncompleted on the map, while they should now ALL be shown as completed. TLDR: They all show black instead of white, is the bug. (zoning can usually fix it)

      Thats only marginally better? They will be autocompleted the moment you ride a half kilometer near them.

      No, this is a deliberate choice by ZOS, many things are now related to you as a player. You completed them, in previous life, not your character. Its the same as some broken quest dialogs (or altogether things you can do just once now) - you did it, tough luck, get over it, no achievs and broken replayability for you.
      Yes, but it would atleast make the zone guide look cleaner. And I can live with everything instantly looking white(completed), as I can complete everything immediately upon discovery. Not a perfect fix, but something I could live with. ZOS should have decoupled everything from achievements though. But I realize ZOS can no longer track which character actually completed what(due to AwA), so this quickfix would at the very least be something.

      Personally I'm not too bothered by the dialogs. As I can never remember which character did what anyways. So the dialogs only remind me about the quests which I have done at some point. And ZOS has already mentioned they are working on fixing the collection/museum quests.
    • dzugarueb17_ESO
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      Personally, I'm disgusted by this to extreme, as many other people. I'm certain though the playerbase will get over it, and won't remember this in half a year or less. Everyone who doesn't like it will leave and their voices will fade. I'm planning to check in after a year or so and tell a story of ancient times when things were good.
    • FluffyReachWitch
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      I'm right there feeling like they could have taken the time to decouple AwA from the map, zone guide, and dialogue. It'll be nice if they make some adjustments in the future, but I'm not really expecting them to at this point. As it is I'm just taking a break until the next events and not messing with my side characters too much.
    • Theros
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      "... I'm certain though the playerbase will get over it, and won't remember this in half a year or less. ..."

      How could they forget? Every time you create a new char you will have most of the map completed! If players create a new char to go in Trials it dosn't metter at all. But if you wanna roll play the game in other char... How can we forget!?

      "...Everyone who doesn't like it will leave and their voices will fade..."
      Ofc they will. I will in less then 17Days (Plus end)

      Maybe this is the final objective of ZoS. They have database store problems.... well... let's force them to leave. At this point, i realy belive ZoS are forcing players to leave the game. And they're making a very very good job.
    • Jestir
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      All those bosses and world events are still there to be there killed, the only thing that absolutely needs to be adjusted with this change is delve boss respawn timers, 5 minutes for a 5 second “boss” is ridiculous
    • ectoplasmicninja
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      I mentioned this in another thread, but I think the playerbase is meant to be undergoing a shift in philosophy with AWA. Previously, I'd log into a character and either check my journal for current quests or open my map and look for icons that showed content I hadn't yet completed. Now that I have no way of knowing which delves, WBs, etc I've done on any given character, I need a different drive to prompt my next action. It seems like we're supposed to move away from "I haven't done this delve on this character yet, so now I'll go do that" and toward "I've done everything on some character, so now I'll go do anything I want".

      Before, we were plotting our characters' paths separately and pursuing content on one as discrete from another. And we can still do that, we just don't have the helpful map markers to light our way and so it's difficult to keep track of where we're at with any given character. So if you want them to have individual experiences and narratives, you'll have to plan them out yourself using out of game tools pen and paper or a spreadsheet or some such. How do you know which dungeons your character has done? You don't, so just do any dungeon you want. I'm not saying this is the "right" approach, or a great approach that most players will enjoy adopting, and I'm not really over the hurdle myself, but...this is where we are and it seems like this is how we're expected to approach the game now.
      Edited by ectoplasmicninja on March 23, 2022 3:52PM
      PC NA, CP2200+. Character creation is the true endgame.
    • Theros
      Theros
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      What does make Elder Scroll Great?
      The role-play.

      In any Elder Scroll game you can be whatever you wanna be.
      -You can be one Assassin
      -You can be one great Healer
      -You can do whatever you wanna do.
      This is Role-Play. Create you char, create a story for him, buy cosmetics from eso store to fit your assassin char. Or, buy motifs, mounts and build the perfect house for your necro. Elder Scroll is all this world!

      But now... AwA change all of this!
      -Now... your great Paladin is one Thief!
      -Your Healer is the Thief!
      -And your thief have all the roles on him.

      If you wanna imagine some background to you new char (Dark elf), and travel all the world in ESO to find all Treasures.... You can't! Because at some point you will be lost! You dont know in what places you have been.

      ZoS need one soluction for database space... well.... AwA was NOT the soluction! They just kill the fun of Role-Play! They just Kill Eso with this AwA non-Sence!

      I can't even exit from tutorial map with my new Argonian Healer (Fist time i create one). Because i like to follow the Story, and now, i cant even go to first map, because all my Role-Play don't make any sence!

      I Still have more 17Days of PLUS and i have forced myself in playing with only my Main Char. All others.... Well... no Role-Play for them!

      This is NOT Elder Scroll anymore.
      This is only MONEY now.

      And that's sad! Because ZoS prefer AwA nonsence instead of Elder Scrolls.
    • Necrotech_Master
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      I mentioned this in another thread, but I think the playerbase is meant to be undergoing a shift in philosophy with AWA. Previously, I'd log into a character and either check my journal for current quests or open my map and look for icons that showed content I hadn't yet completed. Now that I have no way of knowing which delves, WBs, etc I've done on any given character, I need a different drive to prompt my next action. It seems like we're supposed to move away from "I haven't done this delve on this character yet, so now I'll go do that" and toward "I've done everything on some character, so now I'll go do anything I want".

      Before, we were plotting our characters' paths separately and pursuing content on one as discrete from another. And we can still do that, we just don't have the helpful map markers to light our way and so it's difficult to keep track of where we're at with any given character. So if you want them to have individual experiences and narratives, you'll have to plan them out yourself using out of game tools pen and paper or a spreadsheet or some such. How do you know which dungeons your character has done? You don't, so just do any dungeon you want. I'm not saying this is the "right" approach, or a great approach that most players will enjoy adopting, and I'm not really over the hurdle myself, but...this is where we are and it seems like this is how we're expected to approach the game now.

      thats why there are addons to help with that lol (not the best workaround but an option on pc)

      https://www.esoui.com/downloads/info3323-CharacterZoneTracker.html
      plays PC/NA
      handle @Necrotech_Master
      active player since april 2014

      i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

      feel free to stop by and use the facilities
    • aleksandr_ESO
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      Theros wrote: »

      They made nothing. They just kill Role-Play!

      should have taken part in the discussions earlier. It's too late now, unfortunately.
    • aleksandr_ESO
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      (Un)ironically that was about 20kb per character.

      the speed of the server depends on the total amount of data, not the amount of data retrieved by a particular query. Also, we don't know anything about this base other than that it's a bottleneck when loading characters (see news about sharding)
    • proprio.meb16_ESO
      proprio.meb16_ESO
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      If the bottleneck was just at character load there would have been few issues in the rest of the game. Experience says the opposite. The loading phase, btw, has not gained pretty anything, at least apparently, until the introduction of cold storage.

      The 20kb per character (from which you can get the overall load, knowing the average players online) is not a number thrown casually, it has been carefully checked and found to be, effectively, the most compact way to store all achievements info for one char. The db footprint and the gain in removing 17/18 (at max) of your achievements info could have been better addressed most probably with some db redesign.

      The sharding/cold storage, on the other hand, is something that should have been implemented years ago, and its (or can be) totally unrelated to awa. When it came out i was honestly shocked it wasn't a thing already, i was absolutely convinced it was existing as it's pretty easy to implement and a common strategy to avoid your data becoming unmanageable.
      There's not even comparison in terms of db impact, and if it's only about db benefits, achievs could have been easily be kept per-character (or as a lot of people was asking, be kept both account wide *and* per character) with the introduction of cold storage.

      Its removing hundred of thousands of char data (not only achievements) from live db instead of a few kb per active character (cause only active chars are migrated to awa)... its not the same playfield and not even the same match. Awa could and should have been handled a lot differently.

      Ironically awa has hampered this process, because people have loaded older chars (and put them on live) just to merge achievements... something that maybe wouldn't have happened otherwise.
      Edited by proprio.meb16_ESO on March 30, 2022 10:37AM
    • DarcyMardin
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      I can't even write about this anymore...that's how disappointed and frustrated I am with ZOS over the messed up implementation of AwA.
    • Kesstryl
      Kesstryl
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      Theros wrote: »
      What does make Elder Scroll Great?
      The role-play.

      In any Elder Scroll game you can be whatever you wanna be.
      -You can be one Assassin
      -You can be one great Healer
      -You can do whatever you wanna do.
      This is Role-Play. Create you char, create a story for him, buy cosmetics from eso store to fit your assassin char. Or, buy motifs, mounts and build the perfect house for your necro. Elder Scroll is all this world!

      But now... AwA change all of this!
      -Now... your great Paladin is one Thief!
      -Your Healer is the Thief!
      -And your thief have all the roles on him.

      If you wanna imagine some background to you new char (Dark elf), and travel all the world in ESO to find all Treasures.... You can't! Because at some point you will be lost! You dont know in what places you have been.

      ZoS need one soluction for database space... well.... AwA was NOT the soluction! They just kill the fun of Role-Play! They just Kill Eso with this AwA non-Sence!

      I can't even exit from tutorial map with my new Argonian Healer (Fist time i create one). Because i like to follow the Story, and now, i cant even go to first map, because all my Role-Play don't make any sence!

      I Still have more 17Days of PLUS and i have forced myself in playing with only my Main Char. All others.... Well... no Role-Play for them!

      This is NOT Elder Scroll anymore.
      This is only MONEY now.

      And that's sad! Because ZoS prefer AwA nonsence instead of Elder Scrolls.

      You should really post your feedback in one of the official threads at the top of the page, one of them is for AwA and the map, the other one is for the Ascending Tides update which is what brought us this. And I agree with you, by the way, sadly. I had an alt that I was role playing as an Ayleid descendent, and he was visiting all the Ayleid delves in each zone to learn more about his ancestors. I only did three zones with him doing this. I will now have no way to track his progress in any other zone.
      HEARTHLIGHT - A guild for housing enthusiasts! Contact @Kesstryl in-game to join.
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