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Anyone Using Different Skill Morphs After Update 33?

ADarklore
ADarklore
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I'm just curious, after update 33 and changes to scaling, is anyone using a different skill morph in their build? Not caring about BIS, but just seeking, in general, if people have made any changes in skill morphs and enjoying it.
CP: 2070 ** ESO+ 2025 Content Pass ** ~~ ***** Strictly a solo PvE quester *****
  • AcadianPaladin
    AcadianPaladin
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    My magwarden healer/dps has changed morphs on Lotus Flower from Lotus Blossom to Green Lotus. What she likes is that her light and heavy attacks now heal 2 allies instead of just herself. This contributes nicely to keeping her Spell Power Cure procs up for nearby allies. Basically, she prefers the healing of allies to gaining additional duration. What makes it nice too is that both morphs provide spell crit (and weapon crit which she doesn't care about).
    Edited by AcadianPaladin on March 15, 2022 11:38PM
    PC NA(no Steam), PvE, mostly solo
  • ADarklore
    ADarklore
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    My magwarden healer/dps has changed morphs on Lotus Flower from Lotus Blossom to Green Lotus. What she likes is that her light and heavy attacks now heal 2 allies instead of just herself. This contributes nicely to keeping her Spell Power Cure procs up for nearby allies. Basically, she prefers the healing of allies to gaining additional duration. What makes it nice too is that both morphs provide spell crit (and weapon crit which she doesn't care about).

    I agree... also considering most open world fights don't last a full minute, and the remaining time you're left with the continuous glow effects of the skill.
    CP: 2070 ** ESO+ 2025 Content Pass ** ~~ ***** Strictly a solo PvE quester *****
  • WrathOfInnos
    WrathOfInnos
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    I'm very much enjoying Bound Armaments on mag sorc, which can be cast every 4s. Between that, Daedric Prey, and frag procs the rotation is fast-paced and dynamic. I haven't had this much fun with a build in years. It reminds me of when curse was 3.5s duration.
  • Sylvermynx
    Sylvermynx
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    Not me. I dislike combat intensely, and won't mess with it unless forced. I had to kill a troll on my NA first account main this morning. She didn't have any more trouble with it than the last one.

    *shrug* I just want something to do for xp and fun BESIDES combat.
  • aaisoaho
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    My clanfear got retired. It served me well back in 2015 when I was green and served as a pocket healer the last year, but now volatile familiar is finally solid for stamina sorcerers.
  • tsaescishoeshiner
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    My stamsorc is testing out Haunting Curse and Endless Fury for bursty PvP nonsense

    I'm leveling Vigor on my mag DPS/PvP characters for the burstier heal that can't target someone else like Rapid Regen

    My stam necro is really enjoying Spirit Guardian for solo heals, and Degeneration for Major Brutality

    Lots of nice little tricks so far, for both PvE and PvP
    PC-NA
    in-game: @tsaescishoeshiner
  • Larcomar
    Larcomar
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    I posted looking for suggestions on pts a while back - there's a couple of good posts in there that might be useful to you.

    https://forums.elderscrollsonline.com/en/discussion/599827/stam-mag-abilities-likely-to-see-more-use-on-mag-stam-toons#latest

    I'm still playing around but so far

    - I've switched to vigor on my magdk so I can ditch resto. The tooltip's a little less than rapid regen but it with the shorter duration it almost evens out, and it always hits me which is a god send. Plus I don't have to run a resto staff. Tried it out last night and liking it. Otherwise mainly focused on trying out the new embers which Im liking so far. It's not really "more" healing but it's definitely more consistent.

    - My magsorcs switched from boundless storm to hurricane. Damage for the first half is on a par so goes up quite a bit second half. The main reason though is the permanent minor exped - it's really nice for tooling around. Note I have RAT on him if I want major exped. Ill probably give bound armaments a go too; it feels like the much better morph but I'm not sure right now where I'd fit it on my bar.

    - My stamsorcs trying out mages wrath as a ranged execute for pvp to go with bow. Haven't done much on him though yet. Was orginally thinking of switching crystal wep (which I find unreliable) to crystal shard but as somone pointed out on the other post you have to use a mag ability to trigger it. Also considering dumping clanfear for volatile and maybe matriach for pvp. Haunting curse might be worth a try too as someone say above

    - My stamblade has picked up healthy offering. It looks he'll finally have a really good burst heal - it's got a nice tooltip. I need to think this one through - opens up a much more brawlery playstyle for him while keeping cloak. But might have to give him something like wretched vitality or eternal vigor to make it work given he's already drawing on magpool for cload, shade etc. Interesting though. Also considering twisted path for pve.

    That's about as far as I've gotten so far. Stamcro already uses the spirt mender for 10% mitigation so no change there but maybe stronger heals (yey!). Stamden might poss switch to magika shalks for the major breach? Not sure though. My magblade and two magplars, couldn't immediately see anything, but if the second eventually becomes a stamplar like I originally planned, I think there's be quite a few possibilities. There's also the possibility of using dawnbreaker on them.

    I think there's probably alot more you could do though. Taking the DK for instance, in pvp, he runs DW - I'm wondering about swapping out RAT for Quick cloak - if I could sustain it, I'd be getting major evasion + some damage. Might be worth losing the snare removal part. Then in pve I've always felt he lacks a reliable gap closer so might give him a maelstrom 2h on the back bar and use stampede instead of wall of elements.

    That said, two things to remember. First, damage may scale off max resource but sustain is still split. I usually run dual sustain food (jewels) on my characters (it's a big boost to survivability) but even then I wouldn't be able to sustain a spammable from the opposite pool unless I went to EV or WV. It's really dots and utility spells I think.

    Second, the additional damage / healing I was getting from opposite pool abilities wasn't as big as I thought. Vigor for instance only went up a bit. I think this is because, with the hyrdization of sets they've already done the pools arn't actually that different now anyway. I was expecting to see my magtoons' vigor tooltip jump a lot but it actually wasn't that different.

    Hope that gives you some ideas, Like I say, check out robpr's etc posts in that other thread.
    Edited by Larcomar on March 16, 2022 11:12AM
  • ADarklore
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    Personally, I've gone to using Reflective Light and Blazing Spear on my Stamplar- since usually in overland content you really only need to cast both once- so it's basically playing like my Magplar. I grew to hate Magplar because I hate being forced into using a STAFF... so now I can use DW Swords, keep the LA/HA stamina sustain, but play it like my Magplar; Repentence is awesome for resource return! I may also switch to Channeled Focus if my Magicka sustain is difficult. With LA/HA and Repentence I can restore Stamina, and use CF for Magicka sustain.

    With my Stamden, I've switched to Deep Fissure and swapped to Warrior for mundus, from Lover. Running Hundings and NMA, my pen is pretty high for quest content. I'm also using Winter's Revenge on my Stamden as well, which is pretty awesome. I don't do group dungeons (except solo) or PVP... so I don't need to worry about BIS.

    All in all, I'm very happy with the scaling changes. It used to really bother me that a stamina character couldn't use most of their class skills and were relegated to weapons... whereas magicka could use all their class skills AND weapon (staff) skills. Now, there is a lot more options to play around with making the game MUCH more enjoyable IMO.

    CP: 2070 ** ESO+ 2025 Content Pass ** ~~ ***** Strictly a solo PvE quester *****
  • Snamyap
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    Still tinkering, put funnel health on my stamblade to heal both me and companion. Maybe I'll try Offering again but wasn't happy when they made it so that it always costs magicka.
  • Vevvev
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    Changed out Volatile Armor for Hardened Armor. My resistances are too low and I basically lost a damage over time ability. Not happy with that change, but now I can pre-buff while stealthed so.... Yay?

    Oh, and totally using Sated Fury over Simmering Frenzy.
    Edited by Vevvev on March 16, 2022 2:53PM
    PC NA - Ceyanna Ashton - Breton Vampire MagDK
  • Necrotech_Master
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    i would have to look through my toons, but i know i have a few that i should probably look over

    my stamplar was using a double 2h setup (maelstrom front bar, vateshran back bar), but with the templar change to jabs means im losing the crit buff and cant stack the dmg buff, so while i like the buff from the vateshran proc along with the burst heal of rally, im going to have to figure something out there to get more bang for my buck

    i also should take a look at my mag and stam wardens to make sure their skills are in order

    most of my other toons i think should be mostly unaffected, although i might have some ideas for use of the new sets once i obtain more of them
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

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  • Oreyn_Bearclaw
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    Orbs is now very viable on stam toons as a mag dump and nice AOE skill, guessing you are going to see a lot of that. Really, a lot of class AOE skills are now very viable on stam. Magic morph of Blastbones is now pretty much the only morph worth using, even on a "stamina" spec. Vigor is an incredible heal now for mag toons. The list goes on. Not to go too much into "meta", but I think a lot of meta builds are going to be what we would have called hybrids a few months ago, and I also think the term meta is a lot more blurry. There are now a lot of ways to to be within 1-2% of a traditional meta setup.

    No reason you cant back bar a 2H as a mag character or a staff as a mag character. It also makes a lot more sense to say spec into spell damage, while also stacking stamina and vice versa. It's going to take some time to really know how this all shakes out and some pretty out there builds are going to be quite powerful. I am resisting the urge to blow all my gold jewelry mats in the first week. Haha.
  • morrowjen
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    I might try a few mag morphs on my stamcro but my stam build has been using a mag morph for boneyard since the necro class was released and long before that became a trendy pick in builds. It helped a metric ton when resource pools were smaller and Lokke was a thing.

    Right now, what I'm looking most to replace is Advancing Yokuda/Bereserking Warrior. Not because I dislike it but because of the way my setup breaks down I'm stuck having to use at least one piece of heavy armor (I can't run just rings and weapons or I will lose out on the pieces I have for perf. rele). Kinra's has been really good for that but I'm thinking of trying Pillar of Nirn or even Twice Fanged because my Khajiit never has enough pen outside of trials.
  • morrowjen
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    Orbs is now very viable on stam toons as a mag dump and nice AOE skill, guessing you are going to see a lot of that. Really, a lot of class AOE skills are now very viable on stam. Magic morph of Blastbones is now pretty much the only morph worth using, even on a "stamina" spec. Vigor is an incredible heal now for mag toons. The list goes on. Not to go too much into "meta", but I think a lot of meta builds are going to be what we would have called hybrids a few months ago, and I also think the term meta is a lot more blurry. There are now a lot of ways to to be within 1-2% of a traditional meta setup.

    No reason you cant back bar a 2H as a mag character or a staff as a mag character. It also makes a lot more sense to say spec into spell damage, while also stacking stamina and vice versa. It's going to take some time to really know how this all shakes out and some pretty out there builds are going to be quite powerful. I am resisting the urge to blow all my gold jewelry mats in the first week. Haha.

    I have seen folks praising Stalking but what is the benefit there? The stam blastbones has more power. Is it just AOE? I'm asking because I am considering switching but I am still fairly attached to my stam skeletons that like to hit the wrong target and stand around for 30 secs before exploding.
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