So "Player abilities that scale with your offensive stats, such as Weapon Damage and Max Stamina, will now dynamically scale with the highest of your offensive stats." There are some obvious general applications here - I'm hoping it means my mag toons can now use vigor effectively rather than be forced to use a resto staff - but I was trying to think through what changes I'd make to my various characters. Are there obvious abilities that esp stamina classes can now make effective use of? I'm guessing they'll benefit most from it, even given the constraints of mag regen. For eg I was wondering about stam sorcs now making effective use of mages wrath and possibly crystal frags - I think it's only 1/3 cost when it pops, so it might be sustainable. Maybe as well the class AOE spells? What have people been finding works - and doesn't.
chers
larc