Magplar here. The only class that I fear is the Sorcerer for 2 reasons: pets and negate magic.
If the pet get in the way or if I target it by mistake, the sorc will have time to heal and attack me back. A sorc who knows how to control the pets can make them always be in front of the attacker.
The second reason is the negate magic. My build is heavily dependant on shield and regen from channeled focus. If I can't cast it, I have too little resource manegement and survivability.
All the other classes are neutral to me, being dependant on the player's skills and not the class itself. However, the sorc class by itself means problem to me.
runningtings wrote: »Templar for sure, jab jab jab jab jab.
MEBengalsFan2001 wrote: »runningtings wrote: »Templar for sure, jab jab jab jab jab.
Jabs are so over rated.. Just dodge roll or better yet block and use tri pots. After the templar runs out of resources they run away and are usually easy kills especially if you got CC effects that slow them down or better yet stun/root them in place.
All classes are limited in their overall build variety. The difference is usually gear and CP setup. I mean a stamina dps templar regardless of gear are setup usually with similar abilities, same with magika templars.
Templar. Only because it gets exhausting to run into them and they only ever seem to use jabs and no other skill, lol
Supershutze wrote: »Templar. Only because it gets exhausting to run into them and they only ever seem to use jabs and no other skill, lol
Well, why on earth would they use any other skill?
Jabs does as much damage as a channeled, is instant cast, is an aoe, requires no targeting, costs the same as a spammable, can't be dodged, can't be blocked(you can try, but say goodbye to your resources), buffs the user, and has a franky ludicruous range for something that's supposed to be a melee ability.
It's very overpowered.