None I can think of that are free of traditional old school tab targeting systems, and even then those games are less about weaving more about the abilities and weapons having separate cooldowns. (Star Trek Online's ship vs ship combat)
I think the closest that comes is Guild Wars 2 as I know some instant cast abilities can be fired in super rapid succession before the longer drawn out ones, or even at the same time. I've seen it more with the Weaver specialization of the Elementalist which comes very close in it's play to ESO's combat. Very twitchy and reactive if you want to succeed.
Sir_Hammock wrote: »It's called an action combat system, not many have them. There's bdo, new world, lost ark and eso that are good. Then you have gw2 that's close, but not really the same.
Is there a name for the type of combat style ZOS chose for ESO? Weaving combat? I read an article that described it but I can't remember what it's known as.
And what games share this same type of style with the whole rotation, weaving mechanic thing ?
francesinhalover wrote: »Dcu online, dark souls type,
Ah sorry read wrong.
Weaving? Easily gunz duels. Watch pro players on youtube.
Game had potential to be a e-sport with how hard it is.