Bitter_Apple21 wrote: »Interested on this subject.
4 toons, with one of them a master crafter. I definitely see the gold mats appear on his writs whereas I do not remember seeing them on any of the other three.
I held back advancing the other three cause I had the instinct that I would be burning thru the raw material to do the writs if I promoted the other 3 toons. My sense is that the qty I need vs the return on the writ will at one point draw them down.
I do get the surveys from the other three and hand them off to the master so that I get top level stuff from the surveys.
The question is, has anyone seen any sort of "line in the sand" so to speak about how many toons can be at top vs level 1 where things sort of break even. I think I saw one post about "self sustaining" or something along those lines.
Was thinking of testing by putting 1-2 skills per toon (on the other three) up to max and see what is happening to the raw material, but any advice or ideas will help.
I am wondering if there is any big reason to actually use skill points to raise my crafting skills for doing daily crafting quests. I have 12 toons all maxed crafters that I do daily writs for.
I don't need gold...
I don't need writs...
I don't need inspiration...
Things I do need are:
I need yellow mats like wax, alloy, rosin, etc
I need surveys
Is there really a reason to put any points into my crafting skills for my alts? Should I raise certain skills a few points? Do surveys or yellow mats drop more at higher crafting like if I put 10 points into blacksmithing compared to leaving at 1?
Bitter_Apple21 wrote: »Interested on this subject.
4 toons, with one of them a master crafter. I definitely see the gold mats appear on his writs whereas I do not remember seeing them on any of the other three.
I held back advancing the other three cause I had the instinct that I would be burning thru the raw material to do the writs if I promoted the other 3 toons. My sense is that the qty I need vs the return on the writ will at one point draw them down.
I do get the surveys from the other three and hand them off to the master so that I get top level stuff from the surveys.
The question is, has anyone seen any sort of "line in the sand" so to speak about how many toons can be at top vs level 1 where things sort of break even. I think I saw one post about "self sustaining" or something along those lines.
Was thinking of testing by putting 1-2 skills per toon (on the other three) up to max and see what is happening to the raw material, but any advice or ideas will help.
You will notice a slight "burning" of your materials doing writs at maximum level. For WW/BS/Clothing you get most of what you use back (about 85%) from the material return (you get 15 normally and 10 at a random lower level), or from the surveys (which you get 1/8th of the time). With the increased passive from plentiful harvest (up to 50% now, even though it's testing at 40%), you come close to break even. If you quest (and pick up resources or pick up heavy sacks while doing so) you'll almost be able to do those without ever purchasing.
Jewelry, you will notice a decrease over time. They return less resources when you do them (they do use less as well), but you'll only get back about 70% of what you need to be self sufficient.
That all being said. The increase in profit you make from doing max level writs versus doing them at a lower level to "break even", far and away pays for you to just buy the materials to continue to do max level writs, ESPECIALLY for jewelry. You literally have a 0% chance of getting chromium doing jewelry writs at minimum level, but a 25% chance of getting one at max level (with about a 15% chance of that being 2 grains, and a 1% chance of that being a full plating, for an effective drop rate of about 30%), and just getting ONE of those will pay for your materials for the next month, that you would have used "extra".
https://docs.google.com/spreadsheets/d/1yQDUjYNQVsIFl0ktkbkSlfYPkzP6pgCOTMQ-qCuzfaI/edit#gid=478860738
Here is the breakdown (on two tabs) of the expected profit on max level versus minimum level. They aren't even in the same ballpark (and I need to update the values as the data is dated, but I'm not playing as much for other reason)
tl dr. Do your writs at maximum level. Hard stop.
WabanakiWarrior wrote: »I remember meeting a guy who claimed your crafting achievements on your toon impact the drop rate of rewards. That was his reason for grinding out 10+ grand master crafters. Can anyone confirm this?
Bitter_Apple21 wrote: »@katanagirl1 @tmbrinks
Question for you two on the writs. I have 4 toons, one is master on all the crafting ones.
I get the master writs, but although I have the traits, etc, it is the style motifs that I do not have. Am I doing something wrong or is it just that, yes, I to go out all over the place to try and farm the motif chapters (or buy them from guilds) and style materials.
I have such a large collection of woodworking and armor gear, it is taking up storage space. The only one that doesn't have the style is the jewelry, but the upgrade plating on those is hard to come by.
Advice?
Bitter_Apple21 wrote: »@katanagirl1 @tmbrinks
Question for you two on the writs. I have 4 toons, one is master on all the crafting ones.
I get the master writs, but although I have the traits, etc, it is the style motifs that I do not have. Am I doing something wrong or is it just that, yes, I to go out all over the place to try and farm the motif chapters (or buy them from guilds) and style materials.
I have such a large collection of woodworking and armor gear, it is taking up storage space. The only one that doesn't have the style is the jewelry, but the upgrade plating on those is hard to come by.
Advice?
Bitter_Apple21 wrote: »@tmbrinks
Never thought of selling them.
I recently just joined a guild, so that is where I would sell them (if the guild is approved to sell things - do I have that correct?)
Thanks.
Bitter_Apple21 wrote: »@tmbrinks @Comrade_Ogilvy
Thanks. I had seen early on the Violet being used on some top potions so I started collecting those a ways back. Mudcrab, did not know any other source other than the crabs but on the one toon I have at max, he - I do not think - has been use that very often. But yes, I tend to try and farm that as I am overlanding...
Good to know about OKO, I will check what I have built up on the one toon.
Both your points on provisioning caught my eye however.
@Comrade_Ogilvy
I do not understand the subject of mid tier. I initially thought that since all my toons being now above CP160, I would only want to consume high level food and drink buffs.
Is there a benefit to just collecting the mid tier recipes and learning them (but not using them) or am I missing something - typically?
@tmbrinks
Your comment about faction specific caught me eye. Does that mean that if I have more toons at max, I will be increasing the odds of getting "different" max recipes from different factions? Or, and I just thought of this, my one max toon is Aldmeri, but I have two others are Ebonheart, and when they are up to max, the recipes that will drop as rewards will be different ones from the Aldmeri recipes I receive? That would be a bonus.
No, at max level (and levels 4 and 5) the recipes gotten are the same regardless of faction.
They're only different for levels 1-3
As far as "mid-tier"... most players only do their provisioning writs at maximum level, so those recipes (other than the purple ones) are all but useless. But many players spend so little time in the CP10-150 phase, and don't do their provisioning writs at those levels, that the recipes that drop from level 2-5 provisioning writs are rare and worth a decent amount of coin to sell for both the blue quality and the purple quality.
In the grand scheme, it's "icing" on the cake for what you make from writs. If you don't want to worry about "min-maxing" your writs, just do them all at max level.