We all know that PvP performance has been abysmal for the past few years as soon as prime time hits and populations are locked.
We also know that historically during the Mayhem events, there were usually more servers spun up and/or an increase in resources allocated to the servers that host Cyrodiil resulting in very good performance, skills actually firing on time, and fun times to be had by all.
Further to various discussions over the past day with both PvP regulars and PvE players who have joined in for Mayhem, the consensus is that performance, while better than normal Cyrodiil (outside of Mayhem events) is an order of magnitude worse than previous Mayhem events.@ZOS_GinaBruno @ZOS_RichLambert
Please pass this on to the appropriate internal team. A simple method to demonstrate this is to try and cast any channeled skill - notably Puncturing Sweep, and wait for the animation to start and/or damage to show. It can often take a few seconds for this to happen, by which time your opponent is well out of position for it to be effective at all. Anyone who tries to play for more than 10 minutes in Grey Host on PC/NA will corroborate the statement that performance is absolutely horrible.
We ask that you please spin up a few more instances, allocate a few more cores and memory to the Cyrodiil servers. We understand that this is expensive to run full time, but the Mayhem event is when we all get together and expect a bit better than you're giving us now.