Important! This is not a farewell post but a word of thanks to the team.
After so many years with ESO and many ups and downs, I would like to thank the entire ESO team. Why? Because I think they are doing a really good job. I know that at this point many of you may get upset and have a different opinion but please read to the end of what I have to say and you will understand better what I mean and maybe you will change your mind!
Some popular MMO game was released last week in NA and EU. As it turns out, for the past week there has been a festival of failures and bugs so embarrassing and serious that the problems I've encountered in almost 8 years with ESO are nothing.
Imagine that every evening after work you have to wait 1-3 hours in line to log on to attention, attention one of the dozen or so servers. Yes, if you don't get along with your friends on which server to play on, you will spend more time in the queue than in the game. Do you remember how in EXCEPTIONAL situations in ESO you could meet with queues? Imagine that kind of everyday life.
But it doesn't stop there! More bugs didn't start appearing until later! Imagine if you bought ESO+. After waiting in line for 2 hours, you log into the game to discover that... ESO+ is inactive because there were connection problems with the store servers! Yes, the only known solution to the problem is? Restarting the game and thus another hour of waiting! In 8 years with ESO I have never had this situation!
And finally the icing on the cake. ESO and optimization. Many times we have complained about the optimization of ESO. So imagine a situation in which the ESO client does not fire up in 10s but in 2-3 minutes (even with ultra-fast SSD and fiber optic connection) and after launching you get the information that you can not enter the game because... servers are overloaded and the client crashes. To try again you have to wait again for 2-3 minutes.
Bearing in mind that the above situations are not hypothetical events but real problems I really look at ESO and the dev team from a different perspective. You guys are great and doing a great job, thanks for being with us!
Say no to Toxic Casuals!
I am doing my best, but I am not a native speaker, sorry.
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Difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver&Gold as a "you think you do but you don't"-tier deflection to any criticism regarding the lack of overland difficulty in the game." -
@AlexanderDeLarge