tsaescishoeshiner wrote: »Isn't it related to the "Foot Inverse Kinematics" setting? Obviously turning that off would impact other character visuals, but I think it's what makes the horsies do the stankie leg
FeedbackOnly wrote: »This is a reminder to get an experts second opinion when designing. I heard horses are wrong too.
FeedbackOnly wrote: »This is a reminder to get an experts second opinion when designing. I heard horses are wrong too.
I hope we can save these poor creatures
The open mouth thing was done in response to a bug years ago, I don't remember exactly what it was but I think it was something about horses making player noises? Or something along those lines, with sounds playing when they weren't supposed to or not playing when they were supposed to while mounted on a horse. Whatever it was, making the models with open mouths fixed it fsr.Jep in this you see whats wrong with the horses (and this is from 2018...)
https://forums.elderscrollsonline.com/en/discussion/424535/fantastic-mounts-and-how-to-cry-because-you-didnt-get-them/p2
And the open mouth .... the Valiant Sovngarde Charger is the best horse in my opinion atm (mouth is nearly closed), more of this model please.
WoodenHeart wrote: »Bastian has a seriously wonky leg as well... His might just need to get cut off, I don't know.
This is without Foot Inverse Kinematics.
the Valiant Sovngarde Charger is the best horse in my opinion atm
FeedbackOnly wrote: »This is a reminder to get an experts second opinion when designing. I heard horses are wrong too.