Remathilis wrote: »But hey, vampiric drain can kill a skeever now!
Thank you. Sadly PvP, imo, was always a mess, I could never really get into it, mainly due to the somewhat clunky nature of ESO's combat. Cyro I liked as a concept, but I assume it's still a lagfest.Remathilis wrote: »But hey, vampiric drain can kill a skeever now!
Hey, that was my line XD
But yeah, Vampire can only be a Vampire with all it's abilities in solo content as all their good stuff locks out outside healing making it a no go in group content.
That being said Mistform is still great in PvP, mainly Elusive Mist over Blood Mist, Swarming Scion is a straight up full heal + AoE damage aura that causes you to heal for all damage you do, and the Undeath passive is meta in PvP right now thanks to the 50% reduced HP regeneration on Battle Spirit.
Pick Vampire if you wanna use the Pale Order Ring, cheese Blood for Blood, or PvP. Group PvE content vampire is a resounding no and I'd go stage 1 vampire and pretend to ignore it. Healers wanting to use Blood for Blood can use it, but that's a kind of niche build in all honesty that I use.
Which class(es) in your opinion does best with vampirism? I want some options to see what I could possibly roll for a fresh start.
P.s. I'd love to hear more for the so called blood for blood build, even if it's niche...since it works.. may give me something to aim for, raison d'être and all.
Greetings to all my fellow ESO players. I come once again after a long time to ask the same question: are there any vampire builds that are viable for high-end content? Ideally ones that utilize some vampire ability a bit.
Surely zos has listened to all the vampiric cries after, what, two years since Greymoor released? Give me something. Back then I recall werewolves having a few strong builds, but vampires were, well, underperforming, to put it mildly.
Now, I LOVE ESO, and I would like to get back into it, but the condition is always the same: I want my vampire skill line to have a use. Hyperbolic? Perhaps, but it is what it is -- despite the game having some very strong points, I just can't, seeing vampires in such a derelict state every time I attempt to play saddens me.
Some Vampire passives were always meta, even after the big ult nerf many years ago. Well, not even in PvP, eh? It feels as if ZOS hates vampires, to be emotional about it. The reality probably is they are too afraid to do anything and/or don't know WHAT to do with the skill line.Yes, some of the vamp passives are pretty meta for PVP.
Well, I am actually sad. I honestly thought that they would have made SOME kind of positive change by now...Remathilis wrote: »Nope. Any attempt to use a vampire skill to do more than kill your own character is swiftly nerfed. They just added a redo of blood frenzy that weakens it significantly. That plus mist being a PvP only skill has made them barely usable. But hey, vampiric drain can kill a skeever now!
Thank you. Sadly PvP, imo, was always a mess, I could never really get into it, mainly due to the somewhat clunky nature of ESO's combat. Cyro I liked as a concept, but I assume it's still a lagfest.Remathilis wrote: »But hey, vampiric drain can kill a skeever now!
Hey, that was my line XD
But yeah, Vampire can only be a Vampire with all it's abilities in solo content as all their good stuff locks out outside healing making it a no go in group content.
That being said Mistform is still great in PvP, mainly Elusive Mist over Blood Mist, Swarming Scion is a straight up full heal + AoE damage aura that causes you to heal for all damage you do, and the Undeath passive is meta in PvP right now thanks to the 50% reduced HP regeneration on Battle Spirit.
Pick Vampire if you wanna use the Pale Order Ring, cheese Blood for Blood, or PvP. Group PvE content vampire is a resounding no and I'd go stage 1 vampire and pretend to ignore it. Healers wanting to use Blood for Blood can use it, but that's a kind of niche build in all honesty that I use.
A couple vampire skill changes are now on PTS.
7.3.0
https://forums.elderscrollsonline.com/en/discussion/596951/pts-patch-notes-v7-3-0
Vampire
Vampiric Drain: Increased the damage done from this ability and its morphs by 50% per tick.
7.3.2
https://forums.elderscrollsonline.com/en/discussion/598203/pts-patch-notes-v7-3-2
Vampire
Blood Frenzy:
This ability and its morphs now grant a stack of up to 30 Weapon and Spell Damage rather than 600 upfront, up to a maximum of 10 stacks.
Decreased the tick frequency to 2 seconds, down from 1 (haha inverse math!) so the ability drains Health slower.
The health cost now increases by 250 Health per stack, rather than 20% of the cost of the skill with no cap.
Reduced the initial cost to 700, down from 1980.
Simmering Frenzy (morph): This morph now increases the Weapon and Spell Damage granted to a maximum of 40 per stack, rather than adding 66 Weapon and Spell Damage each second the ability is toggled on with no cap.
Sated Frenzy (morph): This morph now also reduces the ramping cost of the ability to 200 per stack, down from 250.
Developer Comment:This ability and its morphs are currently enabling incredibly polarizing gameplay; it feeds into an intense risk/reward mechanic that can often be mitigated heavily by specialized classes and builds that stack life steal, paired with deep knowledge of content and combat interactions.
In its current form, it feels too penalizing for the base Vampire experience to engage with in a satisfying way while also enabling an overwhelming amount of power for those who know how to use it properly. This iteration now significantly reduces both the penalty and the bonus of the effect to make it more accessible and balanced overall, helping it feel more like a Damage over Time alternative where an ability can be active for prolonged periods of time with slightly more risk/reward than usual.
Thank you so much! I'm really grateful. Would the changes in the PTR open up other class possibilities? I don't really see it as a significant change, but what about you? Eyes of a veteran can always see more. I'd like to have at least a second-best option. ^^My vampire healing build.
https://en.uesp.net/wiki/Special:EsoBuildData?id=300179
My glassy PvP build using Death Dealer's Fete. More for group PvP but I'll change out the mythic for the Pale Order Ring for duels and solo PvE stuff.
https://en.uesp.net/wiki/Special:EsoBuildData?id=371491
Thank you so much! I'm really grateful. Would the changes in the PTR open up other class possibilities? I don't really see it as a significant change, but what about you? Eyes of a veteran can always see more. I'd like to have at least a second-best option. ^^My vampire healing build.
https://en.uesp.net/wiki/Special:EsoBuildData?id=300179
My glassy PvP build using Death Dealer's Fete. More for group PvP but I'll change out the mythic for the Pale Order Ring for duels and solo PvE stuff.
https://en.uesp.net/wiki/Special:EsoBuildData?id=371491
As for race, I recall dunmer being quite a good choice for the fire res, anything changed about that? I like dunmer. Breton is probably the better option for your builds, though. Maybe.
Edit: yes indeed, a nerf to the build as you said. What a frigging shame, I feel equally ruined.
Which class(es) in your opinion does best with vampirism? I want some options to see what I could possibly roll for a fresh start.