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Megaservers and their consequences

  • Vrienda
    Vrienda
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    hafgood wrote: »
    Vrienda wrote: »

    Yeah, sorry but that's jank. I shouldn't have to make a brand new account because there's an arbitrary limit on guilds and the promised roleplay phase from 2013 never materialized. That's not an okay solution in the slightest.

    It's your choice. I've offered a perfectly viable solution to your issue. There has always been the limit on the number of guilds. Take it, don't take it, the choice is yours.

    As to something promised in 2013, let it go. Thats 9 years ago. My guess would be Zos couldn't get it to work how they wanted it to and so it got dropped, just as spell crafting got dropped, just as Pre One Tamriel got dropped.

    Lots of things will be looked at behind the scenes, some will make it to the game, some won't. Some won't go beyond being an idea but something promised in 2013 that hasn't happened is unlikely to happen now, why? Priorities change, developers change, players change.

    It's not viable. It's requiring me to shell out for the game a second time just to do something I enjoy.
    Desperate for Roleplaying servers to bring open world non-organised RP to Elder Scrolls Online. Please ZOS.
  • hafgood
    hafgood
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    What I draw from this thread is that you don't want to do anything anyone suggests, what you want is something that was suggested 9 years ago that has never made it into the game and that is the only solution you will take?

    Have a nice day, I've tried to help, you don't want to pay £5 to get a second account, that's fair enough. It's all your choice.
  • Wolfpaw
    Wolfpaw
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    ✭✭
    Vrienda wrote: »
    hafgood wrote: »
    Vrienda wrote: »

    Yeah, sorry but that's jank. I shouldn't have to make a brand new account because there's an arbitrary limit on guilds and the promised roleplay phase from 2013 never materialized. That's not an okay solution in the slightest.

    It's your choice. I've offered a perfectly viable solution to your issue. There has always been the limit on the number of guilds. Take it, don't take it, the choice is yours.

    As to something promised in 2013, let it go. Thats 9 years ago. My guess would be Zos couldn't get it to work how they wanted it to and so it got dropped, just as spell crafting got dropped, just as Pre One Tamriel got dropped.

    Lots of things will be looked at behind the scenes, some will make it to the game, some won't. Some won't go beyond being an idea but something promised in 2013 that hasn't happened is unlikely to happen now, why? Priorities change, developers change, players change.

    It's not viable. It's requiring me to shell out for the game a second time just to do something I enjoy.

    That's kinda the point right? You should spend on stuff you enjoy and want to support!
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